[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Dumeni Manatschal, (C) 2007 |
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| 24 | * Oliver Scheuss, (C) 2007 |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | |
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| 31 | #include "Synchronisable.h" |
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| 32 | |
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[3214] | 33 | #include <cstdlib> |
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[1505] | 34 | #include "core/CoreIncludes.h" |
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[5742] | 35 | #include "core/GameMode.h" |
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[1735] | 36 | #include "core/BaseObject.h" |
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[3214] | 37 | #include "network/Host.h" |
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[1505] | 38 | |
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[2171] | 39 | namespace orxonox |
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[1505] | 40 | { |
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[1639] | 41 | |
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[2309] | 42 | std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; |
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| 43 | std::queue<uint32_t> Synchronisable::deletedObjects_; |
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[1639] | 44 | |
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[2171] | 45 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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[1639] | 46 | |
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[1505] | 47 | /** |
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| 48 | * Constructor: |
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[5929] | 49 | * Initializes all Variables and sets the right objectID_ |
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[1505] | 50 | */ |
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[7163] | 51 | Synchronisable::Synchronisable(BaseObject* creator ) |
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| 52 | { |
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[1505] | 53 | RegisterRootObject(Synchronisable); |
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[1907] | 54 | static uint32_t idCounter=0; |
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| 55 | objectMode_=0x1; // by default do not send data to server |
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[7163] | 56 | if ( GameMode::isMaster()/* || ( Host::running() && Host::isServer() )*/ ) |
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[2171] | 57 | { |
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[5929] | 58 | this->setObjectID( idCounter++ ); |
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[2171] | 59 | } |
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| 60 | else |
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[5743] | 61 | { |
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[5929] | 62 | objectID_=OBJECTID_UNKNOWN; |
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[5743] | 63 | } |
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[5929] | 64 | classID_ = static_cast<uint32_t>(-1); |
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[6417] | 65 | |
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[3084] | 66 | // set dataSize to 0 |
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| 67 | this->dataSize_ = 0; |
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[2415] | 68 | // set standard priority |
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[3280] | 69 | this->setPriority( Priority::Normal ); |
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[2171] | 70 | |
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[2415] | 71 | // get creator id |
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[5929] | 72 | if( creator ) |
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| 73 | this->creatorID_ = creator->getSceneID(); |
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| 74 | else |
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| 75 | this->creatorID_ = OBJECTID_UNKNOWN; |
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[1505] | 76 | } |
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| 77 | |
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[1907] | 78 | /** |
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[2087] | 79 | * Destructor: |
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[5929] | 80 | * Delete all callback objects and remove objectID_ from the objectMap_ |
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[1907] | 81 | */ |
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[7163] | 82 | Synchronisable::~Synchronisable() |
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| 83 | { |
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[1534] | 84 | // delete callback function objects |
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[2171] | 85 | if(!Identifier::isCreatingHierarchy()){ |
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[3198] | 86 | // remove object from the static objectMap |
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| 87 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
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[5929] | 88 | deletedObjects_.push(objectID_); |
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[1907] | 89 | } |
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[7163] | 90 | // delete all Synchronisable Variables from syncList_ ( which are also in stringList_ ) |
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| 91 | for(std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); it!=syncList_.end(); it++) |
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[3304] | 92 | delete (*it); |
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[7163] | 93 | syncList_.clear(); |
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| 94 | stringList_.clear(); |
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[7183] | 95 | std::map<uint32_t, Synchronisable*>::iterator it2; |
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| 96 | it2 = objectMap_.find(objectID_); |
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| 97 | if (it2 != objectMap_.end()) |
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| 98 | objectMap_.erase(it2); |
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[2485] | 99 | |
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[1505] | 100 | } |
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[1639] | 101 | |
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[2087] | 102 | |
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[1907] | 103 | /** |
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| 104 | * This function sets the internal mode for synchronisation |
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| 105 | * @param b true if this object is located on a client or on a server |
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| 106 | */ |
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[7163] | 107 | void Synchronisable::setClient(bool b) |
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| 108 | { |
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[1505] | 109 | if(b) // client |
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| 110 | state_=0x2; |
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| 111 | else // server |
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| 112 | state_=0x1; |
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| 113 | } |
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[1856] | 114 | |
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[1907] | 115 | /** |
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| 116 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
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| 117 | * After calling this function the mem pointer will be increased by the size of the needed data |
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| 118 | * @param mem pointer to where the appropriate data is located |
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| 119 | * @param mode defines the mode, how the data should be loaded |
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| 120 | * @return pointer to the newly created synchronisable |
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| 121 | */ |
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[2171] | 122 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
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[1735] | 123 | { |
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[2662] | 124 | SynchronisableHeader header(mem); |
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[7163] | 125 | assert( !header.isDiffed() ); |
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[1856] | 126 | |
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[2662] | 127 | COUT(4) << "fabricating object with id: " << header.getObjectID() << std::endl; |
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[1856] | 128 | |
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[2662] | 129 | Identifier* id = ClassByID(header.getClassID()); |
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[2485] | 130 | if (!id) |
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| 131 | { |
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[3088] | 132 | for(int i = 0; i<160; i++) |
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[2759] | 133 | COUT(0) << "classid: " << i << " identifier: " << ClassByID(i) << endl; |
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[2485] | 134 | COUT(0) << "Assertion failed: id" << std::endl; |
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| 135 | COUT(0) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << std::endl; |
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| 136 | abort(); |
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| 137 | } |
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[1907] | 138 | assert(id); |
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[2171] | 139 | BaseObject* creator = 0; |
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[2662] | 140 | if (header.getCreatorID() != OBJECTID_UNKNOWN) |
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[2087] | 141 | { |
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[2662] | 142 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); |
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[2087] | 143 | if (!synchronisable_creator) |
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| 144 | { |
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[7163] | 145 | mem += header.getDataSize()+SynchronisableHeader::getSize(); //.TODO: this suckz.... remove size from header |
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[2662] | 146 | assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ |
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[2087] | 147 | return 0; |
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| 148 | } |
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| 149 | else |
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[3325] | 150 | creator = orxonox_cast<BaseObject*>(synchronisable_creator); |
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[2087] | 151 | } |
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[2662] | 152 | assert(getSynchronisable(header.getObjectID())==0); //make sure no object with this id exists |
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[2171] | 153 | BaseObject *bo = id->fabricate(creator); |
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[2087] | 154 | assert(bo); |
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[3325] | 155 | Synchronisable *no = orxonox_cast<Synchronisable*>(bo); |
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[1735] | 156 | assert(no); |
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[5929] | 157 | assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); |
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| 158 | no->setObjectID(header.getObjectID()); |
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| 159 | //no->creatorID=header.getCreatorID(); //TODO: remove this |
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| 160 | no->setClassID(header.getClassID()); |
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| 161 | assert(no->creatorID_ == header.getCreatorID()); |
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[7163] | 162 | if( creator ) |
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| 163 | bo->setLevel(creator->getLevel()); // Note: this ensures that the level is known on the client for child objects of the scene (and the scene itself) |
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[5929] | 164 | //assert(no->classID_ == header.getClassID()); |
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| 165 | COUT(4) << "fabricate objectID_: " << no->objectID_ << " classID_: " << no->classID_ << std::endl; |
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[1735] | 166 | // update data and create object/entity... |
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[2087] | 167 | bool b = no->updateData(mem, mode, true); |
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[1907] | 168 | assert(b); |
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[2087] | 169 | if (b) |
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| 170 | { |
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[2245] | 171 | // b = no->create(); |
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[2087] | 172 | assert(b); |
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| 173 | } |
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[1907] | 174 | return no; |
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| 175 | } |
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| 176 | |
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[2087] | 177 | |
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[1907] | 178 | /** |
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[5929] | 179 | * Finds and deletes the Synchronisable with the appropriate objectID_ |
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| 180 | * @param objectID_ objectID_ of the Synchronisable |
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[1907] | 181 | * @return true/false |
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| 182 | */ |
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[7163] | 183 | bool Synchronisable::deleteObject(uint32_t objectID_) |
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| 184 | { |
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[5929] | 185 | if(!getSynchronisable(objectID_)) |
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[1735] | 186 | return false; |
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[5929] | 187 | assert(getSynchronisable(objectID_)->objectID_==objectID_); |
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| 188 | Synchronisable *s = getSynchronisable(objectID_); |
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[1907] | 189 | if(s) |
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[5929] | 190 | s->destroy(); // or delete? |
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[1907] | 191 | else |
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[1735] | 192 | return false; |
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| 193 | return true; |
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| 194 | } |
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[2087] | 195 | |
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[1907] | 196 | /** |
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[5929] | 197 | * This function looks up the objectID_ in the objectMap_ and returns a pointer to the right Synchronisable |
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| 198 | * @param objectID_ objectID_ of the Synchronisable |
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| 199 | * @return pointer to the Synchronisable with the objectID_ |
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[1907] | 200 | */ |
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[7163] | 201 | Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID_) |
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| 202 | { |
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[2309] | 203 | std::map<uint32_t, Synchronisable*>::iterator it1; |
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[5929] | 204 | it1 = objectMap_.find(objectID_); |
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[2171] | 205 | if (it1 != objectMap_.end()) |
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| 206 | return it1->second; |
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[3198] | 207 | // if the objects not in the map it should'nt exist at all anymore |
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[1907] | 208 | return NULL; |
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| 209 | } |
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| 210 | |
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[2087] | 211 | |
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[1505] | 212 | /** |
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[5929] | 213 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID_ and classID_ to the given memory |
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[1735] | 214 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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[1751] | 215 | * structure of the bitstream: |
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[5929] | 216 | * |totalsize,objectID_,classID_,var1,var2,string1_length,string1,var3,...| |
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[1907] | 217 | * length of varx: size saved int syncvarlist |
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| 218 | * @param mem pointer to allocated memory with enough size |
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[7401] | 219 | * @param sizes FIXME - add doc! |
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[1907] | 220 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
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| 221 | * @param mode defines the direction in which the data will be send/received |
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| 222 | * 0x1: server->client |
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| 223 | * 0x2: client->server (not recommended) |
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| 224 | * 0x3: bidirectional |
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[2087] | 225 | * @return true: if !doSync or if everything was successfully saved |
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[1735] | 226 | */ |
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[7163] | 227 | uint32_t Synchronisable::getData(uint8_t*& mem, std::vector<uint32_t>& sizes, int32_t id, uint8_t mode) |
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| 228 | { |
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| 229 | unsigned int test = 0; |
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[2171] | 230 | if(mode==0x0) |
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| 231 | mode=state_; |
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[1907] | 232 | //if this tick is we dont synchronise, then abort now |
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[2171] | 233 | if(!doSync(id, mode)) |
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[3084] | 234 | return 0; |
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[2309] | 235 | uint32_t tempsize = 0; |
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[3304] | 236 | #ifndef NDEBUG |
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[7163] | 237 | uint8_t* oldmem = mem; |
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[5929] | 238 | if (this->classID_==0) |
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[1735] | 239 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
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[3304] | 240 | #endif |
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[2087] | 241 | |
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[5929] | 242 | if (this->classID_ == static_cast<uint32_t>(-1)) |
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| 243 | this->classID_ = this->getIdentifier()->getNetworkID(); |
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[2087] | 244 | |
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[5929] | 245 | assert(ClassByID(this->classID_)); |
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| 246 | assert(this->classID_==this->getIdentifier()->getNetworkID()); |
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| 247 | assert(this->objectID_!=OBJECTID_UNKNOWN); |
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[3084] | 248 | std::vector<SynchronisableVariableBase*>::iterator i; |
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[1856] | 249 | |
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[1735] | 250 | // start copy header |
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[2662] | 251 | SynchronisableHeader header(mem); |
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| 252 | mem += SynchronisableHeader::getSize(); |
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[1735] | 253 | // end copy header |
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[1856] | 254 | |
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[7163] | 255 | CCOUT(5) << "getting data from objectID_: " << objectID_ << ", classID_: " << classID_ << std::endl; |
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| 256 | // COUT(4) << "objectid: " << this->objectID_ << ":"; |
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[1735] | 257 | // copy to location |
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[7163] | 258 | for(i=syncList_.begin(); i!=syncList_.end(); ++i) |
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| 259 | { |
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| 260 | uint32_t varsize = (*i)->getData( mem, mode ); |
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| 261 | // COUT(4) << " " << varsize; |
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| 262 | tempsize += varsize; |
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| 263 | sizes.push_back(varsize); |
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| 264 | ++test; |
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[3084] | 265 | //tempsize += (*i)->getSize( mode ); |
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[1735] | 266 | } |
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[7163] | 267 | // COUT(4) << endl; |
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[6417] | 268 | |
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[5929] | 269 | header.setObjectID( this->objectID_ ); |
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| 270 | header.setCreatorID( this->creatorID_ ); |
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| 271 | header.setClassID( this->classID_ ); |
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[3084] | 272 | header.setDataSize( tempsize ); |
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[7163] | 273 | assert( tempsize == mem-oldmem-SynchronisableHeader::getSize() ); |
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| 274 | assert( test == this->getNrOfVariables() ); |
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| 275 | header.setDiffed(false); |
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| 276 | tempsize += SynchronisableHeader::getSize(); |
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[6417] | 277 | |
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[3084] | 278 | #ifndef NDEBUG |
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| 279 | uint32_t size; |
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| 280 | size=getSize(id, mode); |
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[1735] | 281 | assert(tempsize==size); |
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[3084] | 282 | #endif |
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| 283 | return tempsize; |
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[1735] | 284 | } |
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[1505] | 285 | |
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[1856] | 286 | |
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[1505] | 287 | /** |
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[1907] | 288 | * This function takes a bytestream and loads the data into the registered variables |
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| 289 | * @param mem pointer to the bytestream |
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| 290 | * @param mode same as in getData |
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[7401] | 291 | * @param forceCallback FIXME - add doc! |
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[1735] | 292 | * @return true/false |
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| 293 | */ |
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[7163] | 294 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 295 | { |
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[1735] | 296 | if(mode==0x0) |
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| 297 | mode=state_; |
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[7163] | 298 | if(syncList_.empty()) |
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| 299 | { |
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[2419] | 300 | assert(0); |
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[7163] | 301 | COUT(2) << "Synchronisable::updateData syncList_ is empty" << std::endl; |
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[1735] | 302 | return false; |
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| 303 | } |
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[1856] | 304 | |
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[2245] | 305 | uint8_t* data=mem; |
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[1735] | 306 | // start extract header |
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[7163] | 307 | SynchronisableHeaderLight syncHeaderLight(mem); |
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| 308 | assert(syncHeaderLight.getObjectID()==this->getObjectID()); |
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[1856] | 309 | |
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[5929] | 310 | //COUT(5) << "Synchronisable: objectID_ " << syncHeader.getObjectID() << ", classID_ " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; |
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[7163] | 311 | if( !syncHeaderLight.isDiffed() ) |
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[2245] | 312 | { |
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[7163] | 313 | SynchronisableHeader syncHeader2(mem); |
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| 314 | assert( this->getClassID() == syncHeader2.getClassID() ); |
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| 315 | assert( this->getCreatorID() == syncHeader2.getCreatorID() ); |
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| 316 | mem += SynchronisableHeader::getSize(); |
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| 317 | std::vector<SynchronisableVariableBase *>::iterator i; |
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| 318 | for(i=syncList_.begin(); i!=syncList_.end(); i++) |
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| 319 | { |
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| 320 | assert( mem <= data+syncHeader2.getDataSize()+SynchronisableHeader::getSize() ); // always make sure we don't exceed the datasize in our stream |
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| 321 | (*i)->putData( mem, mode, forceCallback ); |
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| 322 | } |
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| 323 | assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeader::getSize() ); |
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[1735] | 324 | } |
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[7163] | 325 | else |
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| 326 | { |
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| 327 | mem += SynchronisableHeaderLight::getSize(); |
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| 328 | // COUT(0) << "objectID: " << this->objectID_ << endl; |
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| 329 | while( mem < data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ) |
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| 330 | { |
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| 331 | VariableID varID = *(VariableID*)mem; |
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| 332 | // COUT(0) << "varID: " << varID << endl; |
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| 333 | assert( varID < syncList_.size() ); |
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| 334 | mem += sizeof(VariableID); |
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| 335 | syncList_[varID]->putData( mem, mode, forceCallback ); |
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| 336 | } |
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| 337 | assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ); |
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| 338 | } |
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[1735] | 339 | return true; |
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| 340 | } |
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[1505] | 341 | |
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| 342 | /** |
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| 343 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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[1907] | 344 | * @param id id of the gamestate |
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| 345 | * @param mode same as getData |
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[1505] | 346 | * @return amount of bytes |
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| 347 | */ |
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[7163] | 348 | uint32_t Synchronisable::getSize(int32_t id, uint8_t mode) |
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| 349 | { |
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| 350 | uint32_t tsize=SynchronisableHeader::getSize(); |
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[3084] | 351 | if (mode==0x0) |
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[1505] | 352 | mode=state_; |
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[3084] | 353 | if (!doSync(id, mode)) |
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[2171] | 354 | return 0; |
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[3084] | 355 | assert( mode==state_ ); |
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| 356 | tsize += this->dataSize_; |
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| 357 | std::vector<SynchronisableVariableBase*>::iterator i; |
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[7163] | 358 | for(i=stringList_.begin(); i!=stringList_.end(); ++i) |
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| 359 | { |
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[2245] | 360 | tsize += (*i)->getSize( mode ); |
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[1505] | 361 | } |
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| 362 | return tsize; |
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| 363 | } |
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[1639] | 364 | |
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[1735] | 365 | /** |
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[1907] | 366 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
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| 367 | * @param id gamestate id |
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[7401] | 368 | * @param mode FIXME - add doc! |
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[1907] | 369 | * @return true/false |
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[1735] | 370 | */ |
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[7163] | 371 | bool Synchronisable::doSync(int32_t id, uint8_t mode) |
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| 372 | { |
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[2171] | 373 | if(mode==0x0) |
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| 374 | mode=state_; |
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[7163] | 375 | return ( (this->objectMode_ & mode)!=0 && (!syncList_.empty() ) ); |
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[1735] | 376 | } |
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[1856] | 377 | |
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[1907] | 378 | /** |
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| 379 | * This function sets the synchronisation mode of the object |
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[2171] | 380 | * If set to 0x0 variables will not be synchronised at all |
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[1907] | 381 | * If set to 0x1 variables will only be synchronised to the client |
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| 382 | * If set to 0x2 variables will only be synchronised to the server |
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| 383 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
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| 384 | * @param mode same as in registerVar |
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| 385 | */ |
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[7163] | 386 | void Synchronisable::setSyncMode(uint8_t mode) |
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| 387 | { |
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[2087] | 388 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
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[5929] | 389 | this->objectMode_=mode; |
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[1505] | 390 | } |
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| 391 | |
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[6417] | 392 | template <> void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) |
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| 393 | { |
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| 394 | SynchronisableVariableBase* sv; |
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| 395 | if (bidirectional) |
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| 396 | sv = new SynchronisableVariableBidirectional<std::string>(variable, mode, cb); |
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| 397 | else |
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| 398 | sv = new SynchronisableVariable<std::string>(variable, mode, cb); |
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[7163] | 399 | syncList_.push_back(sv); |
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| 400 | stringList_.push_back(sv); |
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[6417] | 401 | } |
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[2485] | 402 | |
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[7163] | 403 | template <> void Synchronisable::unregisterVariable( std::string& variable ) |
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| 404 | { |
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| 405 | bool unregistered_nonexistent_variable = true; |
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| 406 | std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); |
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| 407 | while(it!=syncList_.end()) |
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| 408 | { |
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| 409 | if( ((*it)->getReference()) == &variable ) |
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| 410 | { |
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| 411 | delete (*it); |
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| 412 | syncList_.erase(it); |
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| 413 | unregistered_nonexistent_variable = false; |
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| 414 | break; |
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| 415 | } |
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| 416 | else |
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| 417 | ++it; |
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| 418 | } |
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| 419 | assert(unregistered_nonexistent_variable == false); |
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| 420 | |
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| 421 | it = stringList_.begin(); |
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| 422 | while(it!=stringList_.end()) |
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| 423 | { |
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| 424 | if( ((*it)->getReference()) == &variable ) |
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| 425 | { |
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| 426 | delete (*it); |
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| 427 | stringList_.erase(it); |
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| 428 | return; |
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| 429 | } |
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| 430 | else |
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| 431 | ++it; |
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| 432 | } |
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| 433 | unregistered_nonexistent_variable = true; |
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| 434 | assert(unregistered_nonexistent_variable == false); //if we reach this point something went wrong: |
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| 435 | // the variable has not been registered before |
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| 436 | } |
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[6417] | 437 | |
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[7163] | 438 | |
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[1505] | 439 | } |
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