[1505] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Dumeni Manatschal, (C) 2007 |
---|
| 24 | * Oliver Scheuss, (C) 2007 |
---|
| 25 | * Co-authors: |
---|
| 26 | * ... |
---|
| 27 | * |
---|
| 28 | */ |
---|
| 29 | |
---|
| 30 | |
---|
| 31 | #include "Synchronisable.h" |
---|
| 32 | |
---|
[3214] | 33 | #include <cstdlib> |
---|
[1505] | 34 | #include "core/CoreIncludes.h" |
---|
[5742] | 35 | #include "core/GameMode.h" |
---|
[1735] | 36 | #include "core/BaseObject.h" |
---|
[3214] | 37 | #include "network/Host.h" |
---|
[1505] | 38 | |
---|
[2171] | 39 | namespace orxonox |
---|
[1505] | 40 | { |
---|
[1639] | 41 | |
---|
[2309] | 42 | std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; |
---|
| 43 | std::queue<uint32_t> Synchronisable::deletedObjects_; |
---|
[1639] | 44 | |
---|
[2171] | 45 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
---|
[1639] | 46 | |
---|
[1505] | 47 | /** |
---|
| 48 | * Constructor: |
---|
[5929] | 49 | * Initializes all Variables and sets the right objectID_ |
---|
[1505] | 50 | */ |
---|
[7163] | 51 | Synchronisable::Synchronisable(BaseObject* creator ) |
---|
| 52 | { |
---|
[1505] | 53 | RegisterRootObject(Synchronisable); |
---|
[1907] | 54 | static uint32_t idCounter=0; |
---|
| 55 | objectMode_=0x1; // by default do not send data to server |
---|
[7163] | 56 | if ( GameMode::isMaster()/* || ( Host::running() && Host::isServer() )*/ ) |
---|
[2171] | 57 | { |
---|
[5929] | 58 | this->setObjectID( idCounter++ ); |
---|
[2171] | 59 | } |
---|
| 60 | else |
---|
[5743] | 61 | { |
---|
[5929] | 62 | objectID_=OBJECTID_UNKNOWN; |
---|
[5743] | 63 | } |
---|
[5929] | 64 | classID_ = static_cast<uint32_t>(-1); |
---|
[6417] | 65 | |
---|
[3084] | 66 | // set dataSize to 0 |
---|
| 67 | this->dataSize_ = 0; |
---|
[2415] | 68 | // set standard priority |
---|
[3280] | 69 | this->setPriority( Priority::Normal ); |
---|
[2171] | 70 | |
---|
[2415] | 71 | // get creator id |
---|
[5929] | 72 | if( creator ) |
---|
| 73 | this->creatorID_ = creator->getSceneID(); |
---|
| 74 | else |
---|
| 75 | this->creatorID_ = OBJECTID_UNKNOWN; |
---|
[1505] | 76 | } |
---|
| 77 | |
---|
[1907] | 78 | /** |
---|
[2087] | 79 | * Destructor: |
---|
[5929] | 80 | * Delete all callback objects and remove objectID_ from the objectMap_ |
---|
[1907] | 81 | */ |
---|
[7163] | 82 | Synchronisable::~Synchronisable() |
---|
| 83 | { |
---|
[1534] | 84 | // delete callback function objects |
---|
[2171] | 85 | if(!Identifier::isCreatingHierarchy()){ |
---|
[3198] | 86 | // remove object from the static objectMap |
---|
| 87 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
---|
[5929] | 88 | deletedObjects_.push(objectID_); |
---|
[1907] | 89 | } |
---|
[7163] | 90 | // delete all Synchronisable Variables from syncList_ ( which are also in stringList_ ) |
---|
| 91 | for(std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); it!=syncList_.end(); it++) |
---|
[3304] | 92 | delete (*it); |
---|
[7163] | 93 | syncList_.clear(); |
---|
| 94 | stringList_.clear(); |
---|
[7183] | 95 | std::map<uint32_t, Synchronisable*>::iterator it2; |
---|
| 96 | it2 = objectMap_.find(objectID_); |
---|
| 97 | if (it2 != objectMap_.end()) |
---|
| 98 | objectMap_.erase(it2); |
---|
[2485] | 99 | |
---|
[1505] | 100 | } |
---|
[1639] | 101 | |
---|
[2087] | 102 | |
---|
[1907] | 103 | /** |
---|
| 104 | * This function sets the internal mode for synchronisation |
---|
| 105 | * @param b true if this object is located on a client or on a server |
---|
| 106 | */ |
---|
[7163] | 107 | void Synchronisable::setClient(bool b) |
---|
| 108 | { |
---|
[1505] | 109 | if(b) // client |
---|
| 110 | state_=0x2; |
---|
| 111 | else // server |
---|
| 112 | state_=0x1; |
---|
| 113 | } |
---|
[1856] | 114 | |
---|
[1907] | 115 | /** |
---|
| 116 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
---|
| 117 | * After calling this function the mem pointer will be increased by the size of the needed data |
---|
| 118 | * @param mem pointer to where the appropriate data is located |
---|
| 119 | * @param mode defines the mode, how the data should be loaded |
---|
| 120 | * @return pointer to the newly created synchronisable |
---|
| 121 | */ |
---|
[2171] | 122 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
---|
[1735] | 123 | { |
---|
[2662] | 124 | SynchronisableHeader header(mem); |
---|
[7801] | 125 | if( header.isDiffed() ) |
---|
| 126 | { |
---|
| 127 | mem += header.getDataSize() + header.getSize(); |
---|
| 128 | return 0; |
---|
| 129 | } |
---|
| 130 | // assert( !header.isDiffed() ); |
---|
[1856] | 131 | |
---|
[2662] | 132 | COUT(4) << "fabricating object with id: " << header.getObjectID() << std::endl; |
---|
[1856] | 133 | |
---|
[2662] | 134 | Identifier* id = ClassByID(header.getClassID()); |
---|
[2485] | 135 | if (!id) |
---|
| 136 | { |
---|
[3088] | 137 | for(int i = 0; i<160; i++) |
---|
[2759] | 138 | COUT(0) << "classid: " << i << " identifier: " << ClassByID(i) << endl; |
---|
[2485] | 139 | COUT(0) << "Assertion failed: id" << std::endl; |
---|
| 140 | COUT(0) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << std::endl; |
---|
| 141 | abort(); |
---|
| 142 | } |
---|
[1907] | 143 | assert(id); |
---|
[2171] | 144 | BaseObject* creator = 0; |
---|
[2662] | 145 | if (header.getCreatorID() != OBJECTID_UNKNOWN) |
---|
[2087] | 146 | { |
---|
[2662] | 147 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); |
---|
[2087] | 148 | if (!synchronisable_creator) |
---|
| 149 | { |
---|
[7163] | 150 | mem += header.getDataSize()+SynchronisableHeader::getSize(); //.TODO: this suckz.... remove size from header |
---|
[2662] | 151 | assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ |
---|
[2087] | 152 | return 0; |
---|
| 153 | } |
---|
| 154 | else |
---|
[3325] | 155 | creator = orxonox_cast<BaseObject*>(synchronisable_creator); |
---|
[2087] | 156 | } |
---|
[2662] | 157 | assert(getSynchronisable(header.getObjectID())==0); //make sure no object with this id exists |
---|
[2171] | 158 | BaseObject *bo = id->fabricate(creator); |
---|
[2087] | 159 | assert(bo); |
---|
[3325] | 160 | Synchronisable *no = orxonox_cast<Synchronisable*>(bo); |
---|
[1735] | 161 | assert(no); |
---|
[5929] | 162 | assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); |
---|
| 163 | no->setObjectID(header.getObjectID()); |
---|
| 164 | //no->creatorID=header.getCreatorID(); //TODO: remove this |
---|
| 165 | no->setClassID(header.getClassID()); |
---|
| 166 | assert(no->creatorID_ == header.getCreatorID()); |
---|
[7163] | 167 | if( creator ) |
---|
| 168 | bo->setLevel(creator->getLevel()); // Note: this ensures that the level is known on the client for child objects of the scene (and the scene itself) |
---|
[5929] | 169 | //assert(no->classID_ == header.getClassID()); |
---|
| 170 | COUT(4) << "fabricate objectID_: " << no->objectID_ << " classID_: " << no->classID_ << std::endl; |
---|
[1735] | 171 | // update data and create object/entity... |
---|
[2087] | 172 | bool b = no->updateData(mem, mode, true); |
---|
[1907] | 173 | assert(b); |
---|
[2087] | 174 | if (b) |
---|
| 175 | { |
---|
[2245] | 176 | // b = no->create(); |
---|
[2087] | 177 | assert(b); |
---|
| 178 | } |
---|
[1907] | 179 | return no; |
---|
| 180 | } |
---|
| 181 | |
---|
[2087] | 182 | |
---|
[1907] | 183 | /** |
---|
[5929] | 184 | * Finds and deletes the Synchronisable with the appropriate objectID_ |
---|
| 185 | * @param objectID_ objectID_ of the Synchronisable |
---|
[1907] | 186 | * @return true/false |
---|
| 187 | */ |
---|
[7163] | 188 | bool Synchronisable::deleteObject(uint32_t objectID_) |
---|
| 189 | { |
---|
[5929] | 190 | if(!getSynchronisable(objectID_)) |
---|
[1735] | 191 | return false; |
---|
[5929] | 192 | assert(getSynchronisable(objectID_)->objectID_==objectID_); |
---|
| 193 | Synchronisable *s = getSynchronisable(objectID_); |
---|
[1907] | 194 | if(s) |
---|
[5929] | 195 | s->destroy(); // or delete? |
---|
[1907] | 196 | else |
---|
[1735] | 197 | return false; |
---|
| 198 | return true; |
---|
| 199 | } |
---|
[2087] | 200 | |
---|
[1907] | 201 | /** |
---|
[5929] | 202 | * This function looks up the objectID_ in the objectMap_ and returns a pointer to the right Synchronisable |
---|
| 203 | * @param objectID_ objectID_ of the Synchronisable |
---|
| 204 | * @return pointer to the Synchronisable with the objectID_ |
---|
[1907] | 205 | */ |
---|
[7163] | 206 | Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID_) |
---|
| 207 | { |
---|
[2309] | 208 | std::map<uint32_t, Synchronisable*>::iterator it1; |
---|
[5929] | 209 | it1 = objectMap_.find(objectID_); |
---|
[2171] | 210 | if (it1 != objectMap_.end()) |
---|
| 211 | return it1->second; |
---|
[3198] | 212 | // if the objects not in the map it should'nt exist at all anymore |
---|
[1907] | 213 | return NULL; |
---|
| 214 | } |
---|
| 215 | |
---|
[2087] | 216 | |
---|
[1505] | 217 | /** |
---|
[5929] | 218 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID_ and classID_ to the given memory |
---|
[1735] | 219 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
---|
[1751] | 220 | * structure of the bitstream: |
---|
[5929] | 221 | * |totalsize,objectID_,classID_,var1,var2,string1_length,string1,var3,...| |
---|
[1907] | 222 | * length of varx: size saved int syncvarlist |
---|
| 223 | * @param mem pointer to allocated memory with enough size |
---|
[7801] | 224 | * @param sizes vector containing sizes of all objects in gamestate (to be appended) |
---|
[1907] | 225 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
---|
| 226 | * @param mode defines the direction in which the data will be send/received |
---|
| 227 | * 0x1: server->client |
---|
[7801] | 228 | * 0x2: client->server |
---|
[1907] | 229 | * 0x3: bidirectional |
---|
[2087] | 230 | * @return true: if !doSync or if everything was successfully saved |
---|
[1735] | 231 | */ |
---|
[7163] | 232 | uint32_t Synchronisable::getData(uint8_t*& mem, std::vector<uint32_t>& sizes, int32_t id, uint8_t mode) |
---|
| 233 | { |
---|
| 234 | unsigned int test = 0; |
---|
[2171] | 235 | if(mode==0x0) |
---|
| 236 | mode=state_; |
---|
[1907] | 237 | //if this tick is we dont synchronise, then abort now |
---|
[2171] | 238 | if(!doSync(id, mode)) |
---|
[3084] | 239 | return 0; |
---|
[2309] | 240 | uint32_t tempsize = 0; |
---|
[3304] | 241 | #ifndef NDEBUG |
---|
[7163] | 242 | uint8_t* oldmem = mem; |
---|
[5929] | 243 | if (this->classID_==0) |
---|
[1735] | 244 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
---|
[3304] | 245 | #endif |
---|
[2087] | 246 | |
---|
[5929] | 247 | if (this->classID_ == static_cast<uint32_t>(-1)) |
---|
| 248 | this->classID_ = this->getIdentifier()->getNetworkID(); |
---|
[2087] | 249 | |
---|
[5929] | 250 | assert(ClassByID(this->classID_)); |
---|
| 251 | assert(this->classID_==this->getIdentifier()->getNetworkID()); |
---|
| 252 | assert(this->objectID_!=OBJECTID_UNKNOWN); |
---|
[3084] | 253 | std::vector<SynchronisableVariableBase*>::iterator i; |
---|
[1856] | 254 | |
---|
[1735] | 255 | // start copy header |
---|
[2662] | 256 | SynchronisableHeader header(mem); |
---|
| 257 | mem += SynchronisableHeader::getSize(); |
---|
[1735] | 258 | // end copy header |
---|
[1856] | 259 | |
---|
[7163] | 260 | CCOUT(5) << "getting data from objectID_: " << objectID_ << ", classID_: " << classID_ << std::endl; |
---|
| 261 | // COUT(4) << "objectid: " << this->objectID_ << ":"; |
---|
[1735] | 262 | // copy to location |
---|
[7163] | 263 | for(i=syncList_.begin(); i!=syncList_.end(); ++i) |
---|
| 264 | { |
---|
| 265 | uint32_t varsize = (*i)->getData( mem, mode ); |
---|
| 266 | // COUT(4) << " " << varsize; |
---|
| 267 | tempsize += varsize; |
---|
| 268 | sizes.push_back(varsize); |
---|
| 269 | ++test; |
---|
[3084] | 270 | //tempsize += (*i)->getSize( mode ); |
---|
[1735] | 271 | } |
---|
[7801] | 272 | assert(tempsize!=0); // if this happens an empty object (with no variables) would be transmitted |
---|
[7163] | 273 | // COUT(4) << endl; |
---|
[6417] | 274 | |
---|
[5929] | 275 | header.setObjectID( this->objectID_ ); |
---|
| 276 | header.setCreatorID( this->creatorID_ ); |
---|
| 277 | header.setClassID( this->classID_ ); |
---|
[3084] | 278 | header.setDataSize( tempsize ); |
---|
[7163] | 279 | assert( tempsize == mem-oldmem-SynchronisableHeader::getSize() ); |
---|
| 280 | assert( test == this->getNrOfVariables() ); |
---|
| 281 | header.setDiffed(false); |
---|
| 282 | tempsize += SynchronisableHeader::getSize(); |
---|
[6417] | 283 | |
---|
[3084] | 284 | #ifndef NDEBUG |
---|
| 285 | uint32_t size; |
---|
| 286 | size=getSize(id, mode); |
---|
[1735] | 287 | assert(tempsize==size); |
---|
[3084] | 288 | #endif |
---|
| 289 | return tempsize; |
---|
[1735] | 290 | } |
---|
[1505] | 291 | |
---|
[1856] | 292 | |
---|
[1505] | 293 | /** |
---|
[1907] | 294 | * This function takes a bytestream and loads the data into the registered variables |
---|
| 295 | * @param mem pointer to the bytestream |
---|
| 296 | * @param mode same as in getData |
---|
[7401] | 297 | * @param forceCallback FIXME - add doc! |
---|
[1735] | 298 | * @return true/false |
---|
| 299 | */ |
---|
[7163] | 300 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
---|
| 301 | { |
---|
[1735] | 302 | if(mode==0x0) |
---|
| 303 | mode=state_; |
---|
[7163] | 304 | if(syncList_.empty()) |
---|
| 305 | { |
---|
[2419] | 306 | assert(0); |
---|
[7163] | 307 | COUT(2) << "Synchronisable::updateData syncList_ is empty" << std::endl; |
---|
[1735] | 308 | return false; |
---|
| 309 | } |
---|
[1856] | 310 | |
---|
[2245] | 311 | uint8_t* data=mem; |
---|
[1735] | 312 | // start extract header |
---|
[7163] | 313 | SynchronisableHeaderLight syncHeaderLight(mem); |
---|
| 314 | assert(syncHeaderLight.getObjectID()==this->getObjectID()); |
---|
[1856] | 315 | |
---|
[5929] | 316 | //COUT(5) << "Synchronisable: objectID_ " << syncHeader.getObjectID() << ", classID_ " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; |
---|
[7163] | 317 | if( !syncHeaderLight.isDiffed() ) |
---|
[2245] | 318 | { |
---|
[7163] | 319 | SynchronisableHeader syncHeader2(mem); |
---|
| 320 | assert( this->getClassID() == syncHeader2.getClassID() ); |
---|
| 321 | assert( this->getCreatorID() == syncHeader2.getCreatorID() ); |
---|
| 322 | mem += SynchronisableHeader::getSize(); |
---|
| 323 | std::vector<SynchronisableVariableBase *>::iterator i; |
---|
[7801] | 324 | for(i=syncList_.begin(); i!=syncList_.end(); ++i) |
---|
[7163] | 325 | { |
---|
| 326 | assert( mem <= data+syncHeader2.getDataSize()+SynchronisableHeader::getSize() ); // always make sure we don't exceed the datasize in our stream |
---|
| 327 | (*i)->putData( mem, mode, forceCallback ); |
---|
| 328 | } |
---|
| 329 | assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeader::getSize() ); |
---|
[1735] | 330 | } |
---|
[7163] | 331 | else |
---|
| 332 | { |
---|
| 333 | mem += SynchronisableHeaderLight::getSize(); |
---|
| 334 | // COUT(0) << "objectID: " << this->objectID_ << endl; |
---|
| 335 | while( mem < data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ) |
---|
| 336 | { |
---|
| 337 | VariableID varID = *(VariableID*)mem; |
---|
| 338 | // COUT(0) << "varID: " << varID << endl; |
---|
| 339 | assert( varID < syncList_.size() ); |
---|
| 340 | mem += sizeof(VariableID); |
---|
| 341 | syncList_[varID]->putData( mem, mode, forceCallback ); |
---|
| 342 | } |
---|
| 343 | assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ); |
---|
| 344 | } |
---|
[1735] | 345 | return true; |
---|
| 346 | } |
---|
[1505] | 347 | |
---|
| 348 | /** |
---|
| 349 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
---|
[1907] | 350 | * @param id id of the gamestate |
---|
| 351 | * @param mode same as getData |
---|
[1505] | 352 | * @return amount of bytes |
---|
| 353 | */ |
---|
[7163] | 354 | uint32_t Synchronisable::getSize(int32_t id, uint8_t mode) |
---|
| 355 | { |
---|
| 356 | uint32_t tsize=SynchronisableHeader::getSize(); |
---|
[3084] | 357 | if (mode==0x0) |
---|
[1505] | 358 | mode=state_; |
---|
[3084] | 359 | if (!doSync(id, mode)) |
---|
[2171] | 360 | return 0; |
---|
[3084] | 361 | assert( mode==state_ ); |
---|
| 362 | tsize += this->dataSize_; |
---|
| 363 | std::vector<SynchronisableVariableBase*>::iterator i; |
---|
[7163] | 364 | for(i=stringList_.begin(); i!=stringList_.end(); ++i) |
---|
| 365 | { |
---|
[2245] | 366 | tsize += (*i)->getSize( mode ); |
---|
[1505] | 367 | } |
---|
| 368 | return tsize; |
---|
| 369 | } |
---|
[1639] | 370 | |
---|
[1735] | 371 | /** |
---|
[1907] | 372 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
---|
| 373 | * @param id gamestate id |
---|
[7401] | 374 | * @param mode FIXME - add doc! |
---|
[1907] | 375 | * @return true/false |
---|
[1735] | 376 | */ |
---|
[7163] | 377 | bool Synchronisable::doSync(int32_t id, uint8_t mode) |
---|
| 378 | { |
---|
[2171] | 379 | if(mode==0x0) |
---|
| 380 | mode=state_; |
---|
[7163] | 381 | return ( (this->objectMode_ & mode)!=0 && (!syncList_.empty() ) ); |
---|
[1735] | 382 | } |
---|
[1856] | 383 | |
---|
[1907] | 384 | /** |
---|
| 385 | * This function sets the synchronisation mode of the object |
---|
[2171] | 386 | * If set to 0x0 variables will not be synchronised at all |
---|
[1907] | 387 | * If set to 0x1 variables will only be synchronised to the client |
---|
| 388 | * If set to 0x2 variables will only be synchronised to the server |
---|
| 389 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
---|
| 390 | * @param mode same as in registerVar |
---|
| 391 | */ |
---|
[7163] | 392 | void Synchronisable::setSyncMode(uint8_t mode) |
---|
| 393 | { |
---|
[2087] | 394 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
---|
[5929] | 395 | this->objectMode_=mode; |
---|
[1505] | 396 | } |
---|
| 397 | |
---|
[6417] | 398 | template <> void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) |
---|
| 399 | { |
---|
| 400 | SynchronisableVariableBase* sv; |
---|
| 401 | if (bidirectional) |
---|
| 402 | sv = new SynchronisableVariableBidirectional<std::string>(variable, mode, cb); |
---|
| 403 | else |
---|
| 404 | sv = new SynchronisableVariable<std::string>(variable, mode, cb); |
---|
[7163] | 405 | syncList_.push_back(sv); |
---|
| 406 | stringList_.push_back(sv); |
---|
[6417] | 407 | } |
---|
[2485] | 408 | |
---|
[7163] | 409 | template <> void Synchronisable::unregisterVariable( std::string& variable ) |
---|
| 410 | { |
---|
| 411 | bool unregistered_nonexistent_variable = true; |
---|
| 412 | std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); |
---|
| 413 | while(it!=syncList_.end()) |
---|
| 414 | { |
---|
| 415 | if( ((*it)->getReference()) == &variable ) |
---|
| 416 | { |
---|
| 417 | delete (*it); |
---|
| 418 | syncList_.erase(it); |
---|
| 419 | unregistered_nonexistent_variable = false; |
---|
| 420 | break; |
---|
| 421 | } |
---|
| 422 | else |
---|
| 423 | ++it; |
---|
| 424 | } |
---|
| 425 | assert(unregistered_nonexistent_variable == false); |
---|
| 426 | |
---|
| 427 | it = stringList_.begin(); |
---|
| 428 | while(it!=stringList_.end()) |
---|
| 429 | { |
---|
| 430 | if( ((*it)->getReference()) == &variable ) |
---|
| 431 | { |
---|
| 432 | delete (*it); |
---|
| 433 | stringList_.erase(it); |
---|
| 434 | return; |
---|
| 435 | } |
---|
| 436 | else |
---|
| 437 | ++it; |
---|
| 438 | } |
---|
| 439 | unregistered_nonexistent_variable = true; |
---|
| 440 | assert(unregistered_nonexistent_variable == false); //if we reach this point something went wrong: |
---|
| 441 | // the variable has not been registered before |
---|
| 442 | } |
---|
[6417] | 443 | |
---|
[7163] | 444 | |
---|
[1505] | 445 | } |
---|