[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Dumeni Manatschal, (C) 2007 |
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| 24 | * Oliver Scheuss, (C) 2007 |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | |
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| 31 | #include "Synchronisable.h" |
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| 32 | |
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[3214] | 33 | #include <cstdlib> |
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[1505] | 34 | #include "core/CoreIncludes.h" |
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[5742] | 35 | #include "core/GameMode.h" |
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[1735] | 36 | #include "core/BaseObject.h" |
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[3214] | 37 | #include "network/Host.h" |
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[1505] | 38 | |
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[2171] | 39 | namespace orxonox |
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[1505] | 40 | { |
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[1639] | 41 | |
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[2309] | 42 | std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; |
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| 43 | std::queue<uint32_t> Synchronisable::deletedObjects_; |
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[1639] | 44 | |
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[2171] | 45 | uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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[1639] | 46 | |
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[1505] | 47 | /** |
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| 48 | * Constructor: |
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[5929] | 49 | * Initializes all Variables and sets the right objectID_ |
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[1505] | 50 | */ |
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[7163] | 51 | Synchronisable::Synchronisable(BaseObject* creator ) |
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| 52 | { |
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[1505] | 53 | RegisterRootObject(Synchronisable); |
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[1907] | 54 | static uint32_t idCounter=0; |
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| 55 | objectMode_=0x1; // by default do not send data to server |
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[7163] | 56 | if ( GameMode::isMaster()/* || ( Host::running() && Host::isServer() )*/ ) |
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[2171] | 57 | { |
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[5929] | 58 | this->setObjectID( idCounter++ ); |
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[2171] | 59 | } |
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| 60 | else |
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[5743] | 61 | { |
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[5929] | 62 | objectID_=OBJECTID_UNKNOWN; |
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[5743] | 63 | } |
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[5929] | 64 | classID_ = static_cast<uint32_t>(-1); |
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[6417] | 65 | |
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[3084] | 66 | // set dataSize to 0 |
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| 67 | this->dataSize_ = 0; |
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[2415] | 68 | // set standard priority |
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[3280] | 69 | this->setPriority( Priority::Normal ); |
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[2171] | 70 | |
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[2415] | 71 | // get creator id |
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[5929] | 72 | if( creator ) |
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| 73 | this->creatorID_ = creator->getSceneID(); |
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| 74 | else |
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| 75 | this->creatorID_ = OBJECTID_UNKNOWN; |
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[1505] | 76 | } |
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| 77 | |
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[1907] | 78 | /** |
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[2087] | 79 | * Destructor: |
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[5929] | 80 | * Delete all callback objects and remove objectID_ from the objectMap_ |
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[1907] | 81 | */ |
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[7163] | 82 | Synchronisable::~Synchronisable() |
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| 83 | { |
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[1534] | 84 | // delete callback function objects |
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[2171] | 85 | if(!Identifier::isCreatingHierarchy()){ |
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[3198] | 86 | // remove object from the static objectMap |
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| 87 | if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) |
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[5929] | 88 | deletedObjects_.push(objectID_); |
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[1907] | 89 | } |
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[7163] | 90 | // delete all Synchronisable Variables from syncList_ ( which are also in stringList_ ) |
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| 91 | for(std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); it!=syncList_.end(); it++) |
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[3304] | 92 | delete (*it); |
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[7163] | 93 | syncList_.clear(); |
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| 94 | stringList_.clear(); |
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[7183] | 95 | std::map<uint32_t, Synchronisable*>::iterator it2; |
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| 96 | it2 = objectMap_.find(objectID_); |
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| 97 | if (it2 != objectMap_.end()) |
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| 98 | objectMap_.erase(it2); |
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[2485] | 99 | |
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[1505] | 100 | } |
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[1639] | 101 | |
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[2087] | 102 | |
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[1907] | 103 | /** |
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| 104 | * This function sets the internal mode for synchronisation |
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| 105 | * @param b true if this object is located on a client or on a server |
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| 106 | */ |
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[7163] | 107 | void Synchronisable::setClient(bool b) |
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| 108 | { |
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[1505] | 109 | if(b) // client |
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| 110 | state_=0x2; |
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| 111 | else // server |
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| 112 | state_=0x1; |
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| 113 | } |
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[1856] | 114 | |
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[1907] | 115 | /** |
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| 116 | * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create |
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| 117 | * After calling this function the mem pointer will be increased by the size of the needed data |
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| 118 | * @param mem pointer to where the appropriate data is located |
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| 119 | * @param mode defines the mode, how the data should be loaded |
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| 120 | * @return pointer to the newly created synchronisable |
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| 121 | */ |
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[2171] | 122 | Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) |
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[1735] | 123 | { |
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[2662] | 124 | SynchronisableHeader header(mem); |
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[7801] | 125 | if( header.isDiffed() ) |
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| 126 | { |
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| 127 | mem += header.getDataSize() + header.getSize(); |
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| 128 | return 0; |
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| 129 | } |
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| 130 | // assert( !header.isDiffed() ); |
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[1856] | 131 | |
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[2662] | 132 | COUT(4) << "fabricating object with id: " << header.getObjectID() << std::endl; |
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[1856] | 133 | |
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[2662] | 134 | Identifier* id = ClassByID(header.getClassID()); |
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[2485] | 135 | if (!id) |
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| 136 | { |
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[3088] | 137 | for(int i = 0; i<160; i++) |
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[2759] | 138 | COUT(0) << "classid: " << i << " identifier: " << ClassByID(i) << endl; |
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[2485] | 139 | COUT(0) << "Assertion failed: id" << std::endl; |
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| 140 | COUT(0) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << std::endl; |
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| 141 | abort(); |
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| 142 | } |
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[1907] | 143 | assert(id); |
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[2171] | 144 | BaseObject* creator = 0; |
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[2662] | 145 | if (header.getCreatorID() != OBJECTID_UNKNOWN) |
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[2087] | 146 | { |
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[2662] | 147 | Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); |
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[2087] | 148 | if (!synchronisable_creator) |
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| 149 | { |
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[7163] | 150 | mem += header.getDataSize()+SynchronisableHeader::getSize(); //.TODO: this suckz.... remove size from header |
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[2662] | 151 | assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ |
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[2087] | 152 | return 0; |
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| 153 | } |
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| 154 | else |
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[3325] | 155 | creator = orxonox_cast<BaseObject*>(synchronisable_creator); |
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[2087] | 156 | } |
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[2662] | 157 | assert(getSynchronisable(header.getObjectID())==0); //make sure no object with this id exists |
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[2171] | 158 | BaseObject *bo = id->fabricate(creator); |
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[2087] | 159 | assert(bo); |
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[3325] | 160 | Synchronisable *no = orxonox_cast<Synchronisable*>(bo); |
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[1735] | 161 | assert(no); |
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[5929] | 162 | assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); |
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| 163 | no->setObjectID(header.getObjectID()); |
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| 164 | //no->creatorID=header.getCreatorID(); //TODO: remove this |
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| 165 | no->setClassID(header.getClassID()); |
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| 166 | assert(no->creatorID_ == header.getCreatorID()); |
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[7163] | 167 | if( creator ) |
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| 168 | bo->setLevel(creator->getLevel()); // Note: this ensures that the level is known on the client for child objects of the scene (and the scene itself) |
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[5929] | 169 | //assert(no->classID_ == header.getClassID()); |
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| 170 | COUT(4) << "fabricate objectID_: " << no->objectID_ << " classID_: " << no->classID_ << std::endl; |
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[1735] | 171 | // update data and create object/entity... |
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[2087] | 172 | bool b = no->updateData(mem, mode, true); |
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[1907] | 173 | assert(b); |
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[2087] | 174 | if (b) |
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| 175 | { |
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[2245] | 176 | // b = no->create(); |
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[2087] | 177 | assert(b); |
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| 178 | } |
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[1907] | 179 | return no; |
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| 180 | } |
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| 181 | |
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[2087] | 182 | |
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[1907] | 183 | /** |
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[5929] | 184 | * Finds and deletes the Synchronisable with the appropriate objectID_ |
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| 185 | * @param objectID_ objectID_ of the Synchronisable |
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[1907] | 186 | * @return true/false |
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| 187 | */ |
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[7163] | 188 | bool Synchronisable::deleteObject(uint32_t objectID_) |
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| 189 | { |
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[5929] | 190 | if(!getSynchronisable(objectID_)) |
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[1735] | 191 | return false; |
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[5929] | 192 | assert(getSynchronisable(objectID_)->objectID_==objectID_); |
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| 193 | Synchronisable *s = getSynchronisable(objectID_); |
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[1907] | 194 | if(s) |
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[5929] | 195 | s->destroy(); // or delete? |
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[1907] | 196 | else |
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[1735] | 197 | return false; |
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| 198 | return true; |
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| 199 | } |
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[2087] | 200 | |
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[1907] | 201 | /** |
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[5929] | 202 | * This function looks up the objectID_ in the objectMap_ and returns a pointer to the right Synchronisable |
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| 203 | * @param objectID_ objectID_ of the Synchronisable |
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| 204 | * @return pointer to the Synchronisable with the objectID_ |
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[1907] | 205 | */ |
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[7163] | 206 | Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID_) |
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| 207 | { |
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[2309] | 208 | std::map<uint32_t, Synchronisable*>::iterator it1; |
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[5929] | 209 | it1 = objectMap_.find(objectID_); |
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[2171] | 210 | if (it1 != objectMap_.end()) |
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| 211 | return it1->second; |
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[3198] | 212 | // if the objects not in the map it should'nt exist at all anymore |
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[1907] | 213 | return NULL; |
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| 214 | } |
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| 215 | |
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[2087] | 216 | |
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[1505] | 217 | /** |
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[5929] | 218 | * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID_ and classID_ to the given memory |
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[1735] | 219 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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[1751] | 220 | * structure of the bitstream: |
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[5929] | 221 | * |totalsize,objectID_,classID_,var1,var2,string1_length,string1,var3,...| |
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[1907] | 222 | * length of varx: size saved int syncvarlist |
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| 223 | * @param mem pointer to allocated memory with enough size |
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[7801] | 224 | * @param sizes vector containing sizes of all objects in gamestate (to be appended) |
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[1907] | 225 | * @param id gamestateid of the gamestate to be saved (important for priorities) |
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| 226 | * @param mode defines the direction in which the data will be send/received |
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| 227 | * 0x1: server->client |
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[7801] | 228 | * 0x2: client->server |
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[1907] | 229 | * 0x3: bidirectional |
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[2087] | 230 | * @return true: if !doSync or if everything was successfully saved |
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[1735] | 231 | */ |
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[7163] | 232 | uint32_t Synchronisable::getData(uint8_t*& mem, std::vector<uint32_t>& sizes, int32_t id, uint8_t mode) |
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| 233 | { |
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| 234 | unsigned int test = 0; |
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[2171] | 235 | if(mode==0x0) |
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| 236 | mode=state_; |
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[1907] | 237 | //if this tick is we dont synchronise, then abort now |
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[8329] | 238 | if(!doSync(/*id,*/ mode)) |
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[3084] | 239 | return 0; |
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[2309] | 240 | uint32_t tempsize = 0; |
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[3304] | 241 | #ifndef NDEBUG |
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[7163] | 242 | uint8_t* oldmem = mem; |
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[5929] | 243 | if (this->classID_==0) |
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[1735] | 244 | COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; |
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[3304] | 245 | #endif |
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[2087] | 246 | |
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[5929] | 247 | if (this->classID_ == static_cast<uint32_t>(-1)) |
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| 248 | this->classID_ = this->getIdentifier()->getNetworkID(); |
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[2087] | 249 | |
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[5929] | 250 | assert(ClassByID(this->classID_)); |
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| 251 | assert(this->classID_==this->getIdentifier()->getNetworkID()); |
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| 252 | assert(this->objectID_!=OBJECTID_UNKNOWN); |
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[3084] | 253 | std::vector<SynchronisableVariableBase*>::iterator i; |
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[1856] | 254 | |
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[1735] | 255 | // start copy header |
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[2662] | 256 | SynchronisableHeader header(mem); |
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| 257 | mem += SynchronisableHeader::getSize(); |
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[1735] | 258 | // end copy header |
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[1856] | 259 | |
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[7163] | 260 | CCOUT(5) << "getting data from objectID_: " << objectID_ << ", classID_: " << classID_ << std::endl; |
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| 261 | // COUT(4) << "objectid: " << this->objectID_ << ":"; |
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[1735] | 262 | // copy to location |
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[7163] | 263 | for(i=syncList_.begin(); i!=syncList_.end(); ++i) |
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| 264 | { |
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| 265 | uint32_t varsize = (*i)->getData( mem, mode ); |
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| 266 | // COUT(4) << " " << varsize; |
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| 267 | tempsize += varsize; |
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| 268 | sizes.push_back(varsize); |
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| 269 | ++test; |
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[3084] | 270 | //tempsize += (*i)->getSize( mode ); |
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[1735] | 271 | } |
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[7801] | 272 | assert(tempsize!=0); // if this happens an empty object (with no variables) would be transmitted |
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[7163] | 273 | // COUT(4) << endl; |
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[6417] | 274 | |
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[5929] | 275 | header.setObjectID( this->objectID_ ); |
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| 276 | header.setCreatorID( this->creatorID_ ); |
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| 277 | header.setClassID( this->classID_ ); |
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[3084] | 278 | header.setDataSize( tempsize ); |
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[7163] | 279 | assert( tempsize == mem-oldmem-SynchronisableHeader::getSize() ); |
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| 280 | assert( test == this->getNrOfVariables() ); |
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| 281 | header.setDiffed(false); |
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| 282 | tempsize += SynchronisableHeader::getSize(); |
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[6417] | 283 | |
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[3084] | 284 | #ifndef NDEBUG |
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| 285 | uint32_t size; |
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| 286 | size=getSize(id, mode); |
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[1735] | 287 | assert(tempsize==size); |
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[3084] | 288 | #endif |
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| 289 | return tempsize; |
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[1735] | 290 | } |
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[1505] | 291 | |
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[1856] | 292 | |
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[1505] | 293 | /** |
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[1907] | 294 | * This function takes a bytestream and loads the data into the registered variables |
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| 295 | * @param mem pointer to the bytestream |
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| 296 | * @param mode same as in getData |
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[8327] | 297 | * @param forceCallback this makes updateData call each callback |
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[1735] | 298 | * @return true/false |
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| 299 | */ |
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[7163] | 300 | bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 301 | { |
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[1735] | 302 | if(mode==0x0) |
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| 303 | mode=state_; |
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[8329] | 304 | |
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[7163] | 305 | if(syncList_.empty()) |
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| 306 | { |
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[2419] | 307 | assert(0); |
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[7163] | 308 | COUT(2) << "Synchronisable::updateData syncList_ is empty" << std::endl; |
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[1735] | 309 | return false; |
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| 310 | } |
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[1856] | 311 | |
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[2245] | 312 | uint8_t* data=mem; |
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[1735] | 313 | // start extract header |
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[7163] | 314 | SynchronisableHeaderLight syncHeaderLight(mem); |
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| 315 | assert(syncHeaderLight.getObjectID()==this->getObjectID()); |
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[8329] | 316 | |
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| 317 | if( !this->doReceive(mode) ) |
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| 318 | { |
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| 319 | uint32_t headerSize; |
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| 320 | if( syncHeaderLight.isDiffed() ) |
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| 321 | headerSize = SynchronisableHeaderLight::getSize(); |
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| 322 | else |
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| 323 | headerSize = SynchronisableHeader::getSize(); |
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| 324 | mem += syncHeaderLight.getDataSize() + headerSize; |
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| 325 | return true; |
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| 326 | } |
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[1856] | 327 | |
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[5929] | 328 | //COUT(5) << "Synchronisable: objectID_ " << syncHeader.getObjectID() << ", classID_ " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; |
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[7163] | 329 | if( !syncHeaderLight.isDiffed() ) |
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[2245] | 330 | { |
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[7163] | 331 | SynchronisableHeader syncHeader2(mem); |
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| 332 | assert( this->getClassID() == syncHeader2.getClassID() ); |
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| 333 | assert( this->getCreatorID() == syncHeader2.getCreatorID() ); |
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| 334 | mem += SynchronisableHeader::getSize(); |
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| 335 | std::vector<SynchronisableVariableBase *>::iterator i; |
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[7801] | 336 | for(i=syncList_.begin(); i!=syncList_.end(); ++i) |
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[7163] | 337 | { |
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| 338 | assert( mem <= data+syncHeader2.getDataSize()+SynchronisableHeader::getSize() ); // always make sure we don't exceed the datasize in our stream |
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| 339 | (*i)->putData( mem, mode, forceCallback ); |
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| 340 | } |
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| 341 | assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeader::getSize() ); |
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[1735] | 342 | } |
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[7163] | 343 | else |
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| 344 | { |
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| 345 | mem += SynchronisableHeaderLight::getSize(); |
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| 346 | // COUT(0) << "objectID: " << this->objectID_ << endl; |
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| 347 | while( mem < data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ) |
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| 348 | { |
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| 349 | VariableID varID = *(VariableID*)mem; |
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| 350 | // COUT(0) << "varID: " << varID << endl; |
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| 351 | assert( varID < syncList_.size() ); |
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| 352 | mem += sizeof(VariableID); |
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| 353 | syncList_[varID]->putData( mem, mode, forceCallback ); |
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| 354 | } |
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| 355 | assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ); |
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| 356 | } |
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[1735] | 357 | return true; |
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| 358 | } |
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[1505] | 359 | |
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| 360 | /** |
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| 361 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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[1907] | 362 | * @param id id of the gamestate |
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| 363 | * @param mode same as getData |
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[1505] | 364 | * @return amount of bytes |
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| 365 | */ |
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[7163] | 366 | uint32_t Synchronisable::getSize(int32_t id, uint8_t mode) |
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| 367 | { |
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| 368 | uint32_t tsize=SynchronisableHeader::getSize(); |
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[3084] | 369 | if (mode==0x0) |
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[1505] | 370 | mode=state_; |
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[8329] | 371 | if (!doSync(/*id, */mode)) |
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[2171] | 372 | return 0; |
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[3084] | 373 | assert( mode==state_ ); |
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| 374 | tsize += this->dataSize_; |
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| 375 | std::vector<SynchronisableVariableBase*>::iterator i; |
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[7163] | 376 | for(i=stringList_.begin(); i!=stringList_.end(); ++i) |
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| 377 | { |
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[2245] | 378 | tsize += (*i)->getSize( mode ); |
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[1505] | 379 | } |
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| 380 | return tsize; |
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| 381 | } |
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[1639] | 382 | |
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[1735] | 383 | /** |
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[1907] | 384 | * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) |
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| 385 | * @param id gamestate id |
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[8327] | 386 | * @param mode Synchronisation mode (toclient, toserver or bidirectional) |
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[1907] | 387 | * @return true/false |
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[1735] | 388 | */ |
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[8329] | 389 | bool Synchronisable::doSync(/*int32_t id,*/ uint8_t mode) |
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[7163] | 390 | { |
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[8327] | 391 | // if(mode==0x0) |
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| 392 | // mode=state_; |
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| 393 | assert(mode!=0x0); |
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[7163] | 394 | return ( (this->objectMode_ & mode)!=0 && (!syncList_.empty() ) ); |
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[1735] | 395 | } |
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[8329] | 396 | |
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| 397 | /** |
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| 398 | * This function determines, wheter the object should accept data from the bytestream (according to its syncmode/direction) |
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| 399 | * @param id gamestate id |
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| 400 | * @param mode Synchronisation mode (toclient, toserver or bidirectional) |
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| 401 | * @return true/false |
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| 402 | */ |
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| 403 | bool Synchronisable::doReceive( uint8_t mode) |
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| 404 | { |
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| 405 | //return mode != this->objectMode_ || this->objectMode_ == ObjectDirection::Bidirectional; |
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| 406 | return true; |
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| 407 | } |
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[1856] | 408 | |
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[1907] | 409 | /** |
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| 410 | * This function sets the synchronisation mode of the object |
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[2171] | 411 | * If set to 0x0 variables will not be synchronised at all |
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[1907] | 412 | * If set to 0x1 variables will only be synchronised to the client |
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| 413 | * If set to 0x2 variables will only be synchronised to the server |
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| 414 | * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) |
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| 415 | * @param mode same as in registerVar |
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| 416 | */ |
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[7163] | 417 | void Synchronisable::setSyncMode(uint8_t mode) |
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| 418 | { |
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[2087] | 419 | assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); |
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[5929] | 420 | this->objectMode_=mode; |
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[1505] | 421 | } |
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| 422 | |
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[6417] | 423 | template <> void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) |
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| 424 | { |
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| 425 | SynchronisableVariableBase* sv; |
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| 426 | if (bidirectional) |
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| 427 | sv = new SynchronisableVariableBidirectional<std::string>(variable, mode, cb); |
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| 428 | else |
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| 429 | sv = new SynchronisableVariable<std::string>(variable, mode, cb); |
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[7163] | 430 | syncList_.push_back(sv); |
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| 431 | stringList_.push_back(sv); |
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[6417] | 432 | } |
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[2485] | 433 | |
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[7163] | 434 | template <> void Synchronisable::unregisterVariable( std::string& variable ) |
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| 435 | { |
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| 436 | bool unregistered_nonexistent_variable = true; |
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| 437 | std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); |
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| 438 | while(it!=syncList_.end()) |
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| 439 | { |
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| 440 | if( ((*it)->getReference()) == &variable ) |
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| 441 | { |
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| 442 | delete (*it); |
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| 443 | syncList_.erase(it); |
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| 444 | unregistered_nonexistent_variable = false; |
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| 445 | break; |
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| 446 | } |
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| 447 | else |
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| 448 | ++it; |
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| 449 | } |
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| 450 | assert(unregistered_nonexistent_variable == false); |
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| 451 | |
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| 452 | it = stringList_.begin(); |
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| 453 | while(it!=stringList_.end()) |
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| 454 | { |
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| 455 | if( ((*it)->getReference()) == &variable ) |
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| 456 | { |
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| 457 | delete (*it); |
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| 458 | stringList_.erase(it); |
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| 459 | return; |
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| 460 | } |
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| 461 | else |
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| 462 | ++it; |
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| 463 | } |
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| 464 | unregistered_nonexistent_variable = true; |
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| 465 | assert(unregistered_nonexistent_variable == false); //if we reach this point something went wrong: |
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| 466 | // the variable has not been registered before |
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| 467 | } |
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[6417] | 468 | |
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[7163] | 469 | |
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[1505] | 470 | } |
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