[10190] | 1 | /** |
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| 2 | * Copy-pasted from |
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| 3 | * - https://bitbucket.org/hasyimi/ogre-debug-drawing-utility/src |
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| 4 | * - http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Debug+Drawing+Utility+Class |
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| 5 | * |
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| 6 | * This source code is released into the Public Domain. |
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| 7 | * |
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| 8 | * Modified by Fabian 'x3n' Landau |
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| 9 | */ |
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| 10 | |
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| 11 | #include "IcoSphere.h" |
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| 12 | |
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| 13 | #include <OgreSceneManager.h> |
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| 14 | #include <OgreRenderQueue.h> |
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| 15 | #include <OgreManualObject.h> |
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| 16 | #include <OgreAxisAlignedBox.h> |
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| 17 | |
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| 18 | namespace orxonox |
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| 19 | { |
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| 20 | IcoSphere::IcoSphere() : |
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| 21 | index(0) |
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| 22 | { |
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| 23 | } |
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| 24 | |
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| 25 | IcoSphere::~IcoSphere() |
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| 26 | { |
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| 27 | } |
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| 28 | |
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| 29 | void IcoSphere::create(int recursionLevel) |
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| 30 | { |
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| 31 | vertices.clear(); |
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| 32 | lineIndices.clear(); |
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| 33 | triangleIndices.clear(); |
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| 34 | faces.clear(); |
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| 35 | middlePointIndexCache.clear(); |
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| 36 | index = 0; |
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| 37 | |
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| 38 | float t = (1.0f + Ogre::Math::Sqrt(5.0f)) / 2.0f; |
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| 39 | |
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| 40 | addVertex(Ogre::Vector3(-1.0f, t, 0.0f)); |
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| 41 | addVertex(Ogre::Vector3(1.0f, t, 0.0f)); |
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| 42 | addVertex(Ogre::Vector3(-1.0f, -t, 0.0f)); |
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| 43 | addVertex(Ogre::Vector3(1.0f, -t, 0.0f)); |
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| 44 | |
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| 45 | addVertex(Ogre::Vector3(0.0f, -1.0f, t)); |
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| 46 | addVertex(Ogre::Vector3(0.0f, 1.0f, t)); |
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| 47 | addVertex(Ogre::Vector3(0.0f, -1.0f, -t)); |
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| 48 | addVertex(Ogre::Vector3(0.0f, 1.0f, -t)); |
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| 49 | |
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| 50 | addVertex(Ogre::Vector3(t, 0.0f, -1.0f)); |
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| 51 | addVertex(Ogre::Vector3(t, 0.0f, 1.0f)); |
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| 52 | addVertex(Ogre::Vector3(-t, 0.0f, -1.0f)); |
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| 53 | addVertex(Ogre::Vector3(-t, 0.0f, 1.0f)); |
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| 54 | |
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| 55 | addFace(0, 11, 5); |
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| 56 | addFace(0, 5, 1); |
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| 57 | addFace(0, 1, 7); |
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| 58 | addFace(0, 7, 10); |
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| 59 | addFace(0, 10, 11); |
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| 60 | |
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| 61 | addFace(1, 5, 9); |
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| 62 | addFace(5, 11, 4); |
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| 63 | addFace(11, 10, 2); |
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| 64 | addFace(10, 7, 6); |
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| 65 | addFace(7, 1, 8); |
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| 66 | |
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| 67 | addFace(3, 9, 4); |
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| 68 | addFace(3, 4, 2); |
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| 69 | addFace(3, 2, 6); |
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| 70 | addFace(3, 6, 8); |
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| 71 | addFace(3, 8, 9); |
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| 72 | |
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| 73 | addFace(4, 9, 5); |
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| 74 | addFace(2, 4, 11); |
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| 75 | addFace(6, 2, 10); |
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| 76 | addFace(8, 6, 7); |
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| 77 | addFace(9, 8, 1); |
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| 78 | |
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| 79 | addLineIndices(1, 0); |
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| 80 | addLineIndices(1, 5); |
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| 81 | addLineIndices(1, 7); |
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| 82 | addLineIndices(1, 8); |
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| 83 | addLineIndices(1, 9); |
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| 84 | |
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| 85 | addLineIndices(2, 3); |
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| 86 | addLineIndices(2, 4); |
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| 87 | addLineIndices(2, 6); |
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| 88 | addLineIndices(2, 10); |
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| 89 | addLineIndices(2, 11); |
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| 90 | |
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| 91 | addLineIndices(0, 5); |
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| 92 | addLineIndices(5, 9); |
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| 93 | addLineIndices(9, 8); |
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| 94 | addLineIndices(8, 7); |
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| 95 | addLineIndices(7, 0); |
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| 96 | |
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| 97 | addLineIndices(10, 11); |
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| 98 | addLineIndices(11, 4); |
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| 99 | addLineIndices(4, 3); |
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| 100 | addLineIndices(3, 6); |
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| 101 | addLineIndices(6, 10); |
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| 102 | |
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| 103 | addLineIndices(0, 11); |
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| 104 | addLineIndices(11, 5); |
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| 105 | addLineIndices(5, 4); |
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| 106 | addLineIndices(4, 9); |
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| 107 | addLineIndices(9, 3); |
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| 108 | addLineIndices(3, 8); |
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| 109 | addLineIndices(8, 6); |
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| 110 | addLineIndices(6, 7); |
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| 111 | addLineIndices(7, 10); |
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| 112 | addLineIndices(10, 0); |
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| 113 | |
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| 114 | for (int i = 0; i < recursionLevel; i++) |
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| 115 | { |
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| 116 | std::list<TriangleIndices> faces2; |
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| 117 | |
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| 118 | for (std::list<TriangleIndices>::iterator j = faces.begin(); j != faces.end(); j++) |
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| 119 | { |
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| 120 | TriangleIndices f = *j; |
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| 121 | int a = getMiddlePoint(f.v1, f.v2); |
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| 122 | int b = getMiddlePoint(f.v2, f.v3); |
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| 123 | int c = getMiddlePoint(f.v3, f.v1); |
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| 124 | |
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| 125 | removeLineIndices(f.v1, f.v2); |
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| 126 | removeLineIndices(f.v2, f.v3); |
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| 127 | removeLineIndices(f.v3, f.v1); |
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| 128 | |
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| 129 | faces2.push_back(TriangleIndices(f.v1, a, c)); |
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| 130 | faces2.push_back(TriangleIndices(f.v2, b, a)); |
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| 131 | faces2.push_back(TriangleIndices(f.v3, c, b)); |
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| 132 | faces2.push_back(TriangleIndices(a, b, c)); |
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| 133 | |
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| 134 | addTriangleLines(f.v1, a, c); |
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| 135 | addTriangleLines(f.v2, b, a); |
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| 136 | addTriangleLines(f.v3, c, b); |
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| 137 | } |
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| 138 | |
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| 139 | faces = faces2; |
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| 140 | } |
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| 141 | } |
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| 142 | |
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| 143 | void IcoSphere::addLineIndices(int index0, int index1) |
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| 144 | { |
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| 145 | lineIndices.push_back(LineIndices(index0, index1)); |
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| 146 | } |
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| 147 | |
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| 148 | void IcoSphere::removeLineIndices(int index0, int index1) |
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| 149 | { |
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| 150 | std::list<LineIndices>::iterator result = std::find(lineIndices.begin(), lineIndices.end(), LineIndices(index0, index1)); |
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| 151 | |
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| 152 | if (result != lineIndices.end()) |
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| 153 | lineIndices.erase(result); |
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| 154 | } |
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| 155 | |
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| 156 | void IcoSphere::addTriangleLines(int index0, int index1, int index2) |
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| 157 | { |
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| 158 | addLineIndices(index0, index1); |
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| 159 | addLineIndices(index1, index2); |
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| 160 | addLineIndices(index2, index0); |
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| 161 | } |
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| 162 | |
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| 163 | int IcoSphere::addVertex(const Ogre::Vector3& vertex) |
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| 164 | { |
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| 165 | Ogre::Real length = vertex.length(); |
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| 166 | vertices.push_back(Ogre::Vector3(vertex.x / length, vertex.y / length, vertex.z / length)); |
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| 167 | return index++; |
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| 168 | } |
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| 169 | |
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| 170 | int IcoSphere::getMiddlePoint(int index0, int index1) |
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| 171 | { |
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| 172 | bool isFirstSmaller = index0 < index1; |
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[10207] | 173 | int64_t smallerIndex = isFirstSmaller ? index0 : index1; |
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| 174 | int64_t largerIndex = isFirstSmaller ? index1 : index0; |
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| 175 | int64_t key = (smallerIndex << 32) | largerIndex; |
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[10190] | 176 | |
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| 177 | if (middlePointIndexCache.find(key) != middlePointIndexCache.end()) |
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| 178 | return middlePointIndexCache[key]; |
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| 179 | |
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| 180 | Ogre::Vector3 point1 = vertices[index0]; |
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| 181 | Ogre::Vector3 point2 = vertices[index1]; |
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| 182 | Ogre::Vector3 middle = point1.midPoint(point2); |
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| 183 | |
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| 184 | int index = addVertex(middle); |
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| 185 | middlePointIndexCache[key] = index; |
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| 186 | return index; |
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| 187 | } |
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| 188 | |
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| 189 | void IcoSphere::addFace(int index0, int index1, int index2) |
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| 190 | { |
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| 191 | faces.push_back(TriangleIndices(index0, index1, index2)); |
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| 192 | } |
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| 193 | |
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| 194 | void IcoSphere::addToLineIndices(int baseIndex, std::list<int>* target) const |
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| 195 | { |
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| 196 | for (std::list<LineIndices>::const_iterator i = lineIndices.begin(); i != lineIndices.end(); i++) |
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| 197 | { |
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| 198 | target->push_back(baseIndex + (*i).v1); |
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| 199 | target->push_back(baseIndex + (*i).v2); |
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| 200 | } |
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| 201 | } |
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| 202 | |
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| 203 | void IcoSphere::addToTriangleIndices(int baseIndex, std::list<int>* target) const |
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| 204 | { |
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| 205 | for (std::list<TriangleIndices>::const_iterator i = faces.begin(); i != faces.end(); i++) |
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| 206 | { |
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| 207 | target->push_back(baseIndex + (*i).v1); |
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| 208 | target->push_back(baseIndex + (*i).v2); |
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| 209 | target->push_back(baseIndex + (*i).v3); |
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| 210 | } |
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| 211 | } |
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| 212 | |
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| 213 | int IcoSphere::addToVertices(std::list<VertexPair>* target, const Ogre::Vector3& position, const Ogre::ColourValue& colour, float scale) const |
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| 214 | { |
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| 215 | Ogre::Matrix4 transform = Ogre::Matrix4::IDENTITY; |
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| 216 | transform.setTrans(position); |
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| 217 | transform.setScale(Ogre::Vector3(scale, scale, scale)); |
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| 218 | |
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| 219 | for (int i = 0; i < (int) vertices.size(); i++) |
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| 220 | target->push_back(VertexPair(transform * vertices[i], colour)); |
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| 221 | |
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| 222 | return vertices.size(); |
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| 223 | } |
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| 224 | } |
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