[1505] | 1 | /* |
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[2087] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[1505] | 28 | |
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| 29 | /** |
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[2171] | 30 | * @file |
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[1505] | 31 | * @brief class to control praticle effects |
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| 32 | */ |
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| 33 | |
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| 34 | #include "ParticleInterface.h" |
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| 35 | |
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[3196] | 36 | #include <cassert> |
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| 37 | #include <string> |
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[1552] | 38 | #include <OgreParticleSystem.h> |
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| 39 | #include <OgreParticleEmitter.h> |
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| 40 | #include <OgreSceneManager.h> |
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[1505] | 41 | |
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[3196] | 42 | #include "util/Convert.h" |
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| 43 | #include "util/Math.h" |
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| 44 | #include "core/CoreIncludes.h" |
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[3370] | 45 | #include "core/ConfigValueIncludes.h" |
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[3196] | 46 | #include "core/GameMode.h" |
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[1505] | 47 | |
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[1552] | 48 | namespace orxonox |
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| 49 | { |
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[2087] | 50 | unsigned int ParticleInterface::counter_s = 0; |
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| 51 | ParticleInterface* ParticleInterface::currentParticleInterface_s = 0; |
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[1505] | 52 | |
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[3280] | 53 | ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::Value detaillevel) |
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[2087] | 54 | { |
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[2662] | 55 | RegisterObject(ParticleInterface); |
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[1563] | 56 | |
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[2087] | 57 | assert(scenemanager); |
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[1563] | 58 | |
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[2087] | 59 | this->scenemanager_ = scenemanager; |
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[2171] | 60 | this->particleSystem_ = 0; |
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[2087] | 61 | |
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| 62 | this->bEnabled_ = true; |
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| 63 | this->bVisible_ = true; |
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| 64 | this->bAllowedByLOD_ = true; |
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[2662] | 65 | this->speedFactor_ = 1.0f; |
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[2087] | 66 | |
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[6417] | 67 | this->setDetailLevel(static_cast<unsigned int>(detaillevel)); |
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| 68 | |
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| 69 | this->setConfigValues(); |
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| 70 | |
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[2896] | 71 | if (GameMode::showsGraphics()) |
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[2171] | 72 | { |
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| 73 | try |
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| 74 | { |
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[3280] | 75 | this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + multi_cast<std::string>(ParticleInterface::counter_s++), templateName); |
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[2662] | 76 | this->setSpeedFactor(1.0f); |
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[2171] | 77 | } |
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| 78 | catch (...) |
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| 79 | { |
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[8858] | 80 | orxout(internal_error) << "Couldn't load particle system \"" << templateName << '"' << endl; |
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[2171] | 81 | this->particleSystem_ = 0; |
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| 82 | } |
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| 83 | } |
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[2087] | 84 | } |
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| 85 | |
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| 86 | ParticleInterface::~ParticleInterface() |
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[1563] | 87 | { |
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[2171] | 88 | if (this->particleSystem_) |
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| 89 | { |
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| 90 | this->particleSystem_->removeAllEmitters(); |
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| 91 | this->scenemanager_->destroyParticleSystem(this->particleSystem_); |
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| 92 | } |
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[1563] | 93 | } |
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[2087] | 94 | |
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[3370] | 95 | void ParticleInterface::setConfigValues() |
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| 96 | { |
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[7166] | 97 | SetConfigValueExternal(globalDetailLevel_, "GraphicsSettings", "particlesDetailLevel", 2) |
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| 98 | .description("O: off, 1: low, 2: normal, 3: high") |
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| 99 | .callback(this, &ParticleInterface::detailLevelChanged); |
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[3370] | 100 | } |
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| 101 | |
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[2087] | 102 | Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() |
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| 103 | { |
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[2171] | 104 | if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) |
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[2087] | 105 | { |
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| 106 | Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); |
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| 107 | this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); |
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| 108 | return newemitter; |
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| 109 | } |
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| 110 | else |
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| 111 | return 0; |
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| 112 | } |
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| 113 | Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const |
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| 114 | { |
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[2171] | 115 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
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[2087] | 116 | return this->particleSystem_->getEmitter(emitterNr); |
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| 117 | else |
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| 118 | return 0; |
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| 119 | } |
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| 120 | void ParticleInterface::removeEmitter(unsigned int emitterNr) |
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| 121 | { |
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[2171] | 122 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
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[2087] | 123 | this->particleSystem_->removeEmitter(emitterNr); |
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| 124 | } |
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| 125 | void ParticleInterface::removeAllEmitters() |
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| 126 | { |
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[2171] | 127 | if (this->particleSystem_) |
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| 128 | this->particleSystem_->removeAllEmitters(); |
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[2087] | 129 | } |
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| 130 | unsigned int ParticleInterface::getNumEmitters() const |
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| 131 | { |
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[2171] | 132 | if (this->particleSystem_) |
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| 133 | return this->particleSystem_->getNumEmitters(); |
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| 134 | else |
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| 135 | return 0; |
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[2087] | 136 | } |
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[1505] | 137 | |
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[2087] | 138 | Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) |
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[1552] | 139 | { |
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[2171] | 140 | if (this->particleSystem_) |
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| 141 | return this->particleSystem_->addAffector(name); |
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| 142 | else |
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| 143 | return 0; |
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[1552] | 144 | } |
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[3196] | 145 | Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) |
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[2087] | 146 | { |
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[2171] | 147 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
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[2087] | 148 | return this->particleSystem_->getAffector(affectorNr); |
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| 149 | else |
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| 150 | return 0; |
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| 151 | } |
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| 152 | void ParticleInterface::removeAffector(unsigned int affectorNr) |
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| 153 | { |
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[2171] | 154 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
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[2087] | 155 | this->particleSystem_->removeAffector(affectorNr); |
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| 156 | } |
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| 157 | void ParticleInterface::removeAllAffectors() |
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| 158 | { |
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[2171] | 159 | if (this->particleSystem_) |
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| 160 | this->particleSystem_->removeAllAffectors(); |
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[2087] | 161 | } |
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| 162 | unsigned int ParticleInterface::getNumAffectors() const |
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| 163 | { |
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[2171] | 164 | if (this->particleSystem_) |
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| 165 | return this->particleSystem_->getNumAffectors(); |
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| 166 | else |
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| 167 | return 0; |
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[2087] | 168 | } |
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[1505] | 169 | |
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[2087] | 170 | void ParticleInterface::setEnabled(bool enable) |
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[1552] | 171 | { |
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[2087] | 172 | this->bEnabled_ = enable; |
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| 173 | |
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[2171] | 174 | if (this->particleSystem_) |
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| 175 | for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) |
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| 176 | this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); |
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[1505] | 177 | } |
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| 178 | |
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[2087] | 179 | void ParticleInterface::setVisible(bool visible) |
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| 180 | { |
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| 181 | this->bVisible_ = visible; |
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[1505] | 182 | |
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[2171] | 183 | if (this->particleSystem_) |
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| 184 | this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); |
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[2087] | 185 | } |
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[1563] | 186 | |
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[2087] | 187 | void ParticleInterface::setDetailLevel(unsigned int level) |
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| 188 | { |
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| 189 | this->detaillevel_ = level; |
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[2896] | 190 | if (GameMode::showsGraphics()) |
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[3370] | 191 | this->detailLevelChanged(); |
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[2087] | 192 | } |
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[1563] | 193 | |
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[3370] | 194 | void ParticleInterface::detailLevelChanged() |
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[2087] | 195 | { |
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[3370] | 196 | if (this->globalDetailLevel_ >= this->detaillevel_) |
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[2087] | 197 | this->bAllowedByLOD_ = true; |
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| 198 | else |
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| 199 | this->bAllowedByLOD_ = false; |
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[1563] | 200 | |
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[2087] | 201 | this->updateVisibility(); |
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| 202 | } |
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[1505] | 203 | |
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[2087] | 204 | void ParticleInterface::updateVisibility() |
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| 205 | { |
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| 206 | this->setEnabled(this->isEnabled()); |
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| 207 | this->setVisible(this->isVisible()); |
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| 208 | } |
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[1505] | 209 | |
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[2087] | 210 | void ParticleInterface::setSpeedFactor(float factor) |
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| 211 | { |
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[2662] | 212 | this->speedFactor_ = factor; |
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| 213 | |
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[2171] | 214 | if (this->particleSystem_) |
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[2662] | 215 | this->particleSystem_->setSpeedFactor(factor * this->getTimeFactor()); |
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[2087] | 216 | } |
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[2662] | 217 | void ParticleInterface::changedTimeFactor(float factor_new, float factor_old) |
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[2087] | 218 | { |
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[2662] | 219 | this->setSpeedFactor(this->speedFactor_); |
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[2087] | 220 | } |
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| 221 | |
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| 222 | bool ParticleInterface::getKeepParticlesInLocalSpace() const |
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| 223 | { |
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[2171] | 224 | if (this->particleSystem_) |
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| 225 | return this->particleSystem_->getKeepParticlesInLocalSpace(); |
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| 226 | else |
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| 227 | return false; |
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[2087] | 228 | } |
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| 229 | void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) |
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| 230 | { |
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[2171] | 231 | if (this->particleSystem_) |
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| 232 | this->particleSystem_->setKeepParticlesInLocalSpace(keep); |
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[2087] | 233 | } |
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[1505] | 234 | } |
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