[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1791] | 29 | /** |
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[2171] | 30 | @file |
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[1791] | 31 | @brief Declaration and implementation of several math-functions, typedefs of some Ogre::Math classes to the orxonox namespace. |
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| 32 | */ |
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| 33 | |
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[1505] | 34 | #ifndef _Util_Math_H__ |
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| 35 | #define _Util_Math_H__ |
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| 36 | |
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| 37 | #include "UtilPrereqs.h" |
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| 38 | |
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[1625] | 39 | #include <string> |
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[2171] | 40 | #include <cmath> |
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[1505] | 41 | |
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| 42 | #include <OgreMath.h> |
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| 43 | #include <OgreVector2.h> |
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| 44 | #include <OgreVector3.h> |
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| 45 | #include <OgreVector4.h> |
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| 46 | #include <OgreQuaternion.h> |
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| 47 | #include <OgreColourValue.h> |
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| 48 | |
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[3214] | 49 | // Certain headers might define unwanted macros... |
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| 50 | #undef max |
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| 51 | #undef min |
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| 52 | #undef sgn |
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| 53 | #undef clamp |
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| 54 | #undef sqrt |
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| 55 | #undef square |
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| 56 | #undef mod |
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| 57 | #undef rnd |
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[1781] | 58 | |
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[2171] | 59 | namespace orxonox |
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[1505] | 60 | { |
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[7184] | 61 | // C++ doesn't define any constants for pi, e, etc. |
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| 62 | namespace math |
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| 63 | { |
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| 64 | const float pi = 3.14159265f; |
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| 65 | const float pi_2 = 1.57079633f; |
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| 66 | const float pi_4 = 7.85398163e-1f; |
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| 67 | const float e = 2.71828183f; |
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| 68 | const float sqrt2 = 1.41421356f; |
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| 69 | const float sqrt2_2 = 7.07106781e-1f; |
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| 70 | |
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| 71 | const double pi_d = 3.14159265358979324; |
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| 72 | const double pi_2_d = 1.57079632679489662; |
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| 73 | const double pi_4_d = 7.85398163397448310e-1; |
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| 74 | const double e_d = 2.71828182845904524; |
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| 75 | const double sqrt2_d = 1.41421356237309505; |
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| 76 | const double sqrt2_2_d = 7.07106781186547524e-1; |
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| 77 | } |
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| 78 | |
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[6417] | 79 | #if OGRE_VERSION < 0x010603 |
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[2171] | 80 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian); |
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[6417] | 81 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree); |
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| 82 | #endif |
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[2171] | 83 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Radian& radian); |
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| 84 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Degree& degree); |
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[1505] | 85 | |
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[2171] | 86 | _UtilExport float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition); |
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| 87 | _UtilExport orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
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| 88 | _UtilExport orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
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| 89 | _UtilExport orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity); |
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[1505] | 90 | |
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[2171] | 91 | /** |
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| 92 | @brief Returns the sign of the given value. |
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| 93 | @param x The value |
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| 94 | @return 1 if the value is positive or zero, -1 if the value is negative |
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| 95 | */ |
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| 96 | template <typename T> |
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| 97 | inline T sgn(T x) |
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| 98 | { |
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[6502] | 99 | return (x >= 0) ? (T)1 : (T)-1; |
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[2171] | 100 | } |
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[1505] | 101 | |
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[2171] | 102 | /** |
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| 103 | @brief Keeps a value between a lower and an upper limit. |
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| 104 | @param x The value |
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| 105 | @param min The lower limit |
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| 106 | @param max The upper limit |
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| 107 | */ |
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| 108 | template <typename T> |
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| 109 | inline T clamp(T x, T min, T max) |
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| 110 | { |
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| 111 | if (x < min) |
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| 112 | return min; |
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[1505] | 113 | |
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[2171] | 114 | if (x > max) |
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| 115 | return max; |
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[1505] | 116 | |
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[2171] | 117 | return x; |
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| 118 | } |
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[1505] | 119 | |
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[2171] | 120 | /** |
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| 121 | @brief Returns the square value (x^2). |
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| 122 | */ |
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| 123 | template <typename T> |
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| 124 | inline T square(T x) |
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| 125 | { |
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| 126 | return x*x; |
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| 127 | } |
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[1505] | 128 | |
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[2171] | 129 | /** |
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| 130 | @brief Returns the cube value (x^3). |
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| 131 | */ |
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| 132 | template <typename T> |
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| 133 | inline T cube(T x) |
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| 134 | { |
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| 135 | return x*x*x; |
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| 136 | } |
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[1505] | 137 | |
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[2171] | 138 | /** |
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| 139 | @brief Rounds the value. |
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| 140 | */ |
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| 141 | template <typename T> |
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| 142 | inline int round(T x) |
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| 143 | { |
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[3300] | 144 | return static_cast<int>(x + 0.5); |
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[2171] | 145 | } |
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[1505] | 146 | |
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[2171] | 147 | /** |
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| 148 | @brief The modulo operation, enhanced to work properly with negative values. |
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| 149 | @param x The value |
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| 150 | @param max The operand |
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| 151 | */ |
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| 152 | template <typename T> |
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| 153 | inline int mod(T x, int max) |
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| 154 | { |
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| 155 | if (x >= 0) |
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| 156 | return (x % max); |
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| 157 | else |
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| 158 | return ((x % max) + max); |
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| 159 | } |
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[2087] | 160 | |
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[2171] | 161 | template <typename T> |
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| 162 | inline T zeroise() |
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| 163 | { |
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[2662] | 164 | // Default, raise a compiler error without including large boost header cascade. |
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| 165 | T temp(); |
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| 166 | *********temp; // If you reach this code, you abused zeroise()! |
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| 167 | return temp; |
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[2171] | 168 | } |
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[2087] | 169 | |
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[2171] | 170 | template <> inline char zeroise<char>() { return 0; } |
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| 171 | template <> inline unsigned char zeroise<unsigned char>() { return 0; } |
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| 172 | template <> inline short zeroise<short>() { return 0; } |
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| 173 | template <> inline unsigned short zeroise<unsigned short>() { return 0; } |
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| 174 | template <> inline int zeroise<int>() { return 0; } |
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| 175 | template <> inline unsigned int zeroise<unsigned int>() { return 0; } |
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| 176 | template <> inline long zeroise<long>() { return 0; } |
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| 177 | template <> inline unsigned long zeroise<unsigned long>() { return 0; } |
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| 178 | template <> inline long long zeroise<long long>() { return 0; } |
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| 179 | template <> inline unsigned long long zeroise<unsigned long long>() { return 0; } |
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| 180 | template <> inline float zeroise<float>() { return 0; } |
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| 181 | template <> inline double zeroise<double>() { return 0; } |
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| 182 | template <> inline long double zeroise<long double>() { return 0; } |
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| 183 | template <> inline bool zeroise<bool>() { return 0; } |
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| 184 | template <> inline void* zeroise<void*>() { return 0; } |
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[6417] | 185 | template <> inline std::string zeroise<std::string>() { return std::string(); } |
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[2171] | 186 | template <> inline orxonox::Radian zeroise<orxonox::Radian>() { return orxonox::Radian(0.0f); } |
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| 187 | template <> inline orxonox::Degree zeroise<orxonox::Degree>() { return orxonox::Degree(0.0f); } |
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| 188 | template <> inline orxonox::Vector2 zeroise<orxonox::Vector2>() { return orxonox::Vector2 (0, 0) ; } |
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| 189 | template <> inline orxonox::Vector3 zeroise<orxonox::Vector3>() { return orxonox::Vector3 (0, 0, 0) ; } |
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| 190 | template <> inline orxonox::Vector4 zeroise<orxonox::Vector4>() { return orxonox::Vector4 (0, 0, 0, 0); } |
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| 191 | template <> inline orxonox::ColourValue zeroise<orxonox::ColourValue>() { return orxonox::ColourValue(0, 0, 0, 0); } |
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| 192 | template <> inline orxonox::Quaternion zeroise<orxonox::Quaternion>() { return orxonox::Quaternion (0, 0, 0, 0); } |
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[1505] | 193 | |
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[3196] | 194 | //! Provides zero value symbols that can be returned as reference |
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| 195 | template <typename T> |
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| 196 | struct NilValue |
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| 197 | { |
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| 198 | inline operator const T&() const |
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| 199 | { |
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| 200 | return value; |
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| 201 | } |
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| 202 | static T value; |
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| 203 | }; |
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| 204 | template <typename T> |
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| 205 | T NilValue<T>::value = zeroise<T>(); |
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| 206 | |
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[2171] | 207 | /** |
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| 208 | @brief Interpolates between two values for a time between 0 and 1. |
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| 209 | @param time The time is a value between 0 and 1 - the function returns start if time is 0 and end if time is 1 and interpolates if time is between 0 and 1. |
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| 210 | @param start The value at time = 0 |
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| 211 | @param end The value at time = 1 |
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| 212 | @return The interpolation at a given time |
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| 213 | */ |
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| 214 | template <typename T> |
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[3196] | 215 | inline T interpolate(float time, const T& start, const T& end) |
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[2171] | 216 | { |
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| 217 | return time * (end - start) + start; |
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| 218 | } |
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[1505] | 219 | |
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[2171] | 220 | /** |
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| 221 | @brief Interpolates smoothly between two values for a time between 0 and 1. The function starts slowly, increases faster and stops slowly again. |
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| 222 | @param time The time is a value between 0 and 1 - the function returns start if time is 0 and end if time is 1 and interpolates if time is between 0 and 1. |
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| 223 | @param start The value at time = 0 |
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| 224 | @param end The value at time = 1 |
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| 225 | @return The smoothed interpolation at a given time |
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| 226 | */ |
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| 227 | template <typename T> |
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[3196] | 228 | inline T interpolateSmooth(float time, const T& start, const T& end) |
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[2171] | 229 | { |
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| 230 | return (-2 * (end - start) * cube(time)) + (3 * (end - start) * square(time)) + start; |
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| 231 | } |
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[1505] | 232 | |
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[2171] | 233 | /** |
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| 234 | @brief Returns a random number between 0 and almost 1: 0 <= rnd < 1. |
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| 235 | */ |
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| 236 | inline float rnd() |
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| 237 | { |
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[3196] | 238 | return rand() / (RAND_MAX + 1.0f); |
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[2171] | 239 | } |
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[1505] | 240 | |
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[2171] | 241 | /** |
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| 242 | @brief Returns a random number between 0 and almost max: 0 <= rnd < max. |
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| 243 | @param max The maximum |
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| 244 | */ |
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| 245 | inline float rnd(float max) |
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| 246 | { |
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| 247 | return rnd() * max; |
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| 248 | } |
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[1505] | 249 | |
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[2171] | 250 | /** |
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| 251 | @brief Returns a random number between min and almost max: min <= rnd < max. |
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| 252 | @param min The minimum |
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| 253 | @param max The maximum |
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| 254 | */ |
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| 255 | inline float rnd(float min, float max) |
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| 256 | { |
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| 257 | return rnd(max - min) + min; |
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| 258 | } |
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[1625] | 259 | |
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[2872] | 260 | /** |
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| 261 | @brief Returns randomly 1 or -1 with equal probability. |
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| 262 | */ |
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| 263 | inline float rndsgn() |
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| 264 | { |
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[3196] | 265 | return static_cast<float>((rand() & 0x2) - 1); // rand() & 0x2 is either 2 or 0 |
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[2872] | 266 | } |
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| 267 | |
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[2171] | 268 | _UtilExport unsigned long getUniqueNumber(); |
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[1505] | 269 | |
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[2171] | 270 | class IntVector2 |
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| 271 | { |
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| 272 | public: |
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[3196] | 273 | IntVector2() : x(0), y(0) { } |
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| 274 | IntVector2(int _x, int _y) : x(_x), y(_y) { } |
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| 275 | int x; |
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| 276 | int y; |
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[2171] | 277 | }; |
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[1505] | 278 | |
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[2171] | 279 | class IntVector3 |
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| 280 | { |
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| 281 | public: |
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[3196] | 282 | IntVector3() : x(0), y(0), z(0) { } |
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| 283 | IntVector3(int _x, int _y, int _z) : x(_x), y(_y), z(_z) { } |
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| 284 | int x; |
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| 285 | int y; |
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| 286 | int z; |
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[2171] | 287 | }; |
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| 288 | } |
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| 289 | |
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[1505] | 290 | #endif /* _Util_Math_H__ */ |
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