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source: code/trunk/src/libraries/util/SmallObjectAllocator.cc @ 11493

Last change on this file since 11493 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 4.0 KB
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[7264]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[7401]29/**
30    @file
31    @brief Implementation of SmallObjectAllocator
32*/
33
[7264]34#include "SmallObjectAllocator.h"
35
36namespace orxonox
37{
[7401]38    /**
39        @brief Constructor: initializes the allocator and its values.
40        @param objectSize The size in bytes (returned by sizeof()) of the allocated objects
41        @param numObjects The number of objects that are allocated in one block of memory
42    */
[7264]43    SmallObjectAllocator::SmallObjectAllocator(size_t objectSize, size_t numObjects)
44    {
[7401]45        this->chunkSize_ = std::max(objectSize, sizeof(Chunk)); // the chunk's size will be the maximum of the object's size and the size of a Chunk object itself
46        this->numChunksPerBlock_ = numObjects;
[11071]47        this->first_ = nullptr;
[7264]48    }
49
[7401]50    /**
51        @brief Destructor: deletes the allocated memory blocks.
52    */
[7264]53    SmallObjectAllocator::~SmallObjectAllocator()
54    {
[11071]55        for (char* block : this->blocks_)
56            delete[] block;
[7264]57    }
58
[7401]59    /**
60        @brief Helper function, used to set the next_ pointer of a Chunk.
61    */
[7264]62    /* static */ void SmallObjectAllocator::setNext(void* chunk, void* next)
63    {
64        static_cast<Chunk*>(chunk)->next_ = static_cast<Chunk*>(next);
65    }
66
[7401]67    /**
68        @brief Helper function, returns the next_ pointer of a Chunk
69    */
[7264]70    /* static */ void* SmallObjectAllocator::getNext(void* chunk)
71    {
72        return static_cast<Chunk*>(chunk)->next_;
73    }
74
[7401]75    /**
76        @brief Returns the first free memory chunk or allocates a new block of memory.
77    */
[7264]78    void* SmallObjectAllocator::alloc()
79    {
[7401]80        // get the first free chunk
[7264]81        void* chunk = this->first_;
82
[7401]83        // check if the chunk exists
[7264]84        if (chunk)
85        {
[7401]86            // yes it does - the first_ pointer now points to the second element in the list
[7264]87            this->first_ = getNext(chunk);
88        }
89        else
90        {
[7401]91            // no it doesnt - allocate a new block of memory
92            char* block = new char[this->chunkSize_ * this->numChunksPerBlock_];
[7264]93            this->blocks_.push_back(block);
94
[7401]95            // iterate through the chunks in the new memory block and link them together to a single linked list
96            for (size_t i = 1; i < this->numChunksPerBlock_ - 1; ++i)
97                setNext(block + i * this->chunkSize_, block + (i + 1) * this->chunkSize_);
[7264]98
[11071]99            // the next_ pointer of the last chunk must point to nullptr
100            setNext(block + (this->numChunksPerBlock_ - 1) * this->chunkSize_, nullptr);
[7264]101
[7401]102            // The second chunk in the block is assigned to the first_ pointer
103            this->first_ = block + this->chunkSize_;
[7264]104
[7401]105            // The first chunk in the block is returned
[7264]106            chunk = block;
107        }
108
[7401]109        // return the pointer to the chunk
[7264]110        return chunk;
111    }
112
[7401]113    /**
114        @brief Puts the memory chunk back on the list of free memory.
115    */
[7264]116    void SmallObjectAllocator::free(void* chunk)
117    {
[7401]118        // The first_ pointer points to the freed chunk, its next_ pointer points to the rest of the list
[7264]119        setNext(chunk, this->first_);
120        this->first_ = chunk;
121    }
122}
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