1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of SmallObjectAllocator |
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32 | */ |
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33 | |
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34 | #include "SmallObjectAllocator.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | /** |
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39 | @brief Constructor: initializes the allocator and its values. |
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40 | @param objectSize The size in bytes (returned by sizeof()) of the allocated objects |
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41 | @param numObjects The number of objects that are allocated in one block of memory |
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42 | */ |
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43 | SmallObjectAllocator::SmallObjectAllocator(size_t objectSize, size_t numObjects) |
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44 | { |
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45 | this->chunkSize_ = std::max(objectSize, sizeof(Chunk)); // the chunk's size will be the maximum of the object's size and the size of a Chunk object itself |
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46 | this->numChunksPerBlock_ = numObjects; |
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47 | this->first_ = nullptr; |
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48 | } |
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49 | |
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50 | /** |
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51 | @brief Destructor: deletes the allocated memory blocks. |
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52 | */ |
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53 | SmallObjectAllocator::~SmallObjectAllocator() |
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54 | { |
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55 | for (char* block : this->blocks_) |
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56 | delete[] block; |
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57 | } |
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58 | |
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59 | /** |
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60 | @brief Helper function, used to set the next_ pointer of a Chunk. |
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61 | */ |
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62 | /* static */ void SmallObjectAllocator::setNext(void* chunk, void* next) |
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63 | { |
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64 | static_cast<Chunk*>(chunk)->next_ = static_cast<Chunk*>(next); |
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65 | } |
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66 | |
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67 | /** |
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68 | @brief Helper function, returns the next_ pointer of a Chunk |
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69 | */ |
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70 | /* static */ void* SmallObjectAllocator::getNext(void* chunk) |
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71 | { |
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72 | return static_cast<Chunk*>(chunk)->next_; |
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73 | } |
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74 | |
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75 | /** |
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76 | @brief Returns the first free memory chunk or allocates a new block of memory. |
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77 | */ |
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78 | void* SmallObjectAllocator::alloc() |
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79 | { |
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80 | // get the first free chunk |
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81 | void* chunk = this->first_; |
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82 | |
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83 | // check if the chunk exists |
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84 | if (chunk) |
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85 | { |
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86 | // yes it does - the first_ pointer now points to the second element in the list |
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87 | this->first_ = getNext(chunk); |
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88 | } |
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89 | else |
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90 | { |
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91 | // no it doesnt - allocate a new block of memory |
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92 | char* block = new char[this->chunkSize_ * this->numChunksPerBlock_]; |
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93 | this->blocks_.push_back(block); |
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94 | |
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95 | // iterate through the chunks in the new memory block and link them together to a single linked list |
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96 | for (size_t i = 1; i < this->numChunksPerBlock_ - 1; ++i) |
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97 | setNext(block + i * this->chunkSize_, block + (i + 1) * this->chunkSize_); |
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98 | |
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99 | // the next_ pointer of the last chunk must point to nullptr |
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100 | setNext(block + (this->numChunksPerBlock_ - 1) * this->chunkSize_, nullptr); |
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101 | |
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102 | // The second chunk in the block is assigned to the first_ pointer |
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103 | this->first_ = block + this->chunkSize_; |
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104 | |
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105 | // The first chunk in the block is returned |
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106 | chunk = block; |
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107 | } |
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108 | |
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109 | // return the pointer to the chunk |
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110 | return chunk; |
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111 | } |
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112 | |
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113 | /** |
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114 | @brief Puts the memory chunk back on the list of free memory. |
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115 | */ |
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116 | void SmallObjectAllocator::free(void* chunk) |
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117 | { |
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118 | // The first_ pointer points to the freed chunk, its next_ pointer points to the rest of the list |
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119 | setNext(chunk, this->first_); |
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120 | this->first_ = chunk; |
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121 | } |
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122 | } |
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