[8151] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[8493] | 23 | * Sven Stucki |
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[8151] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file DockingEffect.cc |
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| 31 | @brief Implementation of the DockingEffect class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "DockingEffect.h" |
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[9667] | 35 | #include "core/CoreIncludes.h" |
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[8151] | 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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[10624] | 39 | RegisterAbstractClass(DockingEffect).inheritsFrom<BaseObject>(); |
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[9667] | 40 | |
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| 41 | DockingEffect::DockingEffect(Context* context) : BaseObject(context) |
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[8151] | 42 | { |
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| 43 | RegisterObject(DockingEffect); |
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| 44 | } |
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| 45 | |
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| 46 | DockingEffect::~DockingEffect() |
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| 47 | { |
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| 48 | |
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| 49 | } |
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| 50 | |
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[8493] | 51 | bool DockingEffect::invokeEffect(bool dock, PlayerInfo* player, std::list<DockingEffect*> & effects) |
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[8151] | 52 | { |
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| 53 | bool check = true; |
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| 54 | |
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[8487] | 55 | for (std::list<DockingEffect*>::iterator effect = effects.begin(); effect != effects.end(); effect++) |
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| 56 | { |
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[8493] | 57 | if (dock) |
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| 58 | check &= (*effect)->docking(player); |
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| 59 | else |
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| 60 | check &= (*effect)->release(player); |
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[8185] | 61 | } |
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[8151] | 62 | |
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| 63 | return check; |
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| 64 | } |
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[8257] | 65 | |
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| 66 | DockingTarget *DockingEffect::findTarget(std::string name) { |
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[8568] | 67 | for (ObjectList<DockingTarget>::iterator it = ObjectList<DockingTarget>::begin(); it != ObjectList<DockingTarget>::end(); ++it) |
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[8257] | 68 | { |
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| 69 | if ((*it)->getName().compare(name) == 0) |
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| 70 | return (*it); |
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| 71 | } |
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| 72 | return NULL; |
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| 73 | } |
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[8151] | 74 | } |
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[8501] | 75 | |
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