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source: code/trunk/src/modules/hover/FlagHUD.h @ 11208

Last change on this file since 11208 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Cyrill Burgener
24 *
25 */
26
27 /**
28    @file FlagHUD.h
29    @brief Declaration of the FlagHUD class.
30*/
31
32#ifndef _FlagHUD_H__
33#define _FlagHUD_H__
34
35#include "HoverPrereqs.h"
36
37#include "util/OgreForwardRefs.h"
38#include "overlays/OrxonoxOverlay.h"
39#include "tools/interfaces/Tickable.h"
40
41namespace orxonox
42{
43    class _HoverExport FlagHUD : public OrxonoxOverlay , public Tickable
44    {
45    public:
46        FlagHUD(Context* context);
47        virtual ~FlagHUD();
48
49        virtual void tick(float dt) override;
50        virtual void changedOwner() override;
51
52        void setFlagCount(int flagCount);
53
54    private:
55        Hover* hoverGame_;
56        Ogre::PanelOverlayElement* panel_;
57        int flagCount_;
58    };
59}
60#endif /* _FlagHUD_H__ */
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