[10657] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[10659] | 23 | * Cyrill Burgener |
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[10657] | 24 | * |
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| 25 | */ |
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| 26 | |
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| 27 | /** |
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[10659] | 28 | @file HoverShip.h |
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| 29 | @brief Declaration of the HoverShip class. |
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[10657] | 30 | */ |
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| 31 | |
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[10659] | 32 | #ifndef _HoverShip_H__ |
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| 33 | #define _HoverShip_H__ |
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[10657] | 34 | |
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[10662] | 35 | #include "HoverPrereqs.h" |
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[10657] | 36 | |
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| 37 | #include "worldentities/pawns/SpaceShip.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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[10661] | 41 | class _HoverExport HoverShip : public SpaceShip |
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[10657] | 42 | { |
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| 43 | public: |
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[10661] | 44 | HoverShip(Context* context); |
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[10657] | 45 | |
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[11071] | 46 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
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[10694] | 47 | |
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[11041] | 48 | /// sets this ships jumpBoost |
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| 49 | inline void setJumpBoost(float jumpBoost) |
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| 50 | { this->jumpBoost_ = jumpBoost; } |
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| 51 | /// returns this ships jumpBoost |
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| 52 | inline float getJumpBoost() const |
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| 53 | { return this->jumpBoost_; } |
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[10784] | 54 | |
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[11071] | 55 | virtual void moveFrontBack(const Vector2& value) override; |
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[10784] | 56 | |
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[11071] | 57 | virtual void moveRightLeft(const Vector2& value) override; |
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[10694] | 58 | |
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[11071] | 59 | virtual void moveUpDown(const Vector2& value) override; |
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[10694] | 60 | |
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[11071] | 61 | virtual void rotateYaw(const Vector2& value) override; |
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[10694] | 62 | |
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[11071] | 63 | virtual void rotatePitch(const Vector2& value) override; |
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[10694] | 64 | |
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[11071] | 65 | virtual void rotateRoll(const Vector2& value) override; |
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[10694] | 66 | |
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[11071] | 67 | virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) override; |
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[10694] | 68 | |
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[11071] | 69 | virtual void boost(bool bBoost) override; |
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[11025] | 70 | |
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[11041] | 71 | private: |
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| 72 | float jumpBoost_; |
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| 73 | bool isFloor_; |
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[11025] | 74 | }; |
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[10657] | 75 | } |
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| 76 | |
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[10665] | 77 | #endif /* _HoverShip_H__ */ |
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