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source: code/trunk/src/modules/hover/HoverShip.h @ 11074

Last change on this file since 11074 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Cyrill Burgener
24 *
25 */
26
27/**
28    @file HoverShip.h
29    @brief Declaration of the HoverShip class.
30*/
31
32#ifndef _HoverShip_H__
33#define _HoverShip_H__
34
35#include "HoverPrereqs.h"
36
37#include "worldentities/pawns/SpaceShip.h"
38
39namespace orxonox
40{
41    class _HoverExport HoverShip : public SpaceShip
42    {
43        public:
44            HoverShip(Context* context);
45
46            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
47
48            /// sets this ships jumpBoost
49            inline void setJumpBoost(float jumpBoost)
50                { this->jumpBoost_ = jumpBoost; }
51            /// returns this ships jumpBoost
52            inline float getJumpBoost() const
53                { return this->jumpBoost_; }
54
55            virtual void moveFrontBack(const Vector2& value) override;
56
57            virtual void moveRightLeft(const Vector2& value) override;
58
59            virtual void moveUpDown(const Vector2& value) override;
60
61            virtual void rotateYaw(const Vector2& value) override;
62
63            virtual void rotatePitch(const Vector2& value) override;
64
65            virtual void rotateRoll(const Vector2& value) override;
66
67            virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) override;
68
69            virtual void boost(bool bBoost) override;
70
71        private:
72            float jumpBoost_;
73            bool isFloor_;
74    };
75}
76
77#endif /* _HoverShip_H__ */
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