[10078] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabien Vultier |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file Jump.cc |
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| 31 | @brief This is the gametype for the awesome minigame. Here the level is randomly created, the camera is shifted, ... |
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| 32 | */ |
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| 33 | |
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| 34 | #include "Jump.h" |
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| 35 | #include "core/CoreIncludes.h" |
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[11071] | 36 | |
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[10078] | 37 | #include "JumpCenterpoint.h" |
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| 38 | #include "JumpPlatform.h" |
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| 39 | #include "JumpPlatformStatic.h" |
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| 40 | #include "JumpPlatformHMove.h" |
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| 41 | #include "JumpPlatformVMove.h" |
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| 42 | #include "JumpPlatformDisappear.h" |
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| 43 | #include "JumpPlatformTimer.h" |
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| 44 | #include "JumpPlatformFake.h" |
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| 45 | #include "JumpProjectile.h" |
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| 46 | #include "JumpEnemy.h" |
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| 47 | #include "JumpFigure.h" |
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| 48 | #include "JumpItem.h" |
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| 49 | #include "JumpSpring.h" |
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| 50 | #include "JumpRocket.h" |
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| 51 | #include "JumpPropeller.h" |
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| 52 | #include "JumpBoots.h" |
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| 53 | #include "JumpShield.h" |
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[11071] | 54 | |
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| 55 | #include "gamestates/GSLevel.h" |
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[10078] | 56 | #include "infos/PlayerInfo.h" |
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[11071] | 57 | #include "graphics/Camera.h" |
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[10078] | 58 | |
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| 59 | namespace orxonox |
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| 60 | { |
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| 61 | RegisterUnloadableClass(Jump); |
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| 62 | |
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| 63 | Jump::Jump(Context* context) : Deathmatch(context) |
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| 64 | { |
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| 65 | RegisterObject(Jump); |
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| 66 | |
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[11071] | 67 | center_ = nullptr; |
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| 68 | figure_ = nullptr; |
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| 69 | camera = nullptr; |
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[10078] | 70 | setHUDTemplate("JumpHUD"); |
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| 71 | } |
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| 72 | |
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| 73 | Jump::~Jump() |
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| 74 | { |
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| 75 | if (isInitialized()) |
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| 76 | { |
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| 77 | cleanup(); |
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| 78 | } |
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| 79 | } |
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| 80 | |
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| 81 | void Jump::tick(float dt) |
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| 82 | { |
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[10215] | 83 | SUPER(Jump, tick, dt); |
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[10078] | 84 | |
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[11071] | 85 | if (figure_ != nullptr) |
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[10215] | 86 | { |
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| 87 | Vector3 figurePosition = figure_->getPosition(); |
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| 88 | Vector3 figureVelocity = figure_->getVelocity(); |
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[10078] | 89 | |
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[10215] | 90 | float boundary = totalScreenShift_+center_->getCameraOffset(); |
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[10078] | 91 | |
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[10215] | 92 | if (figurePosition.z > boundary) |
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| 93 | { |
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| 94 | screenShiftSinceLastUpdate_ += figurePosition.z - boundary; |
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| 95 | totalScreenShift_ = figurePosition.z - center_->getCameraOffset(); |
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[10078] | 96 | |
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| 97 | // Create new platforms if needed |
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| 98 | if (screenShiftSinceLastUpdate_ > center_->getSectionLength()) |
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| 99 | { |
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[11071] | 100 | if (sectionNumber_ > 2 && sectionNumber_%4 == 0 && rand()%2 == 0 && figure_->propellerActive_ == nullptr && figure_->rocketActive_ == nullptr && addAdventure(adventureNumber_) == true) |
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[10215] | 101 | { |
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| 102 | screenShiftSinceLastUpdate_ -= 2*center_->getSectionLength(); |
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| 103 | ++ adventureNumber_; |
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| 104 | } |
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| 105 | else |
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| 106 | { |
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| 107 | screenShiftSinceLastUpdate_ -= center_->getSectionLength(); |
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| 108 | addSection(); |
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| 109 | } |
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[10078] | 110 | } |
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[10215] | 111 | } |
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[10078] | 112 | |
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[10215] | 113 | if (figurePosition.z < totalScreenShift_ - center_->getFieldDimension().y + platformHeight_ && figureVelocity.z < 0) |
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| 114 | { |
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| 115 | figure_->dead_ = true; |
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| 116 | } |
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[10078] | 117 | |
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[10215] | 118 | if (figure_->fireSignal_ == true) |
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| 119 | { |
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| 120 | if (figure_->dead_ == true) |
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| 121 | { |
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| 122 | end(); |
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| 123 | } |
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| 124 | else |
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| 125 | { |
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| 126 | figure_->fireSignal_ = false; |
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| 127 | addProjectile(figurePosition.x, figurePosition.z + figure_->getPropellerPos()); |
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| 128 | } |
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| 129 | } |
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[10078] | 130 | |
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| 131 | |
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[11071] | 132 | if (camera != nullptr) |
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[10215] | 133 | { |
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| 134 | Vector3 cameraPosition = Vector3(0, totalScreenShift_, 0); |
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| 135 | camera->setPosition(cameraPosition); |
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| 136 | } |
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| 137 | else |
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| 138 | { |
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| 139 | orxout() << "No camera found." << endl; |
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| 140 | } |
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| 141 | } |
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[10078] | 142 | |
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[11071] | 143 | ObjectList<JumpPlatform> listPlatform; |
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| 144 | ObjectList<JumpPlatform>::iterator itPlatform = listPlatform.begin(); |
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[10215] | 145 | Vector3 platformPosition; |
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[10078] | 146 | |
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[11071] | 147 | while (itPlatform != listPlatform.end()) |
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[10215] | 148 | { |
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| 149 | platformPosition = itPlatform->getPosition(); |
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| 150 | if (platformPosition.z < totalScreenShift_ - center_->getFieldDimension().y) |
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| 151 | { |
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| 152 | ObjectList<JumpPlatform>::iterator temp = itPlatform; |
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| 153 | ++ itPlatform; |
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| 154 | center_->detach(*temp); |
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| 155 | temp->destroy(); |
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| 156 | } |
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| 157 | else |
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| 158 | { |
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| 159 | ++ itPlatform; |
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| 160 | } |
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| 161 | } |
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[10078] | 162 | |
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[10215] | 163 | // Deleted deactivated platforms |
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[11071] | 164 | ObjectList<JumpPlatformDisappear> listDisappear; |
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| 165 | ObjectList<JumpPlatformDisappear>::iterator itDisappear = listDisappear.begin(); |
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[10078] | 166 | |
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[11071] | 167 | while (itDisappear != listDisappear.end()) |
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[10215] | 168 | { |
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| 169 | if (!itDisappear->isActive()) |
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| 170 | { |
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| 171 | ObjectList<JumpPlatformDisappear>::iterator temp = itDisappear; |
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| 172 | ++ itDisappear; |
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| 173 | center_->detach(*temp); |
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| 174 | temp->destroy(); |
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| 175 | } |
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| 176 | else |
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| 177 | { |
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| 178 | ++ itDisappear; |
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| 179 | } |
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| 180 | } |
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[10078] | 181 | |
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[11071] | 182 | ObjectList<JumpPlatformTimer> listTimer; |
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| 183 | ObjectList<JumpPlatformTimer>::iterator itTimer = listTimer.begin(); |
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[10078] | 184 | |
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[11071] | 185 | while (itTimer != listTimer.end()) |
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[10215] | 186 | { |
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| 187 | if (!itTimer->isActive()) |
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| 188 | { |
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| 189 | ObjectList<JumpPlatformTimer>::iterator temp = itTimer; |
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| 190 | ++ itTimer; |
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| 191 | center_->detach(*temp); |
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| 192 | temp->destroy(); |
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| 193 | } |
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| 194 | else |
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| 195 | { |
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| 196 | ++ itTimer; |
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| 197 | } |
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| 198 | } |
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[10078] | 199 | |
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[11071] | 200 | ObjectList<JumpProjectile> listProjectile; |
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| 201 | ObjectList<JumpProjectile>::iterator itProjectile = listProjectile.begin(); |
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[10215] | 202 | Vector3 projectilePosition; |
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[10078] | 203 | |
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[11071] | 204 | while (itProjectile != listProjectile.end()) |
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[10215] | 205 | { |
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| 206 | projectilePosition = itProjectile->getPosition(); |
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| 207 | if (projectilePosition.z > totalScreenShift_ + 5*center_->getFieldDimension().y) |
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| 208 | { |
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| 209 | ObjectList<JumpProjectile>::iterator temp = itProjectile; |
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| 210 | ++ itProjectile; |
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| 211 | center_->detach(*temp); |
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| 212 | temp->destroy(); |
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| 213 | } |
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| 214 | else |
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| 215 | { |
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| 216 | ++ itProjectile; |
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| 217 | } |
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| 218 | } |
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[10078] | 219 | |
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[11071] | 220 | ObjectList<JumpEnemy> listEnemy; |
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| 221 | ObjectList<JumpEnemy>::iterator itEnemy = listEnemy.begin(); |
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[10215] | 222 | Vector3 enemyPosition; |
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[10078] | 223 | |
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[11071] | 224 | while (itEnemy != listEnemy.end()) |
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[10215] | 225 | { |
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| 226 | enemyPosition = itEnemy->getPosition(); |
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| 227 | if (enemyPosition.z < totalScreenShift_ - center_->getFieldDimension().y || itEnemy->dead_ == true) |
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| 228 | { |
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| 229 | ObjectList<JumpEnemy>::iterator temp = itEnemy; |
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| 230 | ++ itEnemy; |
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| 231 | center_->detach(*temp); |
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| 232 | temp->destroy(); |
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| 233 | } |
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| 234 | else |
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| 235 | { |
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| 236 | ++ itEnemy; |
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| 237 | } |
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| 238 | } |
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[10078] | 239 | |
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[11071] | 240 | ObjectList<JumpItem> listItem; |
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| 241 | ObjectList<JumpItem>::iterator itItem = listItem.begin(); |
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[10215] | 242 | Vector3 itemPosition; |
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[10078] | 243 | |
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[11071] | 244 | while (itItem != listItem.end()) |
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[10215] | 245 | { |
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| 246 | itemPosition = itItem->getPosition(); |
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[10078] | 247 | |
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[10215] | 248 | WorldEntity* parent = itItem->getParent(); |
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[10078] | 249 | |
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[10215] | 250 | if (itItem->attachedToFigure_ == false && itemPosition.z < totalScreenShift_ - center_->getFieldDimension().y && parent == center_) |
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| 251 | { |
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| 252 | ObjectList<JumpItem>::iterator temp = itItem; |
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| 253 | ++ itItem; |
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| 254 | center_->detach(*temp); |
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| 255 | temp->destroy(); |
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| 256 | } |
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| 257 | else |
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| 258 | { |
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| 259 | ++ itItem; |
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| 260 | } |
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| 261 | } |
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[10078] | 262 | } |
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| 263 | |
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| 264 | void Jump::cleanup() |
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| 265 | { |
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[11071] | 266 | camera = nullptr; |
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[10078] | 267 | } |
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| 268 | |
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| 269 | void Jump::start() |
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| 270 | { |
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[11071] | 271 | if (center_ != nullptr) // There needs to be a JumpCenterpoint, i.e. the area the game takes place. |
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[10078] | 272 | { |
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[11071] | 273 | if (figure_ == nullptr) |
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[10215] | 274 | { |
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| 275 | figure_ = new JumpFigure(center_->getContext()); |
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| 276 | figure_->addTemplate(center_->getFigureTemplate()); |
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| 277 | figure_->InitializeAnimation(center_->getContext()); |
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| 278 | } |
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[10078] | 279 | |
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| 280 | center_->attach(figure_); |
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| 281 | figure_->setPosition(0, 0, 0); |
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| 282 | figure_->setFieldDimension(center_->getFieldDimension()); |
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| 283 | } |
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| 284 | else // If no centerpoint was specified, an error is thrown and the level is exited. |
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| 285 | { |
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| 286 | orxout(internal_error) << "Jump: No Centerpoint specified." << endl; |
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| 287 | GSLevel::startMainMenu(); |
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| 288 | return; |
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| 289 | } |
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| 290 | |
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| 291 | // Call start for the parent class. |
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| 292 | Deathmatch::start(); |
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| 293 | |
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[11071] | 294 | if (figure_ != nullptr) |
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[10078] | 295 | { |
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[10215] | 296 | camera = figure_->getCamera(); |
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[10078] | 297 | } |
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| 298 | |
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| 299 | totalScreenShift_ = 0.0; |
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| 300 | screenShiftSinceLastUpdate_ = 0.0; |
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| 301 | sectionNumber_ = 0; |
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| 302 | adventureNumber_ = 0; |
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| 303 | |
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| 304 | addStartSection(); |
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| 305 | addSection(); |
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| 306 | addSection(); |
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| 307 | } |
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| 308 | |
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| 309 | void Jump::end() |
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| 310 | { |
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[10215] | 311 | cleanup(); |
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| 312 | GSLevel::startMainMenu(); |
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[10078] | 313 | |
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| 314 | Deathmatch::end(); |
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| 315 | } |
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| 316 | |
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| 317 | void Jump::spawnPlayer(PlayerInfo* player) |
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| 318 | { |
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| 319 | assert(player); |
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| 320 | |
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[11071] | 321 | if (figure_->getPlayer() == nullptr) |
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[10078] | 322 | { |
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| 323 | player->startControl(figure_); |
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| 324 | players_[player].state_ = PlayerState::Alive; |
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| 325 | } |
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| 326 | } |
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| 327 | |
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| 328 | PlayerInfo* Jump::getPlayer() const |
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| 329 | { |
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[11071] | 330 | if (this->figure_ != nullptr) |
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[10078] | 331 | { |
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| 332 | return this->figure_->getPlayer(); |
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| 333 | } |
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| 334 | else |
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| 335 | { |
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[11071] | 336 | return nullptr; |
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[10078] | 337 | } |
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| 338 | } |
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| 339 | |
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| 340 | void Jump::addPlatform(JumpPlatform* newPlatform, std::string platformTemplate, float xPosition, float zPosition) |
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| 341 | { |
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[11071] | 342 | if (newPlatform != nullptr && center_ != nullptr) |
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[10215] | 343 | { |
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| 344 | newPlatform->addTemplate(platformTemplate); |
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| 345 | newPlatform->setPosition(Vector3(xPosition, 0.0, zPosition)); |
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| 346 | newPlatform->setFigure(this->figure_); |
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| 347 | center_->attach(newPlatform); |
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| 348 | } |
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[10078] | 349 | } |
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| 350 | |
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| 351 | JumpPlatformStatic* Jump::addPlatformStatic(float xPosition, float zPosition) |
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| 352 | { |
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[10215] | 353 | JumpPlatformStatic* newPlatform = new JumpPlatformStatic(center_->getContext()); |
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| 354 | addPlatform(newPlatform, center_->getPlatformStaticTemplate(), xPosition, zPosition); |
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[10078] | 355 | |
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[10215] | 356 | return newPlatform; |
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[10078] | 357 | } |
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| 358 | |
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| 359 | JumpPlatformHMove* Jump::addPlatformHMove(float xPosition, float zPosition, float leftBoundary, float rightBoundary, float speed) |
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| 360 | { |
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[10215] | 361 | JumpPlatformHMove* newPlatform = new JumpPlatformHMove(center_->getContext()); |
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| 362 | newPlatform->setProperties(leftBoundary, rightBoundary, speed); |
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| 363 | addPlatform(newPlatform, center_->getPlatformHMoveTemplate(), xPosition, zPosition); |
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[10078] | 364 | |
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[10215] | 365 | return newPlatform; |
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[10078] | 366 | } |
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| 367 | |
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| 368 | JumpPlatformVMove* Jump::addPlatformVMove(float xPosition, float zPosition, float lowerBoundary, float upperBoundary, float speed) |
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| 369 | { |
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[10215] | 370 | JumpPlatformVMove* newPlatform = new JumpPlatformVMove(center_->getContext()); |
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| 371 | newPlatform->setProperties(lowerBoundary, upperBoundary, speed); |
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| 372 | addPlatform(newPlatform, center_->getPlatformVMoveTemplate(), xPosition, zPosition); |
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[10078] | 373 | |
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[10215] | 374 | return newPlatform; |
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[10078] | 375 | } |
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| 376 | |
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| 377 | JumpPlatformDisappear* Jump::addPlatformDisappear(float xPosition, float zPosition) |
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| 378 | { |
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[10215] | 379 | JumpPlatformDisappear* newPlatform = new JumpPlatformDisappear(center_->getContext()); |
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| 380 | newPlatform->setProperties(true); |
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| 381 | addPlatform(newPlatform, center_->getPlatformDisappearTemplate(), xPosition, zPosition); |
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[10078] | 382 | |
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[10215] | 383 | return newPlatform; |
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[10078] | 384 | } |
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| 385 | |
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| 386 | JumpPlatformTimer* Jump::addPlatformTimer(float xPosition, float zPosition, float time, float variance) |
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| 387 | { |
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[10261] | 388 | float additionalTime = (float)(rand()%100)/100.0f*variance - variance/2.0f; |
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[10078] | 389 | |
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[10215] | 390 | JumpPlatformTimer* newPlatform = new JumpPlatformTimer(center_->getContext()); |
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| 391 | newPlatform->setProperties(time + additionalTime); |
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| 392 | addPlatform(newPlatform, center_->getPlatformTimerTemplate(), xPosition, zPosition); |
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[10078] | 393 | |
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[10215] | 394 | return newPlatform; |
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[10078] | 395 | } |
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| 396 | |
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| 397 | JumpPlatformFake* Jump::addPlatformFake(float xPosition, float zPosition) |
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| 398 | { |
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[10215] | 399 | JumpPlatformFake* newPlatform = new JumpPlatformFake(center_->getContext()); |
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| 400 | addPlatform(newPlatform, center_->getPlatformFakeTemplate(), xPosition, zPosition); |
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| 401 | newPlatform->setAngularVelocity(Vector3(0, 0, 2.0)); |
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[10078] | 402 | |
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[10215] | 403 | return newPlatform; |
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[10078] | 404 | } |
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| 405 | |
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| 406 | |
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| 407 | void Jump::addProjectile(float xPosition, float zPosition) |
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| 408 | { |
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[10215] | 409 | JumpProjectile* newProjectile = new JumpProjectile(center_->getContext()); |
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[11071] | 410 | if (newProjectile != nullptr && center_ != nullptr) |
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[10215] | 411 | { |
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| 412 | newProjectile->addTemplate(center_->getProjectileTemplate()); |
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| 413 | newProjectile->setPosition(Vector3(xPosition, 0.0, zPosition)); |
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| 414 | newProjectile->setFieldDimension(center_->getFieldDimension()); |
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| 415 | newProjectile->setFigure(this->figure_); |
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| 416 | center_->attach(newProjectile); |
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| 417 | } |
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[10078] | 418 | } |
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| 419 | |
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| 420 | void Jump::addSpring(float xPosition, float zPosition, float leftBoundary, float rightBoundary, float lowerBoundary, float upperBoundary, float xVelocity, float zVelocity) |
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| 421 | { |
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[10215] | 422 | JumpSpring* newSpring = new JumpSpring(center_->getContext()); |
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[11071] | 423 | if (newSpring != nullptr && center_ != nullptr) |
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[10215] | 424 | { |
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| 425 | newSpring->addTemplate(center_->getSpringTemplate()); |
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| 426 | newSpring->setPosition(Vector3(xPosition, 0.0, zPosition)); |
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| 427 | newSpring->setProperties(leftBoundary, rightBoundary, lowerBoundary, upperBoundary, xVelocity, zVelocity); |
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| 428 | newSpring->setFigure(figure_); |
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| 429 | center_->attach(newSpring); |
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| 430 | } |
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[10078] | 431 | } |
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| 432 | |
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| 433 | void Jump::addSpring(JumpPlatform* platform) |
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| 434 | { |
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[10215] | 435 | JumpSpring* newSpring = new JumpSpring(center_->getContext()); |
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[11071] | 436 | if (newSpring != nullptr && center_ != nullptr) |
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[10215] | 437 | { |
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| 438 | newSpring->addTemplate(center_->getSpringTemplate()); |
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| 439 | newSpring->setPosition(Vector3(0.0, 0.0, 0.0)); |
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| 440 | newSpring->setProperties(-10.0, 10.0, -10.0, 10.0, 0.0, 0.0); |
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| 441 | newSpring->setFigure(figure_); |
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| 442 | platform->attach(newSpring); |
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| 443 | } |
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[10078] | 444 | } |
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| 445 | |
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| 446 | void Jump::addRocket(float xPosition, float zPosition, float leftBoundary, float rightBoundary, float lowerBoundary, float upperBoundary, float xVelocity, float zVelocity) |
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| 447 | { |
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[10215] | 448 | JumpRocket* newRocket = new JumpRocket(center_->getContext()); |
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[11071] | 449 | if (newRocket != nullptr && center_ != nullptr) |
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[10215] | 450 | { |
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| 451 | newRocket->addTemplate(center_->getRocketTemplate()); |
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| 452 | newRocket->setPosition(Vector3(xPosition, 0.0, zPosition)); |
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| 453 | newRocket->setProperties(leftBoundary, rightBoundary, lowerBoundary, upperBoundary, xVelocity, zVelocity); |
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| 454 | newRocket->setFigure(figure_); |
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| 455 | center_->attach(newRocket); |
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| 456 | } |
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[10078] | 457 | } |
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| 458 | |
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| 459 | void Jump::addRocket(JumpPlatform* platform) |
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| 460 | { |
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[10215] | 461 | JumpRocket* newRocket = new JumpRocket(center_->getContext()); |
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[11071] | 462 | if (newRocket != nullptr && center_ != nullptr) |
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[10215] | 463 | { |
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| 464 | newRocket->addTemplate(center_->getRocketTemplate()); |
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| 465 | newRocket->setPosition(Vector3(0.0, 0.0, 0.0)); |
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| 466 | newRocket->setProperties(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); |
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| 467 | newRocket->setFigure(figure_); |
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| 468 | platform->attach(newRocket); |
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| 469 | } |
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[10078] | 470 | } |
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| 471 | |
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| 472 | void Jump::addPropeller(float xPosition, float zPosition, float leftBoundary, float rightBoundary, float lowerBoundary, float upperBoundary, float xVelocity, float zVelocity) |
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| 473 | { |
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[10215] | 474 | JumpPropeller* newPropeller = new JumpPropeller(center_->getContext()); |
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[11071] | 475 | if (newPropeller != nullptr && center_ != nullptr) |
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[10215] | 476 | { |
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| 477 | newPropeller->addTemplate(center_->getPropellerTemplate()); |
---|
| 478 | newPropeller->setPosition(Vector3(xPosition, 0.0, zPosition)); |
---|
| 479 | newPropeller->setProperties(leftBoundary, rightBoundary, lowerBoundary, upperBoundary, xVelocity, zVelocity); |
---|
| 480 | newPropeller->setFigure(figure_); |
---|
| 481 | center_->attach(newPropeller); |
---|
| 482 | } |
---|
[10078] | 483 | } |
---|
| 484 | |
---|
| 485 | void Jump::addPropeller(JumpPlatform* platform) |
---|
| 486 | { |
---|
[10215] | 487 | JumpPropeller* newPropeller = new JumpPropeller(center_->getContext()); |
---|
[11071] | 488 | if (newPropeller != nullptr && center_ != nullptr) |
---|
[10215] | 489 | { |
---|
| 490 | newPropeller->addTemplate(center_->getPropellerTemplate()); |
---|
| 491 | newPropeller->setPosition(Vector3(0.0, 0.0, 0.0)); |
---|
| 492 | newPropeller->setProperties(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); |
---|
| 493 | newPropeller->setFigure(figure_); |
---|
| 494 | platform->attach(newPropeller); |
---|
| 495 | } |
---|
[10078] | 496 | } |
---|
| 497 | |
---|
| 498 | void Jump::addBoots(float xPosition, float zPosition, float leftBoundary, float rightBoundary, float lowerBoundary, float upperBoundary, float xVelocity, float zVelocity) |
---|
| 499 | { |
---|
[10215] | 500 | JumpBoots* newBoots = new JumpBoots(center_->getContext()); |
---|
[11071] | 501 | if (newBoots != nullptr && center_ != nullptr) |
---|
[10215] | 502 | { |
---|
| 503 | newBoots->addTemplate(center_->getBootsTemplate()); |
---|
| 504 | newBoots->setPosition(Vector3(xPosition, 0.0, zPosition)); |
---|
| 505 | newBoots->setProperties(leftBoundary, rightBoundary, lowerBoundary, upperBoundary, xVelocity, zVelocity); |
---|
| 506 | newBoots->setFigure(figure_); |
---|
| 507 | center_->attach(newBoots); |
---|
| 508 | } |
---|
[10078] | 509 | } |
---|
| 510 | |
---|
| 511 | void Jump::addBoots(JumpPlatform* platform) |
---|
| 512 | { |
---|
[10215] | 513 | JumpBoots* newBoots = new JumpBoots(center_->getContext()); |
---|
[11071] | 514 | if (newBoots != nullptr && center_ != nullptr) |
---|
[10215] | 515 | { |
---|
| 516 | newBoots->addTemplate(center_->getBootsTemplate()); |
---|
| 517 | newBoots->setPosition(Vector3(0.0, 0.0, 0.0)); |
---|
| 518 | newBoots->setProperties(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); |
---|
| 519 | newBoots->setFigure(figure_); |
---|
| 520 | platform->attach(newBoots); |
---|
| 521 | } |
---|
[10078] | 522 | } |
---|
| 523 | |
---|
| 524 | void Jump::addShield(float xPosition, float zPosition, float leftBoundary, float rightBoundary, float lowerBoundary, float upperBoundary, float xVelocity, float zVelocity) |
---|
| 525 | { |
---|
[10215] | 526 | JumpShield* newShield = new JumpShield(center_->getContext()); |
---|
[11071] | 527 | if (newShield != nullptr && center_ != nullptr) |
---|
[10215] | 528 | { |
---|
| 529 | newShield->addTemplate(center_->getShieldTemplate()); |
---|
| 530 | newShield->setPosition(Vector3(xPosition, 0.0, zPosition)); |
---|
| 531 | newShield->setProperties(leftBoundary, rightBoundary, lowerBoundary, upperBoundary, xVelocity, zVelocity); |
---|
| 532 | newShield->setFigure(figure_); |
---|
| 533 | center_->attach(newShield); |
---|
| 534 | } |
---|
[10078] | 535 | } |
---|
| 536 | |
---|
| 537 | void Jump::addShield(JumpPlatform* platform) |
---|
| 538 | { |
---|
[10215] | 539 | JumpShield* newShield = new JumpShield(center_->getContext()); |
---|
[11071] | 540 | if (newShield != nullptr && center_ != nullptr) |
---|
[10215] | 541 | { |
---|
| 542 | newShield->addTemplate(center_->getShieldTemplate()); |
---|
| 543 | newShield->setPosition(Vector3(0.0, 0.0, 0.0)); |
---|
| 544 | newShield->setProperties(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); |
---|
| 545 | newShield->setFigure(figure_); |
---|
| 546 | platform->attach(newShield); |
---|
| 547 | } |
---|
[10078] | 548 | } |
---|
| 549 | |
---|
| 550 | void Jump::addEnemy(int type, float xPosition, float zPosition, float leftBoundary, float rightBoundary, float lowerBoundary, float upperBoundary, float xVelocity, float zVelocity) |
---|
| 551 | { |
---|
[10215] | 552 | JumpEnemy* newEnemy = new JumpEnemy(center_->getContext()); |
---|
[11071] | 553 | if (newEnemy != nullptr && center_ != nullptr) |
---|
[10215] | 554 | { |
---|
| 555 | switch (type) |
---|
| 556 | { |
---|
| 557 | case 1: |
---|
| 558 | newEnemy->addTemplate(center_->getEnemy1Template()); |
---|
| 559 | break; |
---|
| 560 | case 2: |
---|
| 561 | newEnemy->addTemplate(center_->getEnemy2Template()); |
---|
| 562 | break; |
---|
| 563 | case 3: |
---|
| 564 | newEnemy->addTemplate(center_->getEnemy3Template()); |
---|
| 565 | break; |
---|
| 566 | case 4: |
---|
| 567 | newEnemy->addTemplate(center_->getEnemy4Template()); |
---|
| 568 | break; |
---|
| 569 | default: |
---|
| 570 | return; |
---|
| 571 | } |
---|
[10078] | 572 | |
---|
[10215] | 573 | newEnemy->setPosition(Vector3(xPosition, 0.0, zPosition)); |
---|
| 574 | newEnemy->setProperties(leftBoundary, rightBoundary, lowerBoundary, upperBoundary, xVelocity, zVelocity); |
---|
| 575 | newEnemy->setFieldDimension(center_->getFieldDimension()); |
---|
| 576 | newEnemy->setFigure(this->figure_); |
---|
| 577 | center_->attach(newEnemy); |
---|
| 578 | } |
---|
[10078] | 579 | } |
---|
| 580 | |
---|
| 581 | void Jump::addStartSection() |
---|
| 582 | { |
---|
[10215] | 583 | JumpPlatform* newPlatform; |
---|
[10078] | 584 | |
---|
[10215] | 585 | float sectionLength = center_->getSectionLength(); |
---|
[10078] | 586 | |
---|
[10215] | 587 | newPlatform = new JumpPlatformStatic(center_->getContext()); |
---|
[10218] | 588 | addPlatform(newPlatform, center_->getPlatformStaticTemplate(), 0.0, -0.05f*sectionLength); |
---|
[10078] | 589 | |
---|
[10215] | 590 | platformWidth_ = newPlatform->getWidth(); |
---|
| 591 | platformHeight_ = newPlatform->getHeight(); |
---|
[10078] | 592 | |
---|
[10215] | 593 | for (float xPosition = platformWidth_; xPosition <= center_->getFieldDimension().x; xPosition += platformWidth_) |
---|
| 594 | { |
---|
| 595 | newPlatform = new JumpPlatformStatic(center_->getContext()); |
---|
[10218] | 596 | addPlatform(newPlatform, center_->getPlatformStaticTemplate(), xPosition, -0.05f*sectionLength); |
---|
[10215] | 597 | newPlatform = new JumpPlatformStatic(center_->getContext()); |
---|
[10218] | 598 | addPlatform(newPlatform, center_->getPlatformStaticTemplate(), -xPosition, -0.05f*sectionLength); |
---|
[10215] | 599 | } |
---|
[10078] | 600 | } |
---|
| 601 | |
---|
| 602 | void Jump::addSection() |
---|
| 603 | { |
---|
| 604 | float fieldWidth = center_->getFieldDimension().x; |
---|
| 605 | float sectionLength = center_->getSectionLength(); |
---|
| 606 | float sectionBegin = sectionNumber_ * sectionLength; |
---|
| 607 | float sectionEnd = (1 + sectionNumber_) * sectionLength; |
---|
| 608 | |
---|
[10218] | 609 | const int numI = 6; |
---|
| 610 | const int numJ = 4; |
---|
[10078] | 611 | |
---|
[11071] | 612 | enum class PlatformType |
---|
[10215] | 613 | { |
---|
[11071] | 614 | EMPTY, STATIC, HMOVE, VMOVE, DISAPPEAR, TIMER, FAKE |
---|
[10215] | 615 | }; |
---|
[10078] | 616 | |
---|
[11071] | 617 | enum class ItemType |
---|
[10215] | 618 | { |
---|
[11071] | 619 | NOTHING, SPRING, PROPELLER, ROCKET, BOOTS, SHIELD |
---|
[10215] | 620 | }; |
---|
[10078] | 621 | |
---|
| 622 | struct PlatformMatrix |
---|
| 623 | { |
---|
[10215] | 624 | PlatformType type; |
---|
[10078] | 625 | bool done; |
---|
| 626 | } matrix[numI][numJ]; |
---|
| 627 | |
---|
| 628 | |
---|
[10215] | 629 | for (int i = 0; i < numI; ++i) |
---|
| 630 | { |
---|
| 631 | for (int j = 0; j < numJ; ++j) |
---|
| 632 | { |
---|
[11071] | 633 | matrix[i][j].type = PlatformType::EMPTY; |
---|
[10215] | 634 | matrix[i][j].done = false; |
---|
| 635 | } |
---|
| 636 | } |
---|
| 637 | PlatformType platformtype1; |
---|
| 638 | PlatformType platformtype2; |
---|
[11071] | 639 | ItemType itemType = ItemType::NOTHING; |
---|
[10078] | 640 | |
---|
[10215] | 641 | if (rand()%2 == 0) |
---|
| 642 | { |
---|
[11071] | 643 | itemType = ItemType::SPRING; |
---|
[10215] | 644 | } |
---|
| 645 | else if (rand()%2 == 0 && sectionNumber_ > 3) |
---|
| 646 | { |
---|
| 647 | switch(rand()%4) |
---|
| 648 | { |
---|
| 649 | case 0: |
---|
[11071] | 650 | itemType = ItemType::PROPELLER; |
---|
[10215] | 651 | break; |
---|
| 652 | case 1: |
---|
[11071] | 653 | itemType = ItemType::ROCKET; |
---|
[10215] | 654 | break; |
---|
| 655 | case 2: |
---|
[11071] | 656 | itemType = ItemType::BOOTS; |
---|
[10215] | 657 | break; |
---|
| 658 | case 3: |
---|
[11071] | 659 | itemType = ItemType::SHIELD; |
---|
[10215] | 660 | break; |
---|
| 661 | default: |
---|
| 662 | break; |
---|
| 663 | } |
---|
| 664 | } |
---|
[10078] | 665 | |
---|
[10215] | 666 | switch((sectionNumber_ > 28) ? rand()%29 : rand()%(sectionNumber_+1)) |
---|
| 667 | { |
---|
| 668 | case 0: |
---|
[11071] | 669 | platformtype1 = PlatformType::STATIC; |
---|
| 670 | platformtype2 = PlatformType::STATIC; |
---|
[10215] | 671 | break; |
---|
| 672 | case 1: |
---|
[11071] | 673 | platformtype1 = PlatformType::STATIC; |
---|
| 674 | platformtype2 = PlatformType::STATIC; |
---|
[10215] | 675 | break; |
---|
| 676 | case 2: |
---|
[11071] | 677 | platformtype1 = PlatformType::STATIC; |
---|
| 678 | platformtype2 = PlatformType::HMOVE; |
---|
[10215] | 679 | break; |
---|
| 680 | case 3: |
---|
[11071] | 681 | platformtype1 = PlatformType::STATIC; |
---|
| 682 | platformtype2 = PlatformType::DISAPPEAR; |
---|
[10215] | 683 | break; |
---|
| 684 | case 4: |
---|
[11071] | 685 | platformtype1 = PlatformType::STATIC; |
---|
| 686 | platformtype2 = PlatformType::VMOVE; |
---|
[10215] | 687 | break; |
---|
| 688 | case 5: |
---|
[11071] | 689 | platformtype1 = PlatformType::STATIC; |
---|
| 690 | platformtype2 = PlatformType::TIMER; |
---|
[10215] | 691 | break; |
---|
| 692 | case 6: |
---|
[11071] | 693 | platformtype1 = PlatformType::HMOVE; |
---|
| 694 | platformtype2 = PlatformType::STATIC; |
---|
[10215] | 695 | break; |
---|
| 696 | case 7: |
---|
[11071] | 697 | platformtype1 = PlatformType::HMOVE; |
---|
| 698 | platformtype2 = PlatformType::HMOVE; |
---|
[10215] | 699 | break; |
---|
| 700 | case 8: |
---|
[11071] | 701 | platformtype1 = PlatformType::HMOVE; |
---|
| 702 | platformtype2 = PlatformType::HMOVE; |
---|
[10215] | 703 | break; |
---|
| 704 | case 9: |
---|
[11071] | 705 | platformtype1 = PlatformType::HMOVE; |
---|
| 706 | platformtype2 = PlatformType::DISAPPEAR; |
---|
[10215] | 707 | break; |
---|
| 708 | case 10: |
---|
[11071] | 709 | platformtype1 = PlatformType::HMOVE; |
---|
| 710 | platformtype2 = PlatformType::VMOVE; |
---|
[10215] | 711 | break; |
---|
| 712 | case 11: |
---|
[11071] | 713 | platformtype1 = PlatformType::HMOVE; |
---|
| 714 | platformtype2 = PlatformType::TIMER; |
---|
[10215] | 715 | break; |
---|
| 716 | case 12: |
---|
[11071] | 717 | platformtype1 = PlatformType::DISAPPEAR; |
---|
| 718 | platformtype2 = PlatformType::STATIC; |
---|
[10215] | 719 | break; |
---|
| 720 | case 13: |
---|
[11071] | 721 | platformtype1 = PlatformType::DISAPPEAR; |
---|
| 722 | platformtype2 = PlatformType::HMOVE; |
---|
[10215] | 723 | break; |
---|
| 724 | case 14: |
---|
[11071] | 725 | platformtype1 = PlatformType::DISAPPEAR; |
---|
| 726 | platformtype2 = PlatformType::DISAPPEAR; |
---|
[10215] | 727 | break; |
---|
| 728 | case 15: |
---|
[11071] | 729 | platformtype1 = PlatformType::DISAPPEAR; |
---|
| 730 | platformtype2 = PlatformType::DISAPPEAR; |
---|
[10215] | 731 | break; |
---|
| 732 | case 16: |
---|
[11071] | 733 | platformtype1 = PlatformType::DISAPPEAR; |
---|
| 734 | platformtype2 = PlatformType::VMOVE; |
---|
[10215] | 735 | break; |
---|
| 736 | case 17: |
---|
[11071] | 737 | platformtype1 = PlatformType::DISAPPEAR; |
---|
| 738 | platformtype2 = PlatformType::TIMER; |
---|
[10215] | 739 | break; |
---|
| 740 | case 18: |
---|
[11071] | 741 | platformtype1 = PlatformType::VMOVE; |
---|
| 742 | platformtype2 = PlatformType::STATIC; |
---|
[10215] | 743 | break; |
---|
| 744 | case 19: |
---|
[11071] | 745 | platformtype1 = PlatformType::VMOVE; |
---|
| 746 | platformtype2 = PlatformType::HMOVE; |
---|
[10215] | 747 | break; |
---|
| 748 | case 20: |
---|
[11071] | 749 | platformtype1 = PlatformType::VMOVE; |
---|
| 750 | platformtype2 = PlatformType::DISAPPEAR; |
---|
[10215] | 751 | break; |
---|
| 752 | case 21: |
---|
[11071] | 753 | platformtype1 = PlatformType::VMOVE; |
---|
| 754 | platformtype2 = PlatformType::VMOVE; |
---|
[10215] | 755 | break; |
---|
| 756 | case 22: |
---|
[11071] | 757 | platformtype1 = PlatformType::VMOVE; |
---|
| 758 | platformtype2 = PlatformType::VMOVE; |
---|
[10215] | 759 | break; |
---|
| 760 | case 23: |
---|
[11071] | 761 | platformtype1 = PlatformType::VMOVE; |
---|
| 762 | platformtype2 = PlatformType::TIMER; |
---|
[10215] | 763 | break; |
---|
| 764 | case 24: |
---|
[11071] | 765 | platformtype1 = PlatformType::TIMER; |
---|
| 766 | platformtype2 = PlatformType::STATIC; |
---|
[10215] | 767 | break; |
---|
| 768 | case 25: |
---|
[11071] | 769 | platformtype1 = PlatformType::TIMER; |
---|
| 770 | platformtype2 = PlatformType::HMOVE; |
---|
[10215] | 771 | break; |
---|
| 772 | case 26: |
---|
[11071] | 773 | platformtype1 = PlatformType::TIMER; |
---|
| 774 | platformtype2 = PlatformType::DISAPPEAR; |
---|
[10215] | 775 | break; |
---|
| 776 | case 27: |
---|
[11071] | 777 | platformtype1 = PlatformType::TIMER; |
---|
| 778 | platformtype2 = PlatformType::VMOVE; |
---|
[10215] | 779 | break; |
---|
| 780 | case 28: |
---|
[11071] | 781 | platformtype1 = PlatformType::TIMER; |
---|
| 782 | platformtype2 = PlatformType::TIMER; |
---|
[10215] | 783 | break; |
---|
| 784 | default: |
---|
[11071] | 785 | platformtype1 = PlatformType::TIMER; |
---|
| 786 | platformtype2 = PlatformType::TIMER; |
---|
[10215] | 787 | break; |
---|
| 788 | } |
---|
[10078] | 789 | |
---|
[10215] | 790 | // Fill matrix with selected platform types |
---|
| 791 | for (int i = 0; i < numI; ++ i) |
---|
| 792 | { |
---|
| 793 | for (int j = 0; j < numJ; ++ j) |
---|
| 794 | { |
---|
| 795 | if (rand()%3 == 0) |
---|
| 796 | { |
---|
| 797 | matrix[i][j].type = platformtype1; |
---|
| 798 | } |
---|
| 799 | else |
---|
| 800 | { |
---|
| 801 | matrix[i][j].type = platformtype2; |
---|
| 802 | } |
---|
| 803 | matrix[i][j].done = false; |
---|
| 804 | } |
---|
| 805 | } |
---|
[10078] | 806 | |
---|
[10215] | 807 | if (platformtype1 == platformtype2 && sectionNumber_ > 10 && rand()%2 == 0) |
---|
| 808 | { |
---|
[11071] | 809 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
| 810 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
[10215] | 811 | } |
---|
[10078] | 812 | |
---|
[10215] | 813 | // Delete some planned platforms or replace them with fake platforms |
---|
| 814 | if (sectionNumber_ > 5) |
---|
| 815 | { |
---|
| 816 | if (rand()%2 == 0) |
---|
| 817 | { |
---|
[11071] | 818 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
[10215] | 819 | } |
---|
| 820 | else |
---|
| 821 | { |
---|
[11071] | 822 | matrix[rand()%numI][rand()%numJ].type = PlatformType::FAKE; |
---|
[10215] | 823 | } |
---|
| 824 | } |
---|
| 825 | else if (sectionNumber_ > 10) |
---|
| 826 | { |
---|
| 827 | if (rand()%2 == 0) |
---|
| 828 | { |
---|
[11071] | 829 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
[10215] | 830 | } |
---|
| 831 | else |
---|
| 832 | { |
---|
[11071] | 833 | matrix[rand()%numI][rand()%numJ].type = PlatformType::FAKE; |
---|
[10215] | 834 | } |
---|
| 835 | if (rand()%2 == 0) |
---|
| 836 | { |
---|
[11071] | 837 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
[10215] | 838 | } |
---|
| 839 | else |
---|
| 840 | { |
---|
[11071] | 841 | matrix[rand()%numI][rand()%numJ].type = PlatformType::FAKE; |
---|
[10215] | 842 | } |
---|
| 843 | } |
---|
| 844 | else if (sectionNumber_ > 15) |
---|
| 845 | { |
---|
| 846 | if (rand()%2 == 0) |
---|
| 847 | { |
---|
[11071] | 848 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
[10215] | 849 | } |
---|
| 850 | else |
---|
| 851 | { |
---|
[11071] | 852 | matrix[rand()%numI][rand()%numJ].type = PlatformType::FAKE; |
---|
[10215] | 853 | } |
---|
| 854 | if (rand()%2 == 0) |
---|
| 855 | { |
---|
[11071] | 856 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
[10215] | 857 | } |
---|
| 858 | else |
---|
| 859 | { |
---|
[11071] | 860 | matrix[rand()%numI][rand()%numJ].type = PlatformType::FAKE; |
---|
[10215] | 861 | } |
---|
| 862 | if (rand()%2 == 0) |
---|
| 863 | { |
---|
[11071] | 864 | matrix[rand()%numI][rand()%numJ].type = PlatformType::EMPTY; |
---|
[10215] | 865 | } |
---|
| 866 | else |
---|
| 867 | { |
---|
[11071] | 868 | matrix[rand()%numI][rand()%numJ].type = PlatformType::FAKE; |
---|
[10215] | 869 | } |
---|
| 870 | } |
---|
[10078] | 871 | |
---|
[10215] | 872 | std::vector<JumpPlatform*> platformList; |
---|
[10078] | 873 | |
---|
[10215] | 874 | for (int i = 0; i < numI; ++ i) |
---|
| 875 | { |
---|
| 876 | for (int j = 0; j < numJ; ++ j) |
---|
| 877 | { |
---|
| 878 | if (matrix[i][j].done == false) |
---|
| 879 | { |
---|
| 880 | float xPosition = 0.0; |
---|
| 881 | float zPosition = 0.0; |
---|
| 882 | float leftBoundary = 0.0; |
---|
| 883 | float rightBoundary = 0.0; |
---|
| 884 | float lowerBoundary = 0.0; |
---|
| 885 | float upperBoundary = 0.0; |
---|
| 886 | float xVelocity = 0.0; |
---|
| 887 | float zVelocity = 0.0; |
---|
[10078] | 888 | |
---|
[10215] | 889 | switch(matrix[i][j].type) |
---|
| 890 | { |
---|
[11071] | 891 | case PlatformType::EMPTY: |
---|
[10215] | 892 | matrix[i][j].done = true; |
---|
| 893 | break; |
---|
[11071] | 894 | case PlatformType::STATIC: |
---|
[10215] | 895 | xPosition = randomXPosition(numJ, j); |
---|
| 896 | zPosition = sectionBegin + i*sectionLength/numI; |
---|
| 897 | platformList.push_back(addPlatformStatic(xPosition, zPosition)); |
---|
| 898 | matrix[i][j].done = true; |
---|
| 899 | break; |
---|
[11071] | 900 | case PlatformType::FAKE: |
---|
[10215] | 901 | xPosition = randomXPosition(numJ, j); |
---|
| 902 | zPosition = sectionBegin + i*sectionLength/numI; |
---|
| 903 | platformList.push_back(addPlatformFake(xPosition, zPosition)); |
---|
| 904 | matrix[i][j].done = true; |
---|
| 905 | break; |
---|
[11071] | 906 | case PlatformType::TIMER: |
---|
[10215] | 907 | xPosition = randomXPosition(numJ, j); |
---|
| 908 | zPosition = sectionBegin + i*sectionLength/numI; |
---|
| 909 | platformList.push_back(addPlatformTimer(xPosition, zPosition, 12.0, 1.5)); |
---|
| 910 | matrix[i][j].done = true; |
---|
| 911 | break; |
---|
[11071] | 912 | case PlatformType::DISAPPEAR: |
---|
[10215] | 913 | xPosition = randomXPosition(numJ, j); |
---|
| 914 | zPosition = sectionBegin + i*sectionLength/numI; |
---|
| 915 | platformList.push_back(addPlatformDisappear(xPosition, zPosition)); |
---|
| 916 | matrix[i][j].done = true; |
---|
| 917 | break; |
---|
[11071] | 918 | case PlatformType::HMOVE: |
---|
[10215] | 919 | xVelocity = randomSpeed(); |
---|
[11071] | 920 | if (j <= numJ-3 && matrix[i][j+1].type == PlatformType::HMOVE && matrix[i][j+2].type == PlatformType::HMOVE && rand()%2 == 0) |
---|
[10215] | 921 | { |
---|
| 922 | leftBoundary = randomXPositionLeft(numJ, j); |
---|
| 923 | rightBoundary = randomXPositionRight(numJ, j+2); |
---|
| 924 | xPosition = randomPosition(leftBoundary, rightBoundary); |
---|
| 925 | zPosition = sectionBegin + i*sectionLength/numI; |
---|
| 926 | platformList.push_back(addPlatformHMove(xPosition, zPosition, leftBoundary, rightBoundary, xVelocity)); |
---|
| 927 | matrix[i][j].done = true; |
---|
| 928 | matrix[i][j+1].done = true; |
---|
| 929 | matrix[i][j+2].done = true; |
---|
| 930 | } |
---|
[11071] | 931 | else if (j <= numJ-2 && matrix[i][j+1].type == PlatformType::HMOVE && rand()%2 == 0) |
---|
[10215] | 932 | { |
---|
| 933 | leftBoundary = randomXPositionLeft(numJ, j); |
---|
| 934 | rightBoundary = randomXPositionRight(numJ, j+1); |
---|
| 935 | xPosition = randomPosition(leftBoundary, rightBoundary); |
---|
| 936 | zPosition = sectionBegin + i*sectionLength/numI; |
---|
| 937 | platformList.push_back(addPlatformHMove(xPosition, zPosition, leftBoundary, rightBoundary, xVelocity)); |
---|
| 938 | matrix[i][j].done = true; |
---|
| 939 | matrix[i][j+1].done = true; |
---|
| 940 | } |
---|
| 941 | else |
---|
| 942 | { |
---|
| 943 | leftBoundary = randomXPositionLeft(numJ, j); |
---|
| 944 | rightBoundary = randomXPositionRight(numJ, j); |
---|
| 945 | xPosition = randomPosition(leftBoundary, rightBoundary); |
---|
| 946 | zPosition = sectionBegin + i*sectionLength/numI; |
---|
| 947 | platformList.push_back(addPlatformHMove(xPosition, zPosition, leftBoundary, rightBoundary, xVelocity)); |
---|
| 948 | matrix[i][j].done = true; |
---|
| 949 | } |
---|
| 950 | break; |
---|
[11071] | 951 | case PlatformType::VMOVE: |
---|
[10215] | 952 | zVelocity = randomSpeed(); |
---|
[11071] | 953 | if (i <= numI-3 && matrix[i+1][j].type == PlatformType::VMOVE && matrix[i+2][j].type == PlatformType::VMOVE && rand()%2 == 0) |
---|
[10215] | 954 | { |
---|
| 955 | lowerBoundary = randomZPositionLower(numI, i, sectionBegin, sectionEnd); |
---|
| 956 | upperBoundary = randomZPositionUpper(numI, i+2, sectionBegin, sectionEnd); |
---|
| 957 | zPosition = randomPosition(lowerBoundary, upperBoundary); |
---|
| 958 | xPosition = randomXPosition(numJ, j); |
---|
| 959 | platformList.push_back(addPlatformVMove(xPosition, zPosition, lowerBoundary, upperBoundary, zVelocity)); |
---|
| 960 | matrix[i][j].done = true; |
---|
| 961 | matrix[i+1][j].done = true; |
---|
| 962 | matrix[i+2][j].done = true; |
---|
| 963 | } |
---|
[11071] | 964 | else if (i <= numI-2 && matrix[i+1][j].type == PlatformType::VMOVE && rand()%2 == 0) |
---|
[10215] | 965 | { |
---|
| 966 | lowerBoundary = randomZPositionLower(numI, i, sectionBegin, sectionEnd); |
---|
| 967 | upperBoundary = randomZPositionUpper(numI, i+1, sectionBegin, sectionEnd); |
---|
| 968 | zPosition = randomPosition(lowerBoundary, upperBoundary); |
---|
| 969 | xPosition = randomXPosition(numJ, j); |
---|
| 970 | platformList.push_back(addPlatformVMove(xPosition, zPosition, lowerBoundary, upperBoundary, zVelocity)); |
---|
| 971 | matrix[i][j].done = true; |
---|
| 972 | matrix[i+1][j].done = true; |
---|
| 973 | } |
---|
| 974 | else |
---|
| 975 | { |
---|
| 976 | lowerBoundary = randomZPositionLower(numI, i, sectionBegin, sectionEnd); |
---|
| 977 | upperBoundary = randomZPositionUpper(numI, i, sectionBegin, sectionEnd); |
---|
| 978 | zPosition = randomPosition(lowerBoundary, upperBoundary); |
---|
| 979 | xPosition = randomXPosition(numJ, j); |
---|
| 980 | platformList.push_back(addPlatformVMove(xPosition, zPosition, lowerBoundary, upperBoundary, zVelocity)); |
---|
| 981 | matrix[i][j].done = true; |
---|
| 982 | } |
---|
| 983 | break; |
---|
| 984 | default: |
---|
| 985 | //ERROR |
---|
| 986 | break; |
---|
[10078] | 987 | |
---|
[10215] | 988 | } |
---|
| 989 | } |
---|
| 990 | } |
---|
| 991 | } |
---|
[10078] | 992 | |
---|
[10215] | 993 | //Add items |
---|
| 994 | int numNewPlatforms = platformList.size(); |
---|
[10078] | 995 | |
---|
[10215] | 996 | if (rand()%4 == 0) |
---|
| 997 | { |
---|
| 998 | if (rand()%2 == 0) |
---|
| 999 | { |
---|
| 1000 | switch (itemType) |
---|
| 1001 | { |
---|
[11071] | 1002 | case ItemType::ROCKET: |
---|
[10215] | 1003 | addRocket(0.0, randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/2, fieldWidth/2, 0.0, 0.0, randomSpeed(), 0.0); |
---|
| 1004 | break; |
---|
[11071] | 1005 | case ItemType::PROPELLER: |
---|
[10215] | 1006 | addPropeller(0.0, randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/2, fieldWidth/2, 0.0, 0.0, randomSpeed(), 0.0); |
---|
| 1007 | break; |
---|
[11071] | 1008 | case ItemType::BOOTS: |
---|
[10215] | 1009 | addBoots(0.0, randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/2, fieldWidth/2, 0.0, 0.0, randomSpeed(), 0.0); |
---|
| 1010 | break; |
---|
[11071] | 1011 | case ItemType::SHIELD: |
---|
[10215] | 1012 | addShield(0.0, randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/2, fieldWidth/2, 0.0, 0.0, randomSpeed(), 0.0); |
---|
| 1013 | break; |
---|
| 1014 | default: |
---|
| 1015 | break; |
---|
| 1016 | } |
---|
| 1017 | } |
---|
| 1018 | else |
---|
| 1019 | { |
---|
| 1020 | switch (itemType) |
---|
| 1021 | { |
---|
[11071] | 1022 | case ItemType::ROCKET: |
---|
[10215] | 1023 | addRocket(randomPosition(-fieldWidth/2, fieldWidth/2), sectionBegin + sectionLength/2, 0.0, 0.0, sectionBegin, sectionEnd, 0.0, randomSpeed()); |
---|
| 1024 | break; |
---|
[11071] | 1025 | case ItemType::PROPELLER: |
---|
[10215] | 1026 | addPropeller(randomPosition(-fieldWidth/2, fieldWidth/2), sectionBegin + sectionLength/2, 0.0, 0.0, sectionBegin, sectionEnd, 0.0, randomSpeed()); |
---|
| 1027 | break; |
---|
[11071] | 1028 | case ItemType::BOOTS: |
---|
[10215] | 1029 | addBoots(randomPosition(-fieldWidth/2, fieldWidth/2), sectionBegin + sectionLength/2, 0.0, 0.0, sectionBegin, sectionEnd, 0.0, randomSpeed()); |
---|
| 1030 | break; |
---|
[11071] | 1031 | case ItemType::SHIELD: |
---|
[10215] | 1032 | addShield(randomPosition(-fieldWidth/2, fieldWidth/2), sectionBegin + sectionLength/2, 0.0, 0.0, sectionBegin, sectionEnd, 0.0, randomSpeed()); |
---|
| 1033 | break; |
---|
| 1034 | default: |
---|
| 1035 | break; |
---|
| 1036 | } |
---|
| 1037 | } |
---|
| 1038 | } |
---|
| 1039 | else |
---|
| 1040 | { |
---|
| 1041 | if (numNewPlatforms > 0) |
---|
| 1042 | { |
---|
| 1043 | JumpPlatform* itemPlatform = platformList[rand()%numNewPlatforms]; |
---|
[10078] | 1044 | |
---|
[10215] | 1045 | switch (itemType) |
---|
| 1046 | { |
---|
[11071] | 1047 | case ItemType::SPRING: |
---|
[10215] | 1048 | addSpring(itemPlatform); |
---|
| 1049 | break; |
---|
[11071] | 1050 | case ItemType::ROCKET: |
---|
[10215] | 1051 | addRocket(itemPlatform); |
---|
| 1052 | break; |
---|
[11071] | 1053 | case ItemType::PROPELLER: |
---|
[10215] | 1054 | addPropeller(itemPlatform); |
---|
| 1055 | break; |
---|
[11071] | 1056 | case ItemType::BOOTS: |
---|
[10215] | 1057 | addBoots(itemPlatform); |
---|
| 1058 | break; |
---|
[11071] | 1059 | case ItemType::SHIELD: |
---|
[10215] | 1060 | addShield(itemPlatform); |
---|
| 1061 | break; |
---|
| 1062 | default: |
---|
| 1063 | break; |
---|
| 1064 | } |
---|
| 1065 | } |
---|
| 1066 | } |
---|
[10078] | 1067 | |
---|
| 1068 | if (sectionNumber_ >= 5 && rand()%3 == 0) |
---|
| 1069 | { |
---|
[10215] | 1070 | switch(rand()%4) |
---|
| 1071 | { |
---|
[10078] | 1072 | case 0: |
---|
[10215] | 1073 | addEnemy(1, randomXPosition(), randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/3*2, fieldWidth/3*2, sectionBegin, sectionBegin + sectionLength, randomSpeed(), 0.0); |
---|
| 1074 | break; |
---|
[10078] | 1075 | case 1: |
---|
[10215] | 1076 | addEnemy(2, randomXPosition(), randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/3*2, fieldWidth/3*2, sectionBegin, sectionBegin + sectionLength, randomSpeed(), 0.0); |
---|
| 1077 | break; |
---|
[10078] | 1078 | case 2: |
---|
[10215] | 1079 | addEnemy(3, randomXPosition(), randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/3*2, fieldWidth/3*2, sectionBegin, sectionBegin + sectionLength, randomSpeed(), 0.0); |
---|
| 1080 | break; |
---|
[10078] | 1081 | case 3: |
---|
[10215] | 1082 | addEnemy(4, randomXPosition(), randomPosition(sectionBegin, sectionBegin + sectionLength), -fieldWidth/3*2, fieldWidth/3*2, sectionBegin, sectionBegin + sectionLength, randomSpeed(), 0.0); |
---|
| 1083 | break; |
---|
| 1084 | } |
---|
[10078] | 1085 | } |
---|
[10215] | 1086 | ++ sectionNumber_; |
---|
[10078] | 1087 | } |
---|
| 1088 | |
---|
| 1089 | bool Jump::addAdventure(int number) |
---|
| 1090 | { |
---|
| 1091 | float fieldWidth = center_->getFieldDimension().x; |
---|
| 1092 | float sectionLength = center_->getSectionLength(); |
---|
| 1093 | float sectionBegin = sectionNumber_ * sectionLength; |
---|
| 1094 | sectionLength *= 2; |
---|
| 1095 | |
---|
| 1096 | switch(number) |
---|
| 1097 | { |
---|
| 1098 | case 0: |
---|
[10215] | 1099 | { |
---|
| 1100 | int numI = 10; |
---|
| 1101 | if (rand()%2 == 0) |
---|
| 1102 | { |
---|
| 1103 | for (int i = 0; i < numI; ++ i) |
---|
| 1104 | { |
---|
| 1105 | addPlatformStatic((2*fieldWidth-platformWidth_)*i/numI-fieldWidth+platformWidth_/2, sectionBegin+i*sectionLength/numI); |
---|
| 1106 | } |
---|
| 1107 | } |
---|
| 1108 | else |
---|
| 1109 | { |
---|
| 1110 | for (int i = 0; i < numI; ++ i) |
---|
| 1111 | { |
---|
| 1112 | addPlatformStatic((2*fieldWidth-platformWidth_)*i/numI-fieldWidth+platformWidth_/2, sectionBegin+(numI-i)*sectionLength/numI); |
---|
| 1113 | } |
---|
| 1114 | } |
---|
| 1115 | break; |
---|
| 1116 | } |
---|
[10078] | 1117 | case 1: |
---|
[10215] | 1118 | { |
---|
| 1119 | int numI = 7; |
---|
[10078] | 1120 | |
---|
[10215] | 1121 | addPlatformStatic(0.0, sectionBegin); |
---|
| 1122 | if (rand()%2 == 0) |
---|
| 1123 | { |
---|
| 1124 | for (int i = 1; i < numI; ++ i) |
---|
| 1125 | { |
---|
| 1126 | addPlatformStatic((fieldWidth-platformWidth_/2)*i/numI, sectionBegin+i*sectionLength/numI); |
---|
| 1127 | addPlatformStatic(-(fieldWidth-platformWidth_/2)*i/numI, sectionBegin+i*sectionLength/numI); |
---|
| 1128 | } |
---|
| 1129 | } |
---|
| 1130 | else |
---|
| 1131 | { |
---|
| 1132 | for (int i = 1; i < numI; ++ i) |
---|
| 1133 | { |
---|
| 1134 | addPlatformStatic((fieldWidth-platformWidth_/2)*i/numI, sectionBegin+(numI-i)*sectionLength/numI); |
---|
| 1135 | addPlatformStatic(-(fieldWidth-platformWidth_/2)*i/numI, sectionBegin+(numI-i)*sectionLength/numI); |
---|
| 1136 | } |
---|
| 1137 | } |
---|
| 1138 | break; |
---|
| 1139 | } |
---|
[10078] | 1140 | case 2: |
---|
[10215] | 1141 | { |
---|
| 1142 | int numI = 5; |
---|
| 1143 | for (int i = 0; i <= numI; ++ i) |
---|
| 1144 | { |
---|
| 1145 | addPlatformStatic((2*fieldWidth-platformWidth_)*i/numI-fieldWidth, sectionBegin); |
---|
| 1146 | addPlatformStatic((2*fieldWidth-platformWidth_)*i/numI-fieldWidth, sectionBegin+sectionLength/5); |
---|
| 1147 | addPlatformStatic((2*fieldWidth-platformWidth_)*i/numI-fieldWidth, sectionBegin+sectionLength*2/5); |
---|
| 1148 | addPlatformStatic((2*fieldWidth-platformWidth_)*i/numI-fieldWidth, sectionBegin+sectionLength*3/5); |
---|
| 1149 | addPlatformStatic((2*fieldWidth-platformWidth_)*i/numI-fieldWidth, sectionBegin+sectionLength*4/5); |
---|
| 1150 | addEnemy(4, (2*fieldWidth-platformWidth_)*i/numI-fieldWidth+platformWidth_/2, sectionBegin+sectionLength/2, -fieldWidth, fieldWidth, sectionBegin, sectionBegin + sectionLength, 0.0, 0.0); |
---|
| 1151 | } |
---|
| 1152 | break; |
---|
| 1153 | } |
---|
[10078] | 1154 | case 3: |
---|
[10215] | 1155 | { |
---|
| 1156 | addRocket(addPlatformStatic(0.0, sectionBegin)); |
---|
| 1157 | addEnemy(2, 0.0, sectionBegin+sectionLength/5, 0.0,0.0, 0.0, 0.0, 0.0, 0.0); |
---|
| 1158 | break; |
---|
| 1159 | } |
---|
[10078] | 1160 | case 4: |
---|
[10215] | 1161 | { |
---|
| 1162 | addPropeller(addPlatformStatic(0.0, sectionBegin)); |
---|
| 1163 | addPropeller(addPlatformStatic(-fieldWidth/2, sectionBegin)); |
---|
| 1164 | addPropeller(addPlatformStatic(fieldWidth/2, sectionBegin)); |
---|
| 1165 | break; |
---|
| 1166 | } |
---|
[10078] | 1167 | default: |
---|
[10215] | 1168 | return false; |
---|
[10078] | 1169 | } |
---|
| 1170 | sectionNumber_ +=2; |
---|
| 1171 | return true; |
---|
| 1172 | } |
---|
| 1173 | |
---|
| 1174 | float Jump::randomXPosition() |
---|
| 1175 | { |
---|
| 1176 | float fieldWidth = center_->getFieldDimension().x; |
---|
| 1177 | |
---|
[10215] | 1178 | return (float)(rand()%(2*(int)fieldWidth)) - fieldWidth; |
---|
[10078] | 1179 | } |
---|
| 1180 | |
---|
| 1181 | float Jump::randomXPosition(int totalColumns, int culomn) |
---|
| 1182 | { |
---|
[10215] | 1183 | float fieldWidth = center_->getFieldDimension().x; |
---|
[10078] | 1184 | |
---|
[10215] | 1185 | float halfWidth = fieldWidth/totalColumns; |
---|
| 1186 | float leftBound = culomn*halfWidth*2-fieldWidth; |
---|
| 1187 | float rightBound = leftBound + 2*halfWidth; |
---|
[10078] | 1188 | |
---|
[10215] | 1189 | return randomPosition(leftBound+platformWidth_/2, rightBound-platformWidth_/2); |
---|
[10078] | 1190 | } |
---|
| 1191 | |
---|
| 1192 | float Jump::randomXPositionLeft(int totalColumns, int culomn) |
---|
| 1193 | { |
---|
[10215] | 1194 | float fieldWidth = center_->getFieldDimension().x; |
---|
[10078] | 1195 | |
---|
[10215] | 1196 | float halfWidth = fieldWidth/totalColumns; |
---|
| 1197 | float leftBound = culomn*halfWidth*2-fieldWidth; |
---|
| 1198 | float rightBound = leftBound + 2*halfWidth/3; |
---|
[10078] | 1199 | |
---|
[10215] | 1200 | return randomPosition(leftBound+platformWidth_/2, rightBound-platformWidth_/2); |
---|
[10078] | 1201 | } |
---|
| 1202 | |
---|
| 1203 | float Jump::randomXPositionRight(int totalColumns, int culomn) |
---|
| 1204 | { |
---|
[10215] | 1205 | float fieldWidth = center_->getFieldDimension().x; |
---|
[10078] | 1206 | |
---|
[10215] | 1207 | float halfWidth = fieldWidth/totalColumns; |
---|
| 1208 | float rightBound = (culomn+1)*halfWidth*2-fieldWidth; |
---|
| 1209 | float leftBound = rightBound - 2*halfWidth/3; |
---|
| 1210 | return randomPosition(leftBound+platformWidth_/2, rightBound-platformWidth_/2); |
---|
[10078] | 1211 | } |
---|
| 1212 | |
---|
| 1213 | float Jump::randomZPosition(int totalRows, int row, float sectionBegin, float SectionEnd) |
---|
| 1214 | { |
---|
[10215] | 1215 | float fieldHeight = SectionEnd - sectionBegin; |
---|
| 1216 | float halfHeight = fieldHeight/totalRows; |
---|
| 1217 | float lowerBound = row*halfHeight*2+sectionBegin; |
---|
| 1218 | float upperBound = lowerBound + 2*halfHeight; |
---|
[10078] | 1219 | |
---|
[10215] | 1220 | return randomPosition(lowerBound+platformHeight_/2, upperBound-platformHeight_/2); |
---|
[10078] | 1221 | } |
---|
| 1222 | |
---|
| 1223 | float Jump::randomZPositionLower(int totalRows, int row, float sectionBegin, float SectionEnd) |
---|
| 1224 | { |
---|
[10215] | 1225 | float fieldHeight = SectionEnd - sectionBegin; |
---|
| 1226 | float rowHeight = fieldHeight/totalRows; |
---|
| 1227 | float lowerBound = row*rowHeight+sectionBegin; |
---|
| 1228 | float upperBound = lowerBound + rowHeight/3; |
---|
[10078] | 1229 | |
---|
[10215] | 1230 | return randomPosition(lowerBound+platformHeight_/2, upperBound-platformHeight_/2); |
---|
[10078] | 1231 | } |
---|
| 1232 | |
---|
| 1233 | float Jump::randomZPositionUpper(int totalRows, int row, float sectionBegin, float SectionEnd) |
---|
| 1234 | { |
---|
[10215] | 1235 | float fieldHeight = SectionEnd - sectionBegin; |
---|
| 1236 | float rowHeight = fieldHeight/totalRows; |
---|
| 1237 | float lowerBound = (row+1)*rowHeight+sectionBegin; |
---|
| 1238 | float upperBound = lowerBound - rowHeight/3; |
---|
[10078] | 1239 | |
---|
[10215] | 1240 | return randomPosition(lowerBound+platformHeight_/2, upperBound-platformHeight_/2); |
---|
[10078] | 1241 | } |
---|
| 1242 | |
---|
| 1243 | float Jump::randomPosition(float lowerBoundary, float upperBoundary) |
---|
| 1244 | { |
---|
[10215] | 1245 | if (lowerBoundary >= upperBoundary) |
---|
| 1246 | { |
---|
| 1247 | return (lowerBoundary + upperBoundary)/2; |
---|
| 1248 | } |
---|
[10078] | 1249 | |
---|
[10215] | 1250 | return (float)(rand()%(int)(100*(upperBoundary - lowerBoundary)))/100 + lowerBoundary; |
---|
[10078] | 1251 | } |
---|
| 1252 | |
---|
| 1253 | float Jump::randomSpeed() |
---|
| 1254 | { |
---|
[10215] | 1255 | float platformSpeed = center_->getPlatformSpeed(); |
---|
[10218] | 1256 | return randomPosition(0.5f*platformSpeed, 1.5f*platformSpeed); |
---|
[10078] | 1257 | } |
---|
| 1258 | |
---|
| 1259 | int Jump::getScore(PlayerInfo* player) const |
---|
| 1260 | { |
---|
| 1261 | return sectionNumber_ - 2; |
---|
| 1262 | } |
---|
| 1263 | |
---|
[10260] | 1264 | float Jump::getFuel() const |
---|
| 1265 | { |
---|
[11071] | 1266 | if (this->figure_ != nullptr) |
---|
[10260] | 1267 | { |
---|
[11071] | 1268 | if (this->figure_->rocketActive_ != nullptr) |
---|
[10260] | 1269 | { |
---|
| 1270 | return this->figure_->rocketActive_->getFuelState(); |
---|
| 1271 | } |
---|
[11071] | 1272 | else if (this->figure_->propellerActive_ != nullptr) |
---|
[10260] | 1273 | { |
---|
| 1274 | return this->figure_->propellerActive_->getFuelState(); |
---|
| 1275 | } |
---|
[11071] | 1276 | else if (this->figure_->shieldActive_ != nullptr) |
---|
[10260] | 1277 | { |
---|
| 1278 | return this->figure_->shieldActive_->getFuelState(); |
---|
| 1279 | } |
---|
[11071] | 1280 | else if (this->figure_->bootsActive_ != nullptr) |
---|
[10260] | 1281 | { |
---|
| 1282 | return this->figure_->bootsActive_->getFuelState(); |
---|
| 1283 | } |
---|
| 1284 | } |
---|
| 1285 | |
---|
| 1286 | return 0.0; |
---|
| 1287 | } |
---|
| 1288 | |
---|
[10078] | 1289 | bool Jump::getDead(PlayerInfo* player) const |
---|
| 1290 | { |
---|
| 1291 | return figure_->dead_; |
---|
| 1292 | } |
---|
[11071] | 1293 | |
---|
| 1294 | void Jump::setCenterpoint(JumpCenterpoint* center) |
---|
| 1295 | { |
---|
| 1296 | center_ = center; |
---|
| 1297 | } |
---|
| 1298 | |
---|
[10078] | 1299 | } |
---|