[10078] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabien Vultier |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file JumpSpring.cc |
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| 31 | @brief If this spring is touched by the figure, it jumps higher then from a platform. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "JumpSpring.h" |
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[11071] | 35 | |
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[10078] | 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "JumpFigure.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | RegisterClass(JumpSpring); |
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| 42 | |
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| 43 | JumpSpring::JumpSpring(Context* context) : JumpItem(context) |
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| 44 | { |
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| 45 | RegisterObject(JumpSpring); |
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| 46 | |
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| 47 | stretch_ = 1.0; |
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| 48 | |
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| 49 | setPosition(Vector3(0,0,0)); |
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| 50 | setVelocity(Vector3(0,0,0)); |
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| 51 | setAcceleration(Vector3(0,0,0)); |
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| 52 | |
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| 53 | setProperties(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); |
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| 54 | } |
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| 55 | |
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| 56 | JumpSpring::~JumpSpring() |
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| 57 | { |
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| 58 | |
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| 59 | } |
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| 60 | |
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| 61 | void JumpSpring::tick(float dt) |
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| 62 | { |
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| 63 | SUPER(JumpSpring, tick, dt); |
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| 64 | |
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| 65 | if (stretch_ > 1.0) |
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| 66 | { |
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[10215] | 67 | stretch_ -= dt; |
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| 68 | setScale3D(1.0, 1.0, stretch_); |
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[10078] | 69 | } |
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| 70 | |
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| 71 | Vector3 springPosition = getWorldPosition(); |
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| 72 | |
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[11071] | 73 | if (figure_ != nullptr) |
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[10078] | 74 | { |
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| 75 | Vector3 figurePosition = figure_->getWorldPosition(); |
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| 76 | Vector3 figureVelocity = figure_->getVelocity(); |
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| 77 | |
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| 78 | if(figureVelocity.z < 0 && figurePosition.x > springPosition.x-width_ && figurePosition.x < springPosition.x+width_ && figurePosition.z > springPosition.z-height_ && figurePosition.z < springPosition.z+height_) |
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| 79 | { |
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[10215] | 80 | touchFigure(); |
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[10078] | 81 | } |
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| 82 | } |
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| 83 | } |
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| 84 | |
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| 85 | void JumpSpring::touchFigure() |
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| 86 | { |
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[10215] | 87 | JumpItem::touchFigure(); |
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[10078] | 88 | |
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[10215] | 89 | stretch_ = 3.0; |
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[10078] | 90 | |
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[10215] | 91 | accelerateFigure(); |
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[10078] | 92 | } |
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| 93 | |
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| 94 | void JumpSpring::accelerateFigure() |
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| 95 | { |
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[11071] | 96 | if (figure_ != nullptr) |
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[10215] | 97 | { |
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| 98 | figure_->JumpFromSpring(this); |
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| 99 | } |
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[10078] | 100 | } |
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| 101 | } |
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