[7193] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[7456] | 30 | @file NotificationDispatcher.h |
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[7193] | 31 | @brief Definition of the NotificationDispatcher class. |
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[7456] | 32 | @ingroup Notifications |
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[7193] | 33 | */ |
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| 34 | |
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| 35 | #ifndef _NotificationDispatcher_H__ |
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| 36 | #define _NotificationDispatcher_H__ |
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| 37 | |
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| 38 | #include "notifications/NotificationsPrereqs.h" |
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| 39 | |
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| 40 | #include <string> |
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| 41 | #include "core/BaseObject.h" |
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[7474] | 42 | #include "network/synchronisable/Synchronisable.h" |
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[7193] | 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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| 46 | |
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| 47 | /** |
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| 48 | @brief |
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[7484] | 49 | A NotificationDispatcher is an entity that, upon being triggered, dispatches (or sends) a specified @ref orxonox::Notification "Notification". |
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| 50 | |
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[7488] | 51 | There is one parameter to be set, the @b sender . The sender specifies the part of Orxonox the sent @ref orxonox::Notification "Notification" comes from. The default value is set by the classes implementing NotificationDispatcher. |
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| 52 | |
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[7484] | 53 | Its standard usage is: |
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| 54 | @code |
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[7488] | 55 | <NotificationDispatcher sender="me"> |
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[7484] | 56 | <events> |
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| 57 | <trigger> |
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| 58 | <PlayerTrigger /> |
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| 59 | </trigger> |
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| 60 | </event> |
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| 61 | </NotificationDispatcher> |
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| 62 | @endcode |
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| 63 | But keep in mind, that NotificationDispatcher is an abstract class and in this example @ref orxonox::PlayerTrigger "PlayerTrigger" stands for any event that is caused by a @ref orxonox::PlayerTrigger "PlayerTrigger", so instead of @ref orxonox::PlayerTrigger "PlayerTrigger", there could be a @ref orxonox::DistanceTrigger "DistanceTrigger", or a @ref orxonox::DistanceMultiTrigger "DistanceMutliTrigger", or even an @ref orxonox::EventListener "EventListener" that waits for an event coming from any kind of @ref orxonox::PlayerTrigger "PlayerTrigger". |
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[7193] | 64 | @author |
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| 65 | Damian 'Mozork' Frick |
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| 66 | */ |
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[7474] | 67 | class _NotificationsExport NotificationDispatcher : public BaseObject, public Synchronisable |
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[7193] | 68 | { |
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| 69 | public: |
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| 70 | NotificationDispatcher(BaseObject* creator); //!< Default constructor. Initializes the object. |
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| 71 | virtual ~NotificationDispatcher(); //!< Destructor. |
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| 72 | |
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[7407] | 73 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a NotificationDispatcher object through XML. |
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| 74 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); |
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[7193] | 75 | |
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| 76 | /** |
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| 77 | @brief Get the sender of the Notification dispatched by this NotificationDispatcher. |
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| 78 | @return Returns the name of the sender. |
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| 79 | */ |
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[7488] | 80 | const std::string& getSender(void) const |
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[7193] | 81 | { return this->sender_; } |
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[7488] | 82 | /** |
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| 83 | @brief Set the sender of the Notification dispatched by this NotificationDispatcher. |
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| 84 | @param sender The name of the sender. |
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| 85 | */ |
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| 86 | void setSender(const std::string& sender) |
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| 87 | { this->sender_ = sender; } |
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[7193] | 88 | |
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[7403] | 89 | void dispatch(unsigned int clientId); //!< Dispatches a specific Notification. |
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| 90 | bool trigger(bool triggered, BaseObject* trigger); //!< Is called when the NotificationDispatcher is triggered. |
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[7193] | 91 | |
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| 92 | protected: |
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| 93 | std::string sender_; //!< The name of the sender of the Notification dispatched by this NotificationDispatcher. |
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| 94 | |
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[7484] | 95 | void registerVariables(void); //!< Register some variables for synchronisation. |
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[7474] | 96 | |
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[7193] | 97 | /** |
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| 98 | @brief Creates the notification message that should be sent upon the NotificationDispatcher triggering. |
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| 99 | This method can be overloaded to customize the NotificationDispatcher. |
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| 100 | @return Returns the notification message. |
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| 101 | */ |
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| 102 | virtual const std::string& createNotificationMessage(void) |
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| 103 | { return *(new std::string("")); } |
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| 104 | |
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| 105 | }; |
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| 106 | |
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| 107 | } |
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| 108 | |
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| 109 | #endif /* _NotificationDispatcher_H__ */ |
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