[9939] | 1 | |
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[2954] | 2 | /* |
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| 3 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 4 | * > www.orxonox.net < |
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| 5 | * |
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| 6 | * |
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| 7 | * License notice: |
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| 8 | * |
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| 9 | * This program is free software; you can redistribute it and/or |
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| 10 | * modify it under the terms of the GNU General Public License |
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| 11 | * as published by the Free Software Foundation; either version 2 |
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| 12 | * of the License, or (at your option) any later version. |
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| 13 | * |
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| 14 | * This program is distributed in the hope that it will be useful, |
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| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 17 | * GNU General Public License for more details. |
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| 18 | * |
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| 19 | * You should have received a copy of the GNU General Public License |
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| 20 | * along with this program; if not, write to the Free Software |
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| 21 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 22 | * |
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| 23 | * Author: |
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| 24 | * Aurelian Jaggi |
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| 25 | * Co-authors: |
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[7673] | 26 | * Damian 'Mozork' Frick |
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[8397] | 27 | * Kevin Young |
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[2954] | 28 | * |
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| 29 | */ |
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| 30 | |
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[7601] | 31 | /** |
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| 32 | @file ForceField.h |
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| 33 | @brief Definition of the ForceField class. |
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| 34 | @ingroup Objects |
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| 35 | */ |
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[2954] | 36 | |
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| 37 | #ifndef _ForceField_H__ |
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| 38 | #define _ForceField_H__ |
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| 39 | |
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[5730] | 40 | #include "objects/ObjectsPrereqs.h" |
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[3196] | 41 | |
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[5693] | 42 | #include "tools/interfaces/Tickable.h" |
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[5735] | 43 | #include "worldentities/StaticEntity.h" |
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[2954] | 44 | |
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| 45 | namespace orxonox |
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| 46 | { |
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[7673] | 47 | |
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| 48 | /** |
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| 49 | @brief |
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| 50 | The mode of the ForceField. |
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[7676] | 51 | |
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| 52 | @ingroup Objects |
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[7673] | 53 | */ |
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[11071] | 54 | enum class ForceFieldMode { |
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| 55 | tube, //!< The ForceField has a tube shape. |
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| 56 | sphere, //!< The ForceField has a spherical shape. |
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| 57 | invertedSphere, //!< The ForceField has a spherical shape but "inverted" behavior. |
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| 58 | newtonianGravity, //!< The ForceField imitates Newtonian gravitation for use in stellar bodies. |
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| 59 | homogen //!< Local homogenous Force field with changeable direction for the Space Station |
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| 60 | }; |
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[7673] | 61 | |
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| 62 | /** |
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| 63 | @brief |
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[7678] | 64 | Implements a force field, that applies a force to any @ref orxonox::MobileEntity "MobileEntity" that enters its range. |
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[7676] | 65 | |
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[7673] | 66 | The following parameters can be set to specify the behavior of the ForceField. |
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[9939] | 67 | - @b forcedirection The direction and the strength of the homogenous force field. Default is 0,-400,0. |
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[7676] | 68 | - @b velocity The amount of force the ForceField excerts. Default is 100. |
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| 69 | - @b diameter The diameter of the ForceField. Default is 500. |
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| 70 | - @b length The length of the ForceField. Default is 2000. |
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[7673] | 71 | - @b mode The mode the ForceField is in. For mode: |
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[7677] | 72 | - <em>tube</em> A ForceField which exerts force only in the direction it is oriented. The force is only exerted on objects that are in a tube of length <em>length</em> and diameter <em>diameter</em> (with rounded start and end faces, so in fact the <em>length</em> parameter specifies a ball with <code>origin + length/2</code> as the center and <code>length/2</code> as the radius). The magintude of the force is proportional to the <em>velocity</em>, being highest when an object is in the middle of the tube (radius-wise), linearly decreasing with greater radii and finally reaching zero, when the object is <code>diameter/2</code> away from the orientation vector. |
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[7676] | 73 | - <em>sphere</em> A Force Field which exerts force radially away from itself, with the greatest magnitude (proportional to <em>velocity</em>) being in the origin of the ForceField, linearly decreasing with respect to the distance to the origin and finally reaching zero at distance <code>diameter/2</code>. |
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| 74 | Default is <em>tube</em>. |
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[7678] | 75 | - <em>invertedSphere</em> A ForceField which excerts force radially towards itself, with the highest force at the boundary of the sphere, linear decreasing until reaching a distance of <code>radius-length</code> from the origin, where the force reaches zero. |
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[7676] | 76 | |
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[7673] | 77 | @author |
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| 78 | Aurelian Jaggi |
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[7676] | 79 | |
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[7673] | 80 | @author |
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| 81 | Damian 'Mozork' Frick |
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[7676] | 82 | |
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| 83 | @ingroup Objects |
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[7673] | 84 | */ |
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[5730] | 85 | class _ObjectsExport ForceField : public StaticEntity, public Tickable |
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[3064] | 86 | { |
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[7673] | 87 | public: |
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[9667] | 88 | ForceField(Context* context); |
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[7673] | 89 | virtual ~ForceField(); |
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[2954] | 90 | |
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[11071] | 91 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Creates a ForceField object through XML. |
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[7801] | 92 | void registerVariables(); //!< Registers the variables that should get synchronised over the network |
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[11071] | 93 | virtual void tick(float dt) override; //!< A method that is called every tick. |
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[7801] | 94 | |
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[7676] | 95 | |
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| 96 | /** |
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| 97 | @brief Set the velocity of the ForceField. |
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| 98 | @param vel The velocity to be set. |
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| 99 | */ |
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[11083] | 100 | inline void setFieldVelocity(float vel) |
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[7673] | 101 | { this->velocity_ = vel; } |
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[7676] | 102 | /** |
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| 103 | @brief Get the velocity of the ForceField. |
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| 104 | @return Returns the velocity of the ForceField. |
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| 105 | */ |
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[11083] | 106 | inline float getFieldVelocity() |
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[7673] | 107 | { return this->velocity_; } |
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[5693] | 108 | |
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[7676] | 109 | /** |
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[8397] | 110 | @brief Set the diameter of the ForceField. In mode StellarBody this stands for the outer radius. |
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[7676] | 111 | @param diam The diameter to be set. |
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| 112 | */ |
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[7673] | 113 | inline void setDiameter(float diam) |
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[7676] | 114 | { this->radius_ = diam/2; } |
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| 115 | /** |
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[8397] | 116 | @brief Get the diameter of the ForceField. In mode StellarBody this stands for the outer radius. |
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[7676] | 117 | @return Returns the diameter of the ForceField. |
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| 118 | */ |
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[7673] | 119 | inline float getDiameter() |
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[7676] | 120 | { return this->radius_*2; } |
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[8397] | 121 | |
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| 122 | /** |
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| 123 | @brief Set the diameter of the stellar body for the Newtonian ForceField. |
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| 124 | @param massDiam The diameter of the stellar body. |
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| 125 | */ |
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| 126 | inline void setMassDiameter(float massDiam) |
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| 127 | { this->massRadius_ = massDiam/2; } |
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| 128 | |
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| 129 | /** |
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| 130 | @brief Get the diameter of the stellar body for the Newtonian ForceField. |
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| 131 | @return float Returns the diameter of the stellar body. |
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| 132 | */ |
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| 133 | inline float getMassDiameter() |
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| 134 | { return this->massRadius_*2; } |
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[5693] | 135 | |
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[7676] | 136 | /** |
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| 137 | @brief Set the length of the ForceField. |
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| 138 | @param l The length to be set. |
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| 139 | */ |
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[7673] | 140 | inline void setLength(float l) |
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[7676] | 141 | { this->halfLength_ = l/2; } |
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| 142 | /** |
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| 143 | @brief Get the length of the ForceField. |
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| 144 | @return Returns the length of the ForceField. |
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| 145 | */ |
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[7673] | 146 | inline float getLength() |
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[7676] | 147 | { return this->halfLength_*2; } |
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[2954] | 148 | |
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[9939] | 149 | inline void setForceDirection(Vector3 forcedir) |
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| 150 | { this->forceDirection_ = forcedir; } |
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| 151 | |
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| 152 | inline Vector3 getForceDirection() |
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| 153 | { return this->forceDirection_; } |
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| 154 | |
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| 155 | |
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[7676] | 156 | void setMode(const std::string& mode); //!< Set the mode of the ForceField. |
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| 157 | const std::string& getMode(void); //!< Get the mode of the ForceField. |
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| 158 | |
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| 159 | //! Strings to represent the modes. |
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[7674] | 160 | static const std::string modeTube_s; |
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| 161 | static const std::string modeSphere_s; |
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[7677] | 162 | static const std::string modeInvertedSphere_s; |
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[8397] | 163 | static const std::string modeNewtonianGravity_s; |
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[9939] | 164 | static const std::string modeHomogen_s; |
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| 165 | |
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[10622] | 166 | private: |
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[7676] | 167 | float velocity_; //!< The velocity of the ForceField. |
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| 168 | float radius_; //!< The radius of the ForceField. |
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[8397] | 169 | float massRadius_; //!< The radius of the stellar body for the Newtonian ForceField. |
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[7676] | 170 | float halfLength_; //!< Half of the length of the ForceField. |
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[11071] | 171 | ForceFieldMode mode_; //!< The mode of the ForceField. |
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[8397] | 172 | |
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| 173 | //! Gravitational constant for Newtonian ForceFields. |
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| 174 | static const float gravConstant_; |
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| 175 | //! Attenuation factor for Newtonian ForceFields |
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| 176 | static const float attenFactor_; |
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[9939] | 177 | Vector3 forceDirection_; |
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[2954] | 178 | }; |
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| 179 | } |
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| 180 | |
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| 181 | #endif |
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