[2380] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Marian Runo |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Planet.h" |
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| 30 | |
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| 31 | #include <OgreEntity.h> |
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[2459] | 32 | #include <OgreBillboardSet.h> |
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[3196] | 33 | #include <OgreProgressiveMesh.h> |
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[2380] | 34 | |
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[2435] | 35 | #include "core/CoreIncludes.h" |
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[3196] | 36 | #include "core/GameMode.h" |
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[2435] | 37 | #include "core/XMLPort.h" |
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[5735] | 38 | #include "Scene.h" |
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[5737] | 39 | #include "graphics/Camera.h" |
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[2435] | 40 | #include "CameraManager.h" |
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[2380] | 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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[5730] | 44 | CreateFactory(Planet); |
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[2380] | 45 | |
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| 46 | /** |
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| 47 | * @brief Constructor |
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| 48 | */ |
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| 49 | Planet::Planet(BaseObject* creator): MovableEntity(creator) |
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| 50 | { |
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| 51 | RegisterObject(Planet); |
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| 52 | this->registerVariables(); |
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| 53 | } |
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| 54 | |
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| 55 | /** |
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| 56 | * @brief Destructor |
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| 57 | */ |
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| 58 | Planet::~Planet() |
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| 59 | { |
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| 60 | if (this->isInitialized() && this->mesh_.getEntity()) |
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[2459] | 61 | this->detachOgreObject(this->mesh_.getEntity()); |
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[5730] | 62 | } |
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[2435] | 63 | |
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[2380] | 64 | void Planet::tick(float dt) |
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| 65 | { |
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| 66 | if(!this->isVisible()) |
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| 67 | return; |
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[2435] | 68 | |
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[3196] | 69 | if (GameMode::showsGraphics()) |
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[2435] | 70 | { |
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[3196] | 71 | Camera* activeCamera = CameraManager::getInstance().getActiveCamera(); |
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| 72 | if(activeCamera) |
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| 73 | { |
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| 74 | float distance = this->getPosition().distance( activeCamera->getWorldPosition() ); |
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| 75 | // COUT(2) << distance << std::endl; |
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| 76 | float planetRadius = this->getScale(); |
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[2435] | 77 | |
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[3196] | 78 | float newScale = 2 * distance / sqrt(distance*distance - planetRadius*planetRadius); |
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| 79 | float tempTest = newScale*(1+float(this->atmosphereSize)/float(this->imageSize)); |
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| 80 | newScale = tempTest; |
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[2435] | 81 | |
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[3196] | 82 | this->billboard_.getBillboardSet()->setDefaultDimensions(newScale, newScale); |
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| 83 | } |
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[2435] | 84 | } |
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| 85 | |
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[2380] | 86 | SUPER(Planet, tick, dt); |
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| 87 | } |
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[2435] | 88 | |
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| 89 | void Planet::init() |
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| 90 | { |
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[2710] | 91 | float scaleFactor = this->getScale(); |
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[2435] | 92 | |
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[3196] | 93 | this->distList.push_back(10.0f*scaleFactor); |
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| 94 | this->distList.push_back(19.0f*scaleFactor); |
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| 95 | this->distList.push_back(27.0f*scaleFactor); |
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| 96 | this->distList.push_back(34.0f*scaleFactor); |
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| 97 | this->distList.push_back(40.0f*scaleFactor); |
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| 98 | this->distList.push_back(45.0f*scaleFactor); |
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| 99 | this->distList.push_back(49.0f*scaleFactor); |
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| 100 | this->distList.push_back(52.0f*scaleFactor); |
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| 101 | this->distList.push_back(54.0f*scaleFactor); |
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| 102 | this->distList.push_back(55.0f*scaleFactor); |
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[2435] | 103 | |
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[3196] | 104 | float reductionValue = 0.2f; |
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[2435] | 105 | |
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[2380] | 106 | this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue); |
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| 107 | billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->atmosphere_, Vector3(0,0,0)); |
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[2435] | 108 | |
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[5730] | 109 | this->attachOgreObject(this->billboard_.getBillboardSet()); |
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[2380] | 110 | this->billboard_.getBillboardSet()->setUseAccurateFacing(true); |
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| 111 | this->setCastShadows(true); |
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| 112 | this->billboard_.getBillboardSet()->setRenderQueueGroup(this->mesh_.getEntity()->getRenderQueueGroup()); |
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| 113 | this->mesh_.setCastShadows(true); |
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| 114 | } |
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[2435] | 115 | |
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[2380] | 116 | void Planet::changedMesh() |
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| 117 | { |
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| 118 | if (this->mesh_.getEntity()) |
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[2459] | 119 | this->detachOgreObject(this->mesh_.getEntity()); |
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[2380] | 120 | |
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| 121 | this->mesh_.setMeshSource(this->getScene()->getSceneManager(), this->meshSrc_); |
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| 122 | |
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| 123 | if (this->mesh_.getEntity()) |
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| 124 | { |
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[2459] | 125 | this->attachOgreObject(this->mesh_.getEntity()); |
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[2380] | 126 | this->mesh_.getEntity()->setCastShadows(this->bCastShadows_); |
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| 127 | this->mesh_.setVisible(this->isVisible()); |
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| 128 | } |
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| 129 | this->init(); |
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| 130 | } |
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| 131 | |
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| 132 | void Planet::changedShadows() |
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| 133 | { |
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| 134 | this->mesh_.setCastShadows(this->bCastShadows_); |
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| 135 | } |
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| 136 | |
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| 137 | /** |
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| 138 | @brief XML loading and saving. |
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| 139 | @param xmlelement The XML-element |
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| 140 | @param loading Loading (true) or saving (false) |
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| 141 | @return The XML-element |
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| 142 | */ |
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| 143 | void Planet::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 144 | { |
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| 145 | SUPER(Planet, XMLPort, xmlelement, mode); |
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[2435] | 146 | |
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[3196] | 147 | if (GameMode::showsGraphics()) |
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| 148 | { |
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| 149 | XMLPortParam(Planet, "atmosphere", setAtmosphere, getAtmosphere, xmlelement, mode).defaultValues("planet/Atmosphere"); |
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[5730] | 150 | XMLPortParam(Planet, "atmospheresize", setAtmosphereSize, getAtmosphereSize, xmlelement,mode); |
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| 151 | XMLPortParam(Planet, "imagesize", setImageSize, getImageSize, xmlelement,mode); |
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[3196] | 152 | XMLPortParam(Planet, "mesh", setMeshSource, getMeshSource, xmlelement, mode); |
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| 153 | XMLPortParam(Planet, "shadow", setCastShadows, getCastShadows, xmlelement, mode).defaultValues(true); |
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| 154 | } |
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[2380] | 155 | } |
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| 156 | |
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[2435] | 157 | void Planet::registerVariables() |
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| 158 | { |
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[3280] | 159 | registerVariable(this->atmosphere_, VariableDirection::ToClient); |
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| 160 | registerVariable(this->meshSrc_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedMesh)); |
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| 161 | registerVariable(this->bCastShadows_, VariableDirection::ToClient, new NetworkCallback<Planet>(this, &Planet::changedShadows)); |
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| 162 | registerVariable(this->atmosphereSize, VariableDirection::ToClient); |
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| 163 | registerVariable(this->imageSize, VariableDirection::ToClient); |
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[2380] | 164 | } |
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| 165 | |
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| 166 | void Planet::changedVisibility() |
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| 167 | { |
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| 168 | SUPER(Planet, changedVisibility); |
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| 169 | if (this->isInitialized()) |
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[2435] | 170 | { |
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[2380] | 171 | this->mesh_.setVisible(this->isVisible()); |
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| 172 | this->billboard_.setVisible(this->isVisible()); |
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[2435] | 173 | } |
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[2380] | 174 | } |
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| 175 | } |
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