Planet
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source: code/trunk/src/modules/objects/Planet.h @ 6634

Last change on this file since 6634 was 6501, checked in by rgrieder, 15 years ago

Ensured OGRE v1.7 "Cthugha" code compatibility. Does not yet seem to run run though.

  • Property svn:eol-style set to native
File size: 3.1 KB
RevLine 
[2380]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Marian Runo
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Planet_H__
30#define _Planet_H__
[2435]31
[5730]32#include "objects/ObjectsPrereqs.h"
[2380]33
[3196]34#include <string>
[2435]35#include "tools/BillboardSet.h"
36#include "tools/Mesh.h"
[5735]37#include "worldentities/MovableEntity.h"
[2380]38
39namespace orxonox
40{
[5730]41    class _ObjectsExport Planet : public MovableEntity
[2380]42    {
43        public:
44            Planet(BaseObject* creator);
[5730]45
[2380]46            virtual ~Planet();
[5730]47
[2380]48            void init();
49            virtual void tick(float dt);
[5730]50
[2380]51            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
[5730]52
[2380]53            virtual void changedVisibility();
[5730]54
[2380]55            inline void setMeshSource(const std::string& meshname)
56                { this->meshSrc_ = meshname; this->changedMesh(); }
[5730]57
[2380]58            inline const std::string& getMeshSource() const
59                { return this->meshSrc_; }
60
61            inline void setCastShadows(bool bCastShadows)
62                { this->bCastShadows_ = bCastShadows; this->changedShadows(); }
[5730]63
[2380]64            inline bool getCastShadows() const
[5730]65                { return this->bCastShadows_; }
66
[2380]67            inline const std::string& getMesh() const{
68                return this->meshSrc_;
69            }
[5730]70
[2710]71            inline void setAtmosphereSize(float size){
[2380]72                this->atmosphereSize = size;
73            }
[5730]74
[2710]75            inline float getAtmosphereSize(){
[2380]76                return this->atmosphereSize;
77            }
[5730]78
[2380]79            inline void setAtmosphere(const std::string& atmosphere){
80                this->atmosphere_ = atmosphere;
81            }
[5730]82
[2380]83            inline const std::string& getAtmosphere(){
84                return this->atmosphere_;
85            }
[5730]86
[2710]87            inline void setImageSize(float size){
[2380]88                this->imageSize = size;
89            }
[5730]90
[2710]91            inline float getImageSize(){
[2380]92                return this->imageSize;
93            }
94
95        protected:
96            void registerVariables();
97
98        private:
[5730]99
[2380]100            void changedMesh();
101            void changedShadows();
[5730]102
[2380]103            std::string meshSrc_;
104            std::string atmosphere_;
105            Mesh mesh_;
[2710]106            float atmosphereSize;
107            float imageSize;
[2380]108            BillboardSet billboard_;
109            bool bCastShadows_;
110
111    };
112}
113
114#endif
115
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