Planet
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source: code/trunk/src/modules/objects/Planet.h @ 7376

Last change on this file since 7376 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 3.1 KB
RevLine 
[2380]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Marian Runo
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Planet_H__
30#define _Planet_H__
[2435]31
[5730]32#include "objects/ObjectsPrereqs.h"
[2380]33
[3196]34#include <string>
[2435]35#include "tools/BillboardSet.h"
36#include "tools/Mesh.h"
[5735]37#include "worldentities/MovableEntity.h"
[2380]38
39namespace orxonox
40{
[5730]41    class _ObjectsExport Planet : public MovableEntity
[2380]42    {
43        public:
44            Planet(BaseObject* creator);
[5730]45
[2380]46            virtual ~Planet();
[5730]47
[2380]48            void init();
49            virtual void tick(float dt);
[5730]50
[2380]51            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
[5730]52
[2380]53            virtual void changedVisibility();
[5730]54
[2380]55            inline void setMeshSource(const std::string& meshname)
56                { this->meshSrc_ = meshname; this->changedMesh(); }
[5730]57
[2380]58            inline const std::string& getMeshSource() const
59                { return this->meshSrc_; }
60
61            inline void setCastShadows(bool bCastShadows)
62                { this->bCastShadows_ = bCastShadows; this->changedShadows(); }
[5730]63
[2380]64            inline bool getCastShadows() const
[5730]65                { return this->bCastShadows_; }
66
[2380]67            inline const std::string& getMesh() const{
68                return this->meshSrc_;
69            }
[5730]70
[2710]71            inline void setAtmosphereSize(float size){
[2380]72                this->atmosphereSize = size;
73            }
[5730]74
[2710]75            inline float getAtmosphereSize(){
[2380]76                return this->atmosphereSize;
77            }
[5730]78
[2380]79            inline void setAtmosphere(const std::string& atmosphere){
80                this->atmosphere_ = atmosphere;
81            }
[5730]82
[2380]83            inline const std::string& getAtmosphere(){
84                return this->atmosphere_;
85            }
[5730]86
[2710]87            inline void setImageSize(float size){
[2380]88                this->imageSize = size;
89            }
[5730]90
[2710]91            inline float getImageSize(){
[2380]92                return this->imageSize;
93            }
94
95        protected:
96
97        private:
[7163]98            void registerVariables();
[5730]99
[2380]100            void changedMesh();
101            void changedShadows();
[5730]102
[2380]103            std::string meshSrc_;
104            std::string atmosphere_;
105            Mesh mesh_;
[2710]106            float atmosphereSize;
107            float imageSize;
[2380]108            BillboardSet billboard_;
109            bool bCastShadows_;
110
111    };
112}
113
114#endif
115
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