[2486] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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[10189] | 25 | * Fabian 'x3n' Landau |
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[2486] | 26 | * |
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| 27 | */ |
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| 28 | |
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[8706] | 29 | /** |
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[10189] | 30 | @file AbstractRadiusHeightCollisionShape.cc |
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| 31 | @brief Implementation of the AbstractRadiusHeightCollisionShape class. |
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[8706] | 32 | */ |
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| 33 | |
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[10189] | 34 | #include "AbstractRadiusHeightCollisionShape.h" |
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[2486] | 35 | |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/XMLPort.h" |
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[8706] | 38 | #include "tools/BulletConversions.h" |
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[2486] | 39 | |
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| 40 | namespace orxonox |
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| 41 | { |
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[10624] | 42 | RegisterAbstractClass(AbstractRadiusHeightCollisionShape).inheritsFrom<CollisionShape>(); |
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[2486] | 43 | |
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[8706] | 44 | /** |
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| 45 | @brief |
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| 46 | Constructor. Registers and initializes the object. |
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| 47 | */ |
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[10189] | 48 | AbstractRadiusHeightCollisionShape::AbstractRadiusHeightCollisionShape(Context* context) : CollisionShape(context) |
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[2486] | 49 | { |
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[10189] | 50 | RegisterObject(AbstractRadiusHeightCollisionShape); |
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[2486] | 51 | |
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| 52 | this->radius_ = 1.0f; |
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| 53 | this->height_ = 1.0f; |
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| 54 | |
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| 55 | this->registerVariables(); |
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| 56 | } |
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| 57 | |
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[10189] | 58 | void AbstractRadiusHeightCollisionShape::registerVariables() |
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[2486] | 59 | { |
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[3280] | 60 | registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); |
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| 61 | registerVariable(this->height_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); |
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[2486] | 62 | } |
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| 63 | |
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[10189] | 64 | void AbstractRadiusHeightCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[2486] | 65 | { |
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[10189] | 66 | SUPER(AbstractRadiusHeightCollisionShape, XMLPort, xmlelement, mode); |
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[2486] | 67 | |
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[10189] | 68 | XMLPortParam(AbstractRadiusHeightCollisionShape, "radius", setRadius, getRadius, xmlelement, mode); |
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| 69 | XMLPortParam(AbstractRadiusHeightCollisionShape, "height", setHeight, getHeight, xmlelement, mode); |
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[2486] | 70 | } |
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| 71 | |
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[8706] | 72 | /** |
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| 73 | @brief |
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[10189] | 74 | Is called when the scale of the AbstractRadiusHeightCollisionShape has changed. |
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[8706] | 75 | */ |
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[10189] | 76 | void AbstractRadiusHeightCollisionShape::changedScale() |
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[8706] | 77 | { |
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| 78 | CollisionShape::changedScale(); |
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| 79 | |
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| 80 | // Resize the internal collision shape |
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| 81 | // TODO: Assuming setLocalScaling works. |
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| 82 | //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D())); |
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| 83 | if(!this->hasUniformScaling()) |
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| 84 | { |
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[10189] | 85 | orxout(internal_error) << "AbstractRadiusHeightCollisionShape: Non-uniform scaling is not yet supported." << endl; |
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[8706] | 86 | return; |
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| 87 | } |
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| 88 | |
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| 89 | this->radius_ *= this->getScale(); |
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| 90 | this->height_ *= this->getScale(); |
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| 91 | this->updateShape(); |
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| 92 | } |
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[2486] | 93 | } |
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