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source: code/trunk/src/modules/objects/collisionshapes/PlaneCollisionShape.cc @ 9699

Last change on this file since 9699 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 3.4 KB
RevLine 
[2323]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[2403]23 *      Martin Stypinski
[2323]24 *   Co-authors:
25 *      ...
26 *
27 */
28
[8706]29/**
30    @file PlaneCollisionShape.cc
31    @brief Implementation of the PlaneCollisionShape class.
32*/
33
[2323]34#include "PlaneCollisionShape.h"
35
[3196]36#include <BulletCollision/CollisionShapes/btStaticPlaneShape.h>
[2445]37
[2323]38#include "core/CoreIncludes.h"
39#include "core/XMLPort.h"
40#include "tools/BulletConversions.h"
41
42namespace orxonox
43{
[9667]44    RegisterClass(PlaneCollisionShape);
[2323]45
[8706]46    /**
47    @brief
48        Constructor. Registers and initializes the object.
49    */
[9667]50    PlaneCollisionShape::PlaneCollisionShape(Context* context) : CollisionShape(context)
[2323]51    {
52        RegisterObject(PlaneCollisionShape);
53
[2403]54        this->normal_ = Vector3(0, 1, 0);
55        this->offset_ = 0.0f;
[2514]56        updateShape();
[2403]57
58        this->registerVariables();
[2323]59    }
60
61    PlaneCollisionShape::~PlaneCollisionShape()
62    {
63        if (this->isInitialized())
[2403]64            delete this->collisionShape_;
[2323]65    }
[2403]66
67    void PlaneCollisionShape::registerVariables()
68    {
[3280]69        registerVariable(this->normal_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
70        registerVariable(this->offset_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
[2323]71    }
72
73    void PlaneCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode)
74    {
75        SUPER(PlaneCollisionShape, XMLPort, xmlelement, mode);
76
[2403]77        XMLPortParam(PlaneCollisionShape, "normal", setNormal, getNormal, xmlelement, mode);
[6417]78        XMLPortParam(PlaneCollisionShape, "offset", setOffset, getOffset, xmlelement, mode);
[2323]79    }
80
[8706]81    /**
82    @brief
83        Is called when the scale of the PlaneCollisionShape has changed.
84    */
85    void PlaneCollisionShape::changedScale()
86    {
87        CollisionShape::changedScale();
88
89        // Resize the internal collision shape
90        // TODO: Assuming setLocalScaling works.
91        //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D()));
92        if(!this->hasUniformScaling())
93        {
[8858]94            orxout(internal_error) << "PlaneCollisionShape: Non-uniform scaling is not yet supported." << endl;
[8706]95            return;
96        }
97
98        this->setOffset(this->offset_*this->getScale());
99    }
100
101    /**
102    @brief
103        Creates a new internal collision shape for the PlaneCollisionShape.
104    @return
105        Returns a pointer to the newly created btStaticPlaneShape.
106    */
[2514]107    btCollisionShape* PlaneCollisionShape::createNewShape() const
[2323]108    {
[3196]109        return new btStaticPlaneShape(multi_cast<btVector3>(this->normal_), this->offset_);
[2323]110    }
111}
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