[2303] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[2304] | 23 | * Reto Grieder |
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[2303] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[8706] | 29 | /** |
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| 30 | @file SphereCollisionShape.cc |
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| 31 | @brief Implementation of the SphereCollisionShape class. |
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| 32 | */ |
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| 33 | |
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[2303] | 34 | #include "SphereCollisionShape.h" |
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| 35 | |
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[3196] | 36 | #include <BulletCollision/CollisionShapes/btSphereShape.h> |
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[2303] | 37 | |
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| 38 | #include "core/CoreIncludes.h" |
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| 39 | #include "core/XMLPort.h" |
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[8706] | 40 | #include "tools/BulletConversions.h" |
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[2303] | 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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[9667] | 44 | RegisterClass(SphereCollisionShape); |
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[2303] | 45 | |
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[8706] | 46 | /** |
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| 47 | @brief |
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| 48 | Constructor. registers and initializes the object. |
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| 49 | */ |
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[9667] | 50 | SphereCollisionShape::SphereCollisionShape(Context* context) : CollisionShape(context) |
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[2303] | 51 | { |
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| 52 | RegisterObject(SphereCollisionShape); |
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| 53 | |
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[2403] | 54 | this->radius_ = 1.0f; |
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[2514] | 55 | updateShape(); |
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[2374] | 56 | |
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| 57 | this->registerVariables(); |
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[2303] | 58 | } |
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| 59 | |
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| 60 | SphereCollisionShape::~SphereCollisionShape() |
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| 61 | { |
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| 62 | if (this->isInitialized()) |
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| 63 | delete this->collisionShape_; |
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| 64 | } |
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| 65 | |
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[2374] | 66 | void SphereCollisionShape::registerVariables() |
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| 67 | { |
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[3280] | 68 | registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); |
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[2374] | 69 | } |
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| 70 | |
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[2303] | 71 | void SphereCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 72 | { |
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| 73 | SUPER(SphereCollisionShape, XMLPort, xmlelement, mode); |
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| 74 | |
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| 75 | XMLPortParam(SphereCollisionShape, "radius", setRadius, getRadius, xmlelement, mode); |
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| 76 | } |
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| 77 | |
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[8706] | 78 | /** |
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| 79 | @brief |
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| 80 | Is called when the scale of the SphereCollisionShape has changed. |
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| 81 | */ |
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| 82 | void SphereCollisionShape::changedScale() |
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| 83 | { |
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| 84 | CollisionShape::changedScale(); |
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| 85 | |
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| 86 | // Resize the internal collision shape |
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| 87 | // TODO: Assuming setLocalScaling works. |
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| 88 | //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D())); |
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| 89 | if(!this->hasUniformScaling()) |
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| 90 | { |
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[8858] | 91 | orxout(internal_error) << "SphereCollisionShape: Non-uniform scaling is not yet supported." << endl; |
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[8706] | 92 | return; |
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| 93 | } |
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| 94 | |
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| 95 | this->setRadius(this->radius_*this->getScale()); |
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| 96 | } |
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| 97 | |
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| 98 | /** |
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| 99 | @brief |
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| 100 | Creates a new internal collision shape for the SphereCollisionShape. |
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| 101 | @return |
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| 102 | Returns a pointer to the newly created btSphereShape. |
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| 103 | */ |
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[2514] | 104 | btCollisionShape* SphereCollisionShape::createNewShape() const |
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[2303] | 105 | { |
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[2514] | 106 | return new btSphereShape(this->radius_); |
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[2303] | 107 | } |
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| 108 | } |
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