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source: code/trunk/src/modules/objects/collisionshapes/SphereCollisionShape.cc @ 11764

Last change on this file since 11764 was 10624, checked in by landauf, 9 years ago

merged branch core7 back to trunk

  • Property svn:eol-style set to native
File size: 3.0 KB
RevLine 
[2303]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[2304]23 *      Reto Grieder
[2303]24 *   Co-authors:
25 *      ...
26 *
27 */
28
[8706]29/**
30    @file SphereCollisionShape.cc
31    @brief Implementation of the SphereCollisionShape class.
32*/
33
[2303]34#include "SphereCollisionShape.h"
35
[3196]36#include <BulletCollision/CollisionShapes/btSphereShape.h>
[2303]37
38#include "core/CoreIncludes.h"
39#include "core/XMLPort.h"
[8706]40#include "tools/BulletConversions.h"
[2303]41
42namespace orxonox
43{
[9667]44    RegisterClass(SphereCollisionShape);
[2303]45
[8706]46    /**
47    @brief
48        Constructor. registers and initializes the object.
49    */
[9667]50    SphereCollisionShape::SphereCollisionShape(Context* context) : CollisionShape(context)
[2303]51    {
52        RegisterObject(SphereCollisionShape);
53
[2403]54        this->radius_ = 1.0f;
[2514]55        updateShape();
[2374]56
57        this->registerVariables();
[2303]58    }
59
[2374]60    void SphereCollisionShape::registerVariables()
61    {
[3280]62        registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
[2374]63    }
64
[2303]65    void SphereCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode)
66    {
67        SUPER(SphereCollisionShape, XMLPort, xmlelement, mode);
68
69        XMLPortParam(SphereCollisionShape, "radius", setRadius, getRadius, xmlelement, mode);
70    }
71
[8706]72    /**
73    @brief
74        Is called when the scale of the SphereCollisionShape has changed.
75    */
76    void SphereCollisionShape::changedScale()
77    {
78        CollisionShape::changedScale();
79
80        // Resize the internal collision shape
81        // TODO: Assuming setLocalScaling works.
82        //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D()));
83        if(!this->hasUniformScaling())
84        {
[8858]85            orxout(internal_error) << "SphereCollisionShape: Non-uniform scaling is not yet supported." << endl;
[8706]86            return;
87        }
88
89        this->setRadius(this->radius_*this->getScale());
90    }
91
92    /**
93    @brief
94        Creates a new internal collision shape for the SphereCollisionShape.
95    @return
96        Returns a pointer to the newly created btSphereShape.
97    */
[2514]98    btCollisionShape* SphereCollisionShape::createNewShape() const
[2303]99    {
[2514]100        return new btSphereShape(this->radius_);
[2303]101    }
102}
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