[1693] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "DistanceTrigger.h" |
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| 30 | |
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| 31 | #include "core/CoreIncludes.h" |
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| 32 | #include "core/XMLPort.h" |
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[5735] | 33 | #include "worldentities/pawns/Pawn.h" |
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[2261] | 34 | |
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[2071] | 35 | namespace orxonox |
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| 36 | { |
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[1693] | 37 | CreateFactory(DistanceTrigger); |
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| 38 | |
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[5727] | 39 | DistanceTrigger::DistanceTrigger(BaseObject* creator) : Trigger(creator) |
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[1693] | 40 | { |
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| 41 | RegisterObject(DistanceTrigger); |
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| 42 | |
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[2029] | 43 | this->distance_ = 100; |
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| 44 | this->targetMask_.exclude(Class(BaseObject)); |
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[5937] | 45 | this->setForPlayer(false); //!< Normally hasn't just players as targets. |
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[1693] | 46 | } |
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| 47 | |
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| 48 | DistanceTrigger::~DistanceTrigger() |
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| 49 | { |
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| 50 | } |
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| 51 | |
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[2029] | 52 | void DistanceTrigger::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 53 | { |
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| 54 | SUPER(DistanceTrigger, XMLPort, xmlelement, mode); |
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| 55 | |
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| 56 | XMLPortParam(DistanceTrigger, "distance", setDistance, getDistance, xmlelement, mode).defaultValues(100.0f); |
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[2069] | 57 | XMLPortParamLoadOnly(DistanceTrigger, "target", addTargets, xmlelement, mode).defaultValues("ControllableEntity"); |
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[2029] | 58 | } |
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| 59 | |
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[1693] | 60 | void DistanceTrigger::addTarget(Ogre::Node* targetNode) |
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| 61 | { |
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| 62 | this->targetSet_.insert(targetNode); |
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| 63 | } |
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| 64 | |
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| 65 | void DistanceTrigger::removeTarget(Ogre::Node* targetNode) |
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| 66 | { |
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| 67 | int returnval = this->targetSet_.erase(targetNode); |
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| 68 | if (returnval == 0) |
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| 69 | { |
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| 70 | COUT(2) << "Warning: Node " << targetNode << " did not exist in targetSet of trigger " << this << " !" << std::endl; |
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| 71 | COUT(4) << "Content of targetSet of trigger " << this << " :" << std::endl; |
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| 72 | std::set<Ogre::Node*>::iterator it; |
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[2029] | 73 | for (it = this->targetSet_.begin(); it != this->targetSet_.end(); ++it) |
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[1693] | 74 | { |
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| 75 | COUT(4) << *it << std::endl; |
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| 76 | } |
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| 77 | COUT(4) << "End of targetSet of trigger " << this << std::endl; |
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| 78 | } |
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| 79 | } |
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| 80 | |
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[1969] | 81 | void DistanceTrigger::addTargets(const std::string& targets) |
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[1693] | 82 | { |
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[1961] | 83 | Identifier* targetId = ClassByString(targets); |
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[3034] | 84 | |
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[2261] | 85 | //! Checks whether the target is (or is derived from) a ControllableEntity. |
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| 86 | Identifier* controllableEntityId = Class(ControllableEntity); |
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| 87 | if(targetId->isA(controllableEntityId)) |
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| 88 | { |
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| 89 | this->setForPlayer(true); |
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| 90 | } |
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[3034] | 91 | |
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[2069] | 92 | if (!targetId) |
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[2071] | 93 | { |
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| 94 | COUT(1) << "Error: \"" << targets << "\" is not a valid class name to include in ClassTreeMask (in " << this->getName() << ", class " << this->getIdentifier()->getName() << ")" << std::endl; |
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[2069] | 95 | return; |
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[2071] | 96 | } |
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[2069] | 97 | |
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| 98 | this->targetMask_.include(targetId); |
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| 99 | |
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[1693] | 100 | // trigger shouldn't react on itself or other triggers |
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[2069] | 101 | this->targetMask_.exclude(Class(Trigger), true); |
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[1693] | 102 | |
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[2069] | 103 | // we only want WorldEntities |
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| 104 | ClassTreeMask WEMask; |
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| 105 | WEMask.include(Class(WorldEntity)); |
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| 106 | this->targetMask_ *= WEMask; |
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[3033] | 107 | |
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| 108 | this->notifyMaskUpdate(); |
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[1693] | 109 | } |
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| 110 | |
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[1969] | 111 | void DistanceTrigger::removeTargets(const std::string& targets) |
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[1693] | 112 | { |
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[1961] | 113 | Identifier* targetId = ClassByString(targets); |
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[2069] | 114 | this->targetMask_.exclude(targetId); |
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[1693] | 115 | } |
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| 116 | |
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| 117 | bool DistanceTrigger::checkDistance() |
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| 118 | { |
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[2069] | 119 | // Iterate through all objects |
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| 120 | for (ClassTreeMaskObjectIterator it = this->targetMask_.begin(); it != this->targetMask_.end(); ++it) |
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[1693] | 121 | { |
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[3325] | 122 | WorldEntity* entity = orxonox_cast<WorldEntity*>(*it); |
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[2069] | 123 | if (!entity) |
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| 124 | continue; |
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| 125 | |
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| 126 | Vector3 distanceVec = entity->getWorldPosition() - this->getWorldPosition(); |
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| 127 | if (distanceVec.length() < this->distance_) |
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[2261] | 128 | { |
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[3034] | 129 | |
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| 130 | // If the target is a player (resp. is a, or is derived from a, ControllableEntity) the triggeringPlayer is set to the target entity. |
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[2261] | 131 | if(this->isForPlayer()) |
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[3034] | 132 | { |
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[3325] | 133 | Pawn* player = orxonox_cast<Pawn*>(entity); |
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[3034] | 134 | this->setTriggeringPlayer(player); |
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| 135 | } |
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| 136 | |
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[2069] | 137 | return true; |
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[2261] | 138 | } |
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[1693] | 139 | } |
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| 140 | return false; |
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| 141 | } |
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| 142 | |
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[3280] | 143 | bool DistanceTrigger::isTriggered(TriggerMode::Value mode) |
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[1693] | 144 | { |
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[2029] | 145 | if (Trigger::isTriggered(mode)) |
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[2261] | 146 | { |
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[1693] | 147 | return checkDistance(); |
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[2261] | 148 | } |
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[1693] | 149 | else |
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| 150 | return false; |
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| 151 | } |
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| 152 | } |
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