1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Benjamin Knecht |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file DistanceTrigger.cc |
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31 | @brief Implementation of the DistanceTrigger class. |
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32 | @ingroup NormalTrigger |
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33 | */ |
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34 | |
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35 | #include "DistanceTrigger.h" |
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36 | |
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37 | #include "core/CoreIncludes.h" |
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38 | #include "core/XMLPort.h" |
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39 | #include "worldentities/pawns/Pawn.h" |
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40 | #include "DistanceTriggerBeacon.h" |
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41 | |
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42 | namespace orxonox |
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43 | { |
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44 | CreateFactory(DistanceTrigger); |
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45 | |
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46 | DistanceTrigger::DistanceTrigger(BaseObject* creator) : Trigger(creator) |
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47 | { |
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48 | RegisterObject(DistanceTrigger); |
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49 | |
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50 | this->distance_ = 100; |
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51 | this->targetMask_.exclude(Class(BaseObject)); |
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52 | this->targetName_ = ""; |
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53 | this->singleTargetMode_ = false; |
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54 | } |
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55 | |
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56 | DistanceTrigger::~DistanceTrigger() |
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57 | { |
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58 | } |
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59 | |
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60 | void DistanceTrigger::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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61 | { |
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62 | SUPER(DistanceTrigger, XMLPort, xmlelement, mode); |
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63 | |
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64 | XMLPortParam(DistanceTrigger, "distance", setDistance, getDistance, xmlelement, mode).defaultValues(100.0f); |
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65 | XMLPortParamLoadOnly(DistanceTrigger, "target", addTargets, xmlelement, mode).defaultValues("Pawn"); |
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66 | XMLPortParam(DistanceTrigger, "targetname", setTargetName, getTargetName, xmlelement, mode); |
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67 | } |
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68 | |
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69 | void DistanceTrigger::addTarget(Ogre::Node* targetNode) |
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70 | { |
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71 | this->targetSet_.insert(targetNode); |
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72 | } |
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73 | |
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74 | void DistanceTrigger::removeTarget(Ogre::Node* targetNode) |
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75 | { |
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76 | int returnval = this->targetSet_.erase(targetNode); |
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77 | if (returnval == 0) |
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78 | { |
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79 | COUT(2) << "Warning: Node " << targetNode << " did not exist in targetSet of trigger " << this << " !" << std::endl; |
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80 | COUT(4) << "Content of targetSet of trigger " << this << " :" << std::endl; |
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81 | std::set<Ogre::Node*>::iterator it; |
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82 | for (it = this->targetSet_.begin(); it != this->targetSet_.end(); ++it) |
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83 | { |
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84 | COUT(4) << *it << std::endl; |
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85 | } |
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86 | COUT(4) << "End of targetSet of trigger " << this << std::endl; |
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87 | } |
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88 | } |
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89 | |
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90 | void DistanceTrigger::addTargets(const std::string& targets) |
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91 | { |
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92 | Identifier* targetId = ClassByString(targets); |
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93 | |
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94 | //! Checks whether the target is (or is derived from) a ControllableEntity. |
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95 | Identifier* pawnId = Class(Pawn); |
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96 | Identifier* distanceTriggerBeaconId = Class(DistanceTriggerBeacon); |
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97 | if(targetId->isA(pawnId) || targetId->isA(distanceTriggerBeaconId)) |
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98 | { |
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99 | this->setForPlayer(true); |
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100 | } |
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101 | |
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102 | if (!targetId) |
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103 | { |
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104 | COUT(1) << "Error: \"" << targets << "\" is not a valid class name to include in ClassTreeMask (in " << this->getName() << ", class " << this->getIdentifier()->getName() << ')' << std::endl; |
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105 | return; |
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106 | } |
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107 | |
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108 | this->targetMask_.include(targetId); |
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109 | |
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110 | // trigger shouldn't react on itself or other triggers |
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111 | this->targetMask_.exclude(Class(Trigger), true); |
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112 | |
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113 | // we only want WorldEntities |
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114 | ClassTreeMask WEMask; |
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115 | WEMask.include(Class(WorldEntity)); |
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116 | this->targetMask_ *= WEMask; |
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117 | |
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118 | this->notifyMaskUpdate(); |
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119 | } |
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120 | |
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121 | void DistanceTrigger::removeTargets(const std::string& targets) |
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122 | { |
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123 | Identifier* targetId = ClassByString(targets); |
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124 | this->targetMask_.exclude(targetId); |
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125 | } |
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126 | |
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127 | bool DistanceTrigger::checkDistance() |
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128 | { |
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129 | // Iterate through all objects |
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130 | for (ClassTreeMaskObjectIterator it = this->targetMask_.begin(); it != this->targetMask_.end(); ++it) |
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131 | { |
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132 | WorldEntity* entity = orxonox_cast<WorldEntity*>(*it); |
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133 | if (!entity) |
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134 | continue; |
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135 | |
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136 | // If the DistanceTrigger is in single-target mode. |
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137 | if(this->singleTargetMode_) |
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138 | { |
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139 | // If the object that is a target is no DistanceTriggerBeacon, then the DistanceTrigger can't be in single-target-mode. |
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140 | if(!(*it)->isA(ClassIdentifier<DistanceTriggerBeacon>::getIdentifier())) |
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141 | { |
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142 | this->singleTargetMode_ = false; |
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143 | COUT(2) << "DistanceTrigger " << this->getName() << " (&" << this << ")" << "is in single-target mode but the target is '" << entity->getIdentifier()->getName() << "' instead of DistanceTriggerBeacon. Setting single-target mode to false." << std::endl; |
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144 | } |
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145 | // If the target name and the name of the DistancTriggerBeacon don't match. |
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146 | else if(entity->getName().compare(this->targetName_) != 0) |
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147 | continue; |
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148 | } |
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149 | |
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150 | Vector3 distanceVec = entity->getWorldPosition() - this->getWorldPosition(); |
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151 | if (distanceVec.length() < this->distance_) |
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152 | { |
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153 | |
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154 | // If the target is a player (resp. is a, or is derived from a, ControllableEntity) the triggeringPlayer is set to the target entity. |
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155 | if(this->isForPlayer()) |
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156 | { |
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157 | |
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158 | // Change the entity to the parent of the DistanceTriggerBeacon (if in single-target-mode), which is the entity to which the beacon is attached. |
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159 | if(this->singleTargetMode_) |
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160 | entity = entity->getParent(); |
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161 | |
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162 | Pawn* player = orxonox_cast<Pawn*>(entity); |
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163 | this->setTriggeringPlayer(player); |
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164 | } |
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165 | |
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166 | return true; |
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167 | } |
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168 | } |
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169 | |
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170 | return false; |
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171 | } |
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172 | |
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173 | bool DistanceTrigger::isTriggered(TriggerMode::Value mode) |
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174 | { |
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175 | if (Trigger::isTriggered(mode)) |
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176 | { |
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177 | return checkDistance(); |
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178 | } |
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179 | else |
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180 | return false; |
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181 | } |
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182 | } |
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