/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Damian 'Mozork' Frick * Co-authors: * ... * */ /** @file EventMultiTrigger.h @brief Definition of the EventMultiTrigger class. */ #ifndef _EventMultiTrigger_H__ #define _EventMultiTrigger_H__ #include "objects/ObjectsPrereqs.h" #include "MultiTrigger.h" namespace orxonox { class _ObjectsExport EventMultiTrigger : public MultiTrigger { public: EventMultiTrigger(BaseObject* creator); ~EventMultiTrigger(); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating an EventMultiTrigger object through XML. virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); inline void trigger(bool bTriggered) { this->bEventTriggered_ = bTriggered; this->changeTriggered(); } private: bool bEventTriggered_; }; } #endif // _EventMultiTrigger_H__