[2071] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
[7601] | 29 | /** |
---|
| 30 | @file EventTrigger.h |
---|
| 31 | @brief Definition of the EventTrigger class. |
---|
| 32 | @ingroup NormalTrigger |
---|
| 33 | */ |
---|
| 34 | |
---|
[2071] | 35 | #ifndef _EventTrigger_H__ |
---|
| 36 | #define _EventTrigger_H__ |
---|
| 37 | |
---|
[5730] | 38 | #include "objects/ObjectsPrereqs.h" |
---|
[8213] | 39 | |
---|
[2071] | 40 | #include "Trigger.h" |
---|
| 41 | |
---|
| 42 | namespace orxonox |
---|
| 43 | { |
---|
[7601] | 44 | |
---|
| 45 | /** |
---|
| 46 | @brief |
---|
[8213] | 47 | The EventTrigger class provides a way to have a Trigger triggered by any kinds of @ref orxonox::Event "Events". |
---|
[7601] | 48 | |
---|
[8213] | 49 | Example: |
---|
| 50 | @code |
---|
| 51 | <EventTrigger invert="true"> |
---|
| 52 | <events> |
---|
| 53 | <trigger> |
---|
| 54 | <TriggerBase ... /> |
---|
| 55 | <EventListener ... /> |
---|
| 56 | </trigger> |
---|
| 57 | </events> |
---|
| 58 | </EventTrigger> |
---|
| 59 | @endcode |
---|
| 60 | |
---|
| 61 | @see Trigger |
---|
[8706] | 62 | For more information on @ref orxonox::Trigger "Triggers". |
---|
[8213] | 63 | |
---|
[7601] | 64 | @author |
---|
| 65 | Fabian 'x3n' Landau |
---|
| 66 | |
---|
| 67 | @ingroup NormalTrigger |
---|
| 68 | */ |
---|
[5730] | 69 | class _ObjectsExport EventTrigger : public Trigger |
---|
[2071] | 70 | { |
---|
| 71 | public: |
---|
[9667] | 72 | EventTrigger(Context* context); // Constructor. Registers and initializes the object. |
---|
[2071] | 73 | virtual ~EventTrigger(); |
---|
| 74 | |
---|
[8213] | 75 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); // Creates an event port. |
---|
[2071] | 76 | |
---|
[8213] | 77 | /** |
---|
| 78 | @brief Method that is called when a new event comes in. |
---|
| 79 | The tick call makes sure the state change takes effect immediately. |
---|
| 80 | @param bTriggered The state of the incoming event. |
---|
| 81 | */ |
---|
[2071] | 82 | inline void trigger(bool bTriggered) |
---|
| 83 | { this->bEventTriggered_ = bTriggered; this->tick(0); } |
---|
| 84 | |
---|
| 85 | protected: |
---|
[8213] | 86 | virtual bool isTriggered(TriggerMode::Value mode); // Check whether the EventTrigger should be triggered. |
---|
[2071] | 87 | |
---|
| 88 | private: |
---|
[8213] | 89 | bool bEventTriggered_; //!< Boolean to keep track of what the state of the last event was. |
---|
[2071] | 90 | }; |
---|
| 91 | } |
---|
| 92 | |
---|
| 93 | #endif /* _EventTrigger_H__ */ |
---|