[2071] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[7601] | 29 | /** |
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| 30 | @file EventTrigger.h |
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| 31 | @brief Definition of the EventTrigger class. |
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| 32 | @ingroup NormalTrigger |
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| 33 | */ |
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| 34 | |
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[2071] | 35 | #ifndef _EventTrigger_H__ |
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| 36 | #define _EventTrigger_H__ |
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| 37 | |
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[5730] | 38 | #include "objects/ObjectsPrereqs.h" |
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[8213] | 39 | |
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[2071] | 40 | #include "Trigger.h" |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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[7601] | 44 | |
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| 45 | /** |
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| 46 | @brief |
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[8213] | 47 | The EventTrigger class provides a way to have a Trigger triggered by any kinds of @ref orxonox::Event "Events". |
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[7601] | 48 | |
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[8213] | 49 | Example: |
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| 50 | @code |
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| 51 | <EventTrigger invert="true"> |
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| 52 | <events> |
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| 53 | <trigger> |
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| 54 | <TriggerBase ... /> |
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| 55 | <EventListener ... /> |
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| 56 | </trigger> |
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| 57 | </events> |
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| 58 | </EventTrigger> |
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| 59 | @endcode |
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| 60 | |
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| 61 | @see Trigger |
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| 62 | For more information on @ref oroxnox::Trigger "Triggers". |
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| 63 | |
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[7601] | 64 | @author |
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| 65 | Fabian 'x3n' Landau |
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| 66 | |
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| 67 | @ingroup NormalTrigger |
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| 68 | */ |
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[5730] | 69 | class _ObjectsExport EventTrigger : public Trigger |
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[2071] | 70 | { |
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| 71 | public: |
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[8213] | 72 | EventTrigger(BaseObject* creator); // Constructor. Registers and initializes the object. |
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[2071] | 73 | virtual ~EventTrigger(); |
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| 74 | |
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[8213] | 75 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); // Creates an event port. |
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[2071] | 76 | |
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[8213] | 77 | /** |
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| 78 | @brief Method that is called when a new event comes in. |
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| 79 | The tick call makes sure the state change takes effect immediately. |
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| 80 | @param bTriggered The state of the incoming event. |
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| 81 | */ |
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[2071] | 82 | inline void trigger(bool bTriggered) |
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| 83 | { this->bEventTriggered_ = bTriggered; this->tick(0); } |
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| 84 | |
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| 85 | protected: |
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[8213] | 86 | virtual bool isTriggered(TriggerMode::Value mode); // Check whether the EventTrigger should be triggered. |
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[2071] | 87 | |
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| 88 | private: |
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[8213] | 89 | bool bEventTriggered_; //!< Boolean to keep track of what the state of the last event was. |
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[2071] | 90 | }; |
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| 91 | } |
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| 92 | |
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| 93 | #endif /* _EventTrigger_H__ */ |
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