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source: code/trunk/src/modules/objects/triggers/EventTrigger.h @ 10234

Last change on this file since 10234 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 2.7 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file EventTrigger.h
31    @brief Definition of the EventTrigger class.
32    @ingroup NormalTrigger
33*/
34
35#ifndef _EventTrigger_H__
36#define _EventTrigger_H__
37
38#include "objects/ObjectsPrereqs.h"
39
40#include "Trigger.h"
41
42namespace orxonox
43{
44
45    /**
46    @brief
47        The EventTrigger class provides a way to have a Trigger triggered by any kinds of @ref orxonox::Event "Events".
48
49        Example:
50        @code
51        <EventTrigger invert="true">
52            <events>
53                <trigger>
54                    <TriggerBase ... />
55                    <EventListener ... />
56                </trigger>
57            </events>
58        </EventTrigger>
59        @endcode
60
61    @see Trigger
62        For more information on @ref orxonox::Trigger "Triggers".
63
64    @author
65        Fabian 'x3n' Landau
66
67    @ingroup NormalTrigger
68    */
69    class _ObjectsExport EventTrigger : public Trigger
70    {
71        public:
72            EventTrigger(Context* context); // Constructor. Registers and initializes the object.
73            virtual ~EventTrigger();
74
75            virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); // Creates an event port.
76
77            /**
78            @brief Method that is called when a new event comes in.
79                   The tick call makes sure the state change takes effect immediately.
80            @param bTriggered The state of the incoming event.
81            */
82            inline void trigger(bool bTriggered)
83                { this->bEventTriggered_ = bTriggered; this->tick(0); }
84
85        protected:
86            virtual bool isTriggered(TriggerMode::Value mode); // Check whether the EventTrigger should be triggered.
87
88        private:
89            bool bEventTriggered_; //!< Boolean to keep track of what the state of the last event was.
90    };
91}
92
93#endif /* _EventTrigger_H__ */
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