1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * Benjamin Knecht |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "MultiTrigger.h" |
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30 | |
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31 | #include "core/CoreIncludes.h" |
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32 | #include "core/XMLPort.h" |
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33 | |
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34 | #include "MultiTriggerContainer.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | |
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39 | /*static*/ const int MultiTrigger::INF_s = -1; |
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40 | /*static*/ const std::string MultiTrigger::or_s = "or"; |
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41 | /*static*/ const std::string MultiTrigger::and_s = "and"; |
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42 | /*static*/ const std::string MultiTrigger::xor_s = "xor"; |
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43 | |
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44 | CreateFactory(MultiTrigger); |
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45 | |
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46 | //TODO: Clean up. |
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47 | MultiTrigger::MultiTrigger(BaseObject* creator) : StaticEntity(creator) |
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48 | { |
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49 | RegisterObject(MultiTrigger); |
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50 | |
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51 | this->mode_ = MultiTriggerMode::EventTriggerAND; |
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52 | |
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53 | this->bFirstTick_ = true; |
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54 | |
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55 | this->bInvertMode_ = false; |
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56 | this->bSwitch_ = false; |
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57 | this->bStayActive_ = false; |
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58 | this->delay_ = 0.0f; |
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59 | this->remainingActivations_ = INF_s; |
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60 | this->maxNumSimultaniousTriggerers_ = INF_s; |
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61 | |
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62 | this->targetMask_.exclude(Class(BaseObject)); |
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63 | |
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64 | this->setSyncMode(0x0); |
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65 | |
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66 | } |
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67 | |
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68 | //TODO: Document |
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69 | MultiTrigger::~MultiTrigger() |
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70 | { |
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71 | COUT(4) << "Destorying MultiTrigger &" << this << ". " << this->stateQueue_.size() << " states still in queue. Deleting." << std::endl; |
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72 | while(this->stateQueue_.size() > 0) |
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73 | { |
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74 | MultiTriggerState* state = this->stateQueue_.front().second; |
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75 | this->stateQueue_.pop_front(); |
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76 | delete state; |
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77 | } |
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78 | } |
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79 | |
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80 | //TODO: Clean up? |
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81 | void MultiTrigger::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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82 | { |
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83 | SUPER(MultiTrigger, XMLPort, xmlelement, mode); |
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84 | |
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85 | XMLPortParam(MultiTrigger, "delay", setDelay, getDelay, xmlelement, mode).defaultValues(0.0f); |
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86 | XMLPortParam(MultiTrigger, "switch", setSwitch, getSwitch, xmlelement, mode).defaultValues(false); |
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87 | XMLPortParam(MultiTrigger, "stayactive", setStayActive, getStayActive, xmlelement, mode).defaultValues(false); |
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88 | XMLPortParam(MultiTrigger, "activations", setActivations, getActivations, xmlelement, mode).defaultValues(INF_s); |
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89 | XMLPortParam(MultiTrigger, "invert", setInvert, getInvert, xmlelement, mode).defaultValues(false); |
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90 | XMLPortParam(MultiTrigger, "simultaniousTriggerers", setSimultaniousTriggerers, getSimultaniousTriggerers, xmlelement, mode).defaultValues(INF_s); |
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91 | XMLPortParamTemplate(MultiTrigger, "mode", setMode, getModeString, xmlelement, mode, const std::string&).defaultValues(MultiTrigger::and_s); |
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92 | XMLPortParamLoadOnly(MultiTrigger, "target", addTargets, xmlelement, mode).defaultValues("ControllableEntity"); //TODO: Remove load only |
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93 | |
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94 | XMLPortObject(MultiTrigger, MultiTrigger, "", addTrigger, getTrigger, xmlelement, mode); |
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95 | |
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96 | COUT(4) << "MultiTrigger &" << this << " created." << std::endl; |
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97 | } |
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98 | |
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99 | //TODO: Document |
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100 | void MultiTrigger::tick(float dt) |
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101 | { |
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102 | if(this->bFirstTick_) // If this is the first tick. |
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103 | { |
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104 | this->bFirstTick_ = false; |
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105 | this->fire(false); //TODO: Does this work? Resp. Is it correct? |
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106 | } |
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107 | |
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108 | // Check if the object is active (this is NOT Trigger::isActive()!) |
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109 | if (!this->BaseObject::isActive()) |
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110 | return; |
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111 | |
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112 | SUPER(MultiTrigger, tick, dt); |
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113 | |
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114 | std::queue<MultiTriggerState*>* queue = this->letTrigger(); |
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115 | if(queue != NULL) |
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116 | COUT(4) << "MultiTrigger &" << this << ": " << queue->size() << " new states to state queue." << std::endl; |
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117 | |
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118 | if(queue != NULL) |
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119 | { |
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120 | while(queue->size() > 0) |
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121 | { |
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122 | //TODO: Be more efficient, Don't delete a state and create a new one immediately after that. Reuse! |
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123 | MultiTriggerState* state = queue->front(); |
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124 | if(state == NULL) |
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125 | break; |
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126 | |
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127 | this->addState(state->bTriggered & this->isModeTriggered(state->originator), state->originator); |
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128 | queue->pop(); |
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129 | delete state; |
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130 | } |
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131 | delete queue; |
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132 | } |
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133 | |
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134 | if (this->stateQueue_.size() > 0) |
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135 | { |
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136 | MultiTriggerState* state; |
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137 | float timeRemaining; |
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138 | for(int size = this->stateQueue_.size(); size >= 1; size--) |
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139 | { |
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140 | timeRemaining = this->stateQueue_.front().first; |
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141 | state = this->stateQueue_.front().second; |
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142 | if(timeRemaining <= dt) |
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143 | { |
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144 | if(this->maxNumSimultaniousTriggerers_ == INF_s || this->triggered_.size() < (unsigned int)this->maxNumSimultaniousTriggerers_) |
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145 | { |
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146 | // Add the originator to the objects triggering this MultiTrigger. |
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147 | if(state->bTriggered == true) |
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148 | { |
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149 | this->triggered_.insert(state->originator); |
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150 | } |
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151 | // Remove the originator from the objects triggering this MultiTrigger. |
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152 | else |
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153 | { |
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154 | this->triggered_.erase(state->originator); |
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155 | } |
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156 | |
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157 | // Add the originator to the objects activating this MultiTrigger. |
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158 | if(state->bActive == true) |
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159 | { |
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160 | this->active_.insert(state->originator); |
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161 | } |
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162 | // Remove the originator from the objects activating this MultiTrigger. |
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163 | else |
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164 | { |
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165 | this->active_.erase(state->originator); |
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166 | } |
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167 | |
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168 | // Fire the event. |
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169 | this->fire(state->bActive, state->originator); |
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170 | } |
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171 | |
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172 | // Remove the state from the state queue. |
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173 | this->stateQueue_.pop_front(); |
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174 | COUT(4) << "MultiTrigger &" << this << ": State processed, removing from state queue. originator: " << state->originator->getIdentifier()->getName() << " (&" << state->originator << "), active: " << state->bActive << "|" << this->isActive(state->originator) << ", triggered: " << state->bTriggered << "|" << this->isTriggered(state->originator) << "." << std::endl; |
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175 | delete state; |
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176 | size -= 1; |
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177 | } |
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178 | else |
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179 | { |
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180 | this->stateQueue_.push_back(std::pair<float, MultiTriggerState*>(timeRemaining-dt, state)); |
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181 | this->stateQueue_.pop_front(); |
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182 | COUT(4) << "MultiTrigger &" << this << ": State processed, decreasing time remaining. originator: " << state->originator->getIdentifier()->getName() << " (&" << state->originator << "), active: " << state->bActive << ", triggered: " << state->bTriggered << ", time remaining: " << timeRemaining-dt << "." << std::endl; |
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183 | } |
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184 | } |
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185 | } |
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186 | } |
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187 | |
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188 | //TODO: Document |
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189 | bool MultiTrigger::isModeTriggered(BaseObject* triggerer) |
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190 | { |
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191 | if (this->children_.size() != 0) |
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192 | { |
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193 | bool returnVal = false; |
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194 | |
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195 | switch (this->mode_) |
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196 | { |
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197 | case MultiTriggerMode::EventTriggerAND: |
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198 | returnVal = checkAnd(triggerer); |
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199 | break; |
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200 | case MultiTriggerMode::EventTriggerOR: |
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201 | returnVal = checkOr(triggerer); |
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202 | break; |
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203 | case MultiTriggerMode::EventTriggerXOR: |
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204 | returnVal = checkXor(triggerer); |
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205 | break; |
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206 | default: |
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207 | returnVal = false; |
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208 | break; |
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209 | } |
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210 | |
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211 | return returnVal; |
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212 | } |
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213 | |
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214 | return true; |
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215 | } |
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216 | |
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217 | //TODO: Document |
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218 | std::queue<MultiTriggerState*>* MultiTrigger::letTrigger(void) |
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219 | { |
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220 | std::queue<MultiTriggerState*>* queue = new std::queue<MultiTriggerState*>(); |
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221 | MultiTriggerState* state = new MultiTriggerState; |
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222 | state->bTriggered = true; |
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223 | state->originator = NULL; |
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224 | queue->push(state); |
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225 | return queue; |
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226 | } |
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227 | |
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228 | //TODO: Document |
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229 | bool MultiTrigger::isTriggered(BaseObject* triggerer) |
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230 | { |
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231 | std::set<BaseObject*>::iterator it = this->triggered_.find(triggerer); |
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232 | if(it == this->triggered_.end()) |
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233 | return false; |
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234 | return true; |
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235 | } |
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236 | |
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237 | //TODO: Document |
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238 | bool MultiTrigger::checkAnd(BaseObject* triggerer) |
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239 | { |
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240 | std::set<MultiTrigger*>::iterator it; |
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241 | for(it = this->children_.begin(); it != this->children_.end(); ++it) |
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242 | { |
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243 | if (!(*it)->isActive(triggerer)) |
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244 | return false; |
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245 | } |
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246 | return true; |
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247 | } |
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248 | |
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249 | //TODO: Document |
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250 | bool MultiTrigger::checkOr(BaseObject* triggerer) |
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251 | { |
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252 | std::set<MultiTrigger*>::iterator it; |
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253 | for(it = this->children_.begin(); it != this->children_.end(); ++it) |
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254 | { |
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255 | if ((*it)->isActive(triggerer)) |
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256 | return true; |
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257 | } |
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258 | return false; |
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259 | } |
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260 | |
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261 | //TODO: Document |
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262 | bool MultiTrigger::checkXor(BaseObject* triggerer) |
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263 | { |
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264 | std::set<MultiTrigger*>::iterator it; |
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265 | bool test = false; |
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266 | for(it = this->children_.begin(); it != this->children_.end(); ++it) |
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267 | { |
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268 | if (test && (*it)->isActive(triggerer)) |
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269 | return false; |
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270 | if ((*it)->isActive(triggerer)) |
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271 | test = true; |
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272 | } |
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273 | return test; |
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274 | } |
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275 | |
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276 | //TODO: Document |
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277 | bool MultiTrigger::addState(bool bTriggered, BaseObject* originator) |
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278 | { |
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279 | if(!this->isTarget(originator)) |
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280 | return false; |
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281 | |
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282 | bTriggered ^= this->bInvertMode_; |
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283 | // If the state doesn't change. |
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284 | if(this->isTriggered() && bTriggered) |
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285 | return false; |
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286 | |
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287 | bool bActive = !this->isActive(originator); |
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288 | |
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289 | // If the MultiTrigger is in switch mode. |
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290 | if(this->bSwitch_ && !bTriggered) |
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291 | return false; |
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292 | |
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293 | // If the state changes to active. |
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294 | if(this->remainingActivations_ != INF_s && bActive) |
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295 | { |
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296 | if(this->remainingActivations_ == 0) |
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297 | return false; |
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298 | this->remainingActivations_--; |
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299 | } |
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300 | else |
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301 | { |
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302 | // If the MultiTrigger should stay active and there are no more remaining activations. |
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303 | if(this->bStayActive_ && this->remainingActivations_ == 0) |
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304 | return false; |
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305 | } |
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306 | |
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307 | COUT(4) << "MultiTrigger &" << this << ": State added to state queue. originator: " << originator->getIdentifier()->getName() << " (&" << originator << "), active: " << bActive << "|" << this->isActive(originator) << ", triggered: " << bTriggered << "|" << this->isTriggered(originator) << "." << std::endl; |
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308 | |
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309 | // Create state. |
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310 | MultiTriggerState* state = new MultiTriggerState; |
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311 | state->bActive = bActive; |
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312 | state->bTriggered = bTriggered; |
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313 | state->originator = originator; |
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314 | this->stateQueue_.push_back(std::pair<float, MultiTriggerState*>(this->delay_, state)); |
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315 | |
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316 | return true; |
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317 | } |
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318 | |
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319 | //TODO: Document |
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320 | void MultiTrigger::setMode(const std::string& modeName) |
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321 | { |
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322 | if (modeName == MultiTrigger::and_s) |
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323 | this->setMode(MultiTriggerMode::EventTriggerAND); |
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324 | else if (modeName == MultiTrigger::or_s) |
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325 | this->setMode(MultiTriggerMode::EventTriggerOR); |
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326 | else if (modeName == MultiTrigger::xor_s) |
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327 | this->setMode(MultiTriggerMode::EventTriggerXOR); |
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328 | } |
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329 | |
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330 | //TODO: Document |
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331 | const std::string& MultiTrigger::getModeString() const |
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332 | { |
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333 | if (this->mode_ == MultiTriggerMode::EventTriggerAND) |
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334 | return MultiTrigger::and_s; |
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335 | else if (this->mode_ == MultiTriggerMode::EventTriggerOR) |
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336 | return MultiTrigger::or_s; |
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337 | else if (this->mode_ == MultiTriggerMode::EventTriggerXOR) |
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338 | return MultiTrigger::xor_s; |
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339 | else |
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340 | return MultiTrigger::and_s; |
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341 | } |
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342 | |
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343 | //TODO: Document |
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344 | bool MultiTrigger::isActive(BaseObject* triggerer) |
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345 | { |
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346 | std::set<BaseObject*>::iterator it = this->active_.find(triggerer); |
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347 | if(it == this->active_.end()) |
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348 | return false; |
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349 | return true; |
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350 | } |
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351 | |
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352 | //TODO: Document |
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353 | void MultiTrigger::addTrigger(MultiTrigger* trigger) |
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354 | { |
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355 | if (this != trigger && trigger != NULL) |
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356 | this->children_.insert(trigger); |
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357 | } |
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358 | |
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359 | //TODO: Document |
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360 | const MultiTrigger* MultiTrigger::getTrigger(unsigned int index) const |
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361 | { |
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362 | if (this->children_.size() <= index) |
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363 | return NULL; |
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364 | |
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365 | std::set<MultiTrigger*>::const_iterator it; |
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366 | it = this->children_.begin(); |
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367 | |
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368 | for (unsigned int i = 0; i != index; ++i) |
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369 | ++it; |
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370 | |
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371 | return (*it); |
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372 | } |
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373 | |
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374 | //TODO: Document |
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375 | void MultiTrigger::fire(bool status, BaseObject* originator) |
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376 | { |
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377 | if(originator == NULL) |
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378 | { |
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379 | this->fireEvent(status); |
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380 | return; |
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381 | } |
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382 | MultiTriggerContainer* container = new MultiTriggerContainer(this, this, originator); |
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383 | this->fireEvent(status, container); |
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384 | COUT(4) << "MultiTrigger &" << this << ": Fired event. originator: " << originator->getIdentifier()->getName() << " (&" << originator << "), status: " << status << "." << std::endl; |
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385 | delete container; |
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386 | } |
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387 | |
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388 | //TODO: Document |
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389 | void MultiTrigger::addTargets(const std::string& targets) |
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390 | { |
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391 | Identifier* target = ClassByString(targets); |
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392 | |
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393 | if (target == NULL) |
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394 | { |
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395 | COUT(1) << "Error: \"" << targets << "\" is not a valid class name to include in ClassTreeMask (in " << this->getName() << ", class " << this->getIdentifier()->getName() << ')' << std::endl; |
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396 | return; |
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397 | } |
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398 | |
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399 | this->targetMask_.include(target); |
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400 | |
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401 | // trigger shouldn't react on itself or other triggers |
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402 | this->targetMask_.exclude(Class(MultiTrigger), true); |
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403 | |
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404 | // we only want WorldEntities |
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405 | ClassTreeMask WEMask; |
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406 | WEMask.include(Class(WorldEntity)); |
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407 | this->targetMask_ *= WEMask; |
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408 | |
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409 | this->notifyMaskUpdate(); |
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410 | } |
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411 | |
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412 | //TODO: Document |
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413 | void MultiTrigger::removeTargets(const std::string& targets) |
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414 | { |
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415 | Identifier* target = ClassByString(targets); |
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416 | this->targetMask_.exclude(target); |
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417 | } |
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418 | |
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419 | } |
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