/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * ... * Co-authors: * ... * */ #ifndef _MultiTriggerContainer_H__ #define _MultiTriggerContainer_H__ #include "objects/ObjectsPrereqs.h" #include "core/BaseObject.h" namespace orxonox { class _ObjectsExport MultiTriggerContainer : public BaseObject { public: MultiTriggerContainer(BaseObject* creator); MultiTriggerContainer(BaseObject* creator, MultiTrigger* originator, BaseObject* data); ~MultiTriggerContainer(); inline MultiTrigger* getOriginator(void) { return this->originator_; } inline BaseObject* getData(void) { return this->data_; } private: MultiTrigger* originator_; BaseObject* data_; }; } #endif // _MultiTriggerContainer_H__