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source: code/trunk/src/modules/objects/triggers/MultiTriggerContainer.h @ 7535

Last change on this file since 7535 was 7403, checked in by dafrick, 14 years ago

Merged notifications branch back to trunk.

  • Property svn:eol-style set to native
File size: 2.5 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27*/
28
29/**
30    @file MultiTriggerContainer.h
31    @brief Definition of the MultiTriggerContainer class.
32*/
33
34#ifndef _MultiTriggerContainer_H__
35#define _MultiTriggerContainer_H__
36
37#include "objects/ObjectsPrereqs.h"
38
39#include "core/BaseObject.h"
40#include "interfaces/PlayerTrigger.h"
41
42namespace orxonox
43{
44
45    /**
46    @brief
47        This class is used by the MultiTrigger class to transport additional data via Events.
48    @author
49        Damian 'Mozork' Frick
50    */
51    class _ObjectsExport MultiTriggerContainer : public BaseObject, public PlayerTrigger
52    {
53
54        public:
55            MultiTriggerContainer(BaseObject* creator); //!< Default constructor. Registers the object and creates an empty container.
56            MultiTriggerContainer(BaseObject* creator, MultiTrigger* originator, BaseObject* data); //!< Constructor. Registers the object and sets the input values.
57            virtual ~MultiTriggerContainer(); //!< Destructor.
58
59            /**
60            @brief Get the originator of the Event. (The MultiTrigger that fired the Event)
61            @return Returns a pointer to the originator.
62            */
63            inline MultiTrigger* getOriginator(void)
64                { return this->originator_; }
65            /**
66            @brief Get the data of this container.
67            @return Returns a pointer ot the data.
68            */
69            inline BaseObject* getData(void)
70                { return this->data_; }
71
72        private:
73            MultiTrigger* originator_; //!< The originator.
74            BaseObject* data_; //!< The data.
75
76    };
77
78}
79
80#endif // _MultiTriggerContainer_H__
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