[1383] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Trigger.h" |
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| 30 | |
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| 31 | #include "core/CoreIncludes.h" |
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[1671] | 32 | #include "core/ConsoleCommand.h" |
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[3196] | 33 | #include "core/GameMode.h" |
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[1693] | 34 | #include "core/XMLPort.h" |
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[5735] | 35 | #include "Scene.h" |
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[1383] | 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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[1671] | 39 | |
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[1969] | 40 | SetConsoleCommand(Trigger, debugFlares, false).defaultValues(false); |
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[1671] | 41 | |
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[1383] | 42 | CreateFactory(Trigger); |
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| 43 | |
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[2662] | 44 | Trigger::Trigger(BaseObject* creator) : StaticEntity(creator) |
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[1383] | 45 | { |
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| 46 | RegisterObject(Trigger); |
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| 47 | |
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[3280] | 48 | this->mode_ = TriggerMode::EventTriggerAND; |
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[1671] | 49 | |
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[2069] | 50 | this->bFirstTick_ = true; |
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[2029] | 51 | this->bActive_ = false; |
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| 52 | this->bTriggered_ = false; |
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| 53 | this->latestState_ = 0x0; |
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| 54 | |
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| 55 | this->bInvertMode_ = false; |
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| 56 | this->bSwitch_ = false; |
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| 57 | this->bStayActive_ = false; |
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[2071] | 58 | this->delay_ = 0.0f; |
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| 59 | this->remainingTime_ = 0.0f; |
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| 60 | this->timeSinceLastEvent_ = 0.0f; |
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[2029] | 61 | this->remainingActivations_ = -1; |
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| 62 | |
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| 63 | // this->bUpdating_ = false; |
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| 64 | |
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[2896] | 65 | if (this->getScene() && GameMode::showsGraphics()) |
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[2019] | 66 | { |
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[2029] | 67 | this->debugBillboard_.setBillboardSet(this->getScene()->getSceneManager(), "Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); |
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| 68 | this->debugBillboard_.setVisible(false); |
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[2171] | 69 | |
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| 70 | if (this->debugBillboard_.getBillboardSet()) |
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[2662] | 71 | this->attachOgreObject(this->debugBillboard_.getBillboardSet()); |
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[2019] | 72 | } |
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[1969] | 73 | |
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[2031] | 74 | this->setObjectMode(0x0); |
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[1383] | 75 | } |
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| 76 | |
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| 77 | Trigger::~Trigger() |
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| 78 | { |
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| 79 | } |
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| 80 | |
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[2029] | 81 | void Trigger::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[1383] | 82 | { |
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[2029] | 83 | SUPER(Trigger, XMLPort, xmlelement, mode); |
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[1383] | 84 | |
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[2029] | 85 | XMLPortParam(Trigger, "delay", setDelay, getDelay, xmlelement, mode).defaultValues(0.0f); |
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| 86 | XMLPortParam(Trigger, "switch", setSwitch, getSwitch, xmlelement, mode).defaultValues(false); |
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| 87 | XMLPortParam(Trigger, "stayactive", setStayActive, getStayActive, xmlelement, mode).defaultValues(false); |
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| 88 | XMLPortParam(Trigger, "activations", setActivations, getActivations, xmlelement, mode).defaultValues(-1); |
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| 89 | XMLPortParam(Trigger, "invert", setInvert, getInvert, xmlelement, mode).defaultValues(false); |
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| 90 | XMLPortParamTemplate(Trigger, "mode", setMode, getModeString, xmlelement, mode, const std::string&).defaultValues("or"); |
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[1671] | 91 | |
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[2029] | 92 | XMLPortObject(Trigger, Trigger, "", addTrigger, getTrigger, xmlelement, mode); |
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[1969] | 93 | } |
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| 94 | |
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[1671] | 95 | void Trigger::tick(float dt) |
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| 96 | { |
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[2069] | 97 | if (this->bFirstTick_) |
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| 98 | { |
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| 99 | this->bFirstTick_ = false; |
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[3033] | 100 | this->triggered(false); |
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[2069] | 101 | } |
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[1693] | 102 | |
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[2071] | 103 | // Check if the object is active (this is NOT Trigger::isActive()!) |
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| 104 | if (!this->BaseObject::isActive()) |
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| 105 | return; |
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| 106 | |
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[2662] | 107 | SUPER(Trigger, tick, dt); |
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| 108 | |
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[2069] | 109 | bool newTriggered = this->isTriggered() ^ this->bInvertMode_; |
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[1693] | 110 | |
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[1954] | 111 | // check if new triggering event is really new |
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[2029] | 112 | if ((this->latestState_ & 0x1) != newTriggered) |
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[1954] | 113 | { |
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| 114 | // create new state |
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[2029] | 115 | if (newTriggered) |
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[1671] | 116 | { |
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[2029] | 117 | this->latestState_ |= 1; // set trigger bit to 1 |
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[1954] | 118 | this->switchState(); |
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| 119 | } |
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| 120 | else |
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| 121 | { |
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[2029] | 122 | this->latestState_ &= 0xFE; // set trigger bit to 0 |
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[2078] | 123 | if (!this->bSwitch_) |
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[1851] | 124 | this->switchState(); |
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[1671] | 125 | } |
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[1954] | 126 | } |
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[1693] | 127 | |
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[2029] | 128 | if (this->remainingTime_ > 0.0) |
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[1693] | 129 | { |
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[2029] | 130 | this->remainingTime_ -= dt; |
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[1693] | 131 | // only increase when acctually waiting for a state in the queue |
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[2029] | 132 | if (this->timeSinceLastEvent_ >= 0.0) |
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| 133 | this->timeSinceLastEvent_ += dt; |
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[1693] | 134 | } |
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| 135 | |
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[2029] | 136 | while (this->remainingTime_ <= 0.0 && this->stateChanges_.size() > 0) |
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[1693] | 137 | { |
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| 138 | // time ran out, change state to new one |
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[2029] | 139 | char newState = this->stateChanges_.front().second; |
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| 140 | this->bTriggered_ = (newState & 0x1); |
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| 141 | this->bActive_ = newState & 2; |
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[3033] | 142 | this->triggered(this->bActive_); |
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[1693] | 143 | this->stateChanges_.pop(); |
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[2029] | 144 | if (this->stateChanges_.size() != 0) |
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| 145 | this->remainingTime_ = this->stateChanges_.front().first; |
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[1693] | 146 | else |
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[2029] | 147 | this->timeSinceLastEvent_ = this->delay_; |
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[1693] | 148 | } |
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| 149 | |
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[2029] | 150 | if (this->bTriggered_ && this->bActive_) |
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[1693] | 151 | this->setBillboardColour(ColourValue(0.5, 1.0, 0.0)); |
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[2029] | 152 | else if (!this->bTriggered_ && this->bActive_) |
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[1693] | 153 | this->setBillboardColour(ColourValue(0.0, 1.0, 0.0)); |
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[2029] | 154 | else if (this->bTriggered_ && !this->bActive_) |
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[1693] | 155 | this->setBillboardColour(ColourValue(1.0, 0.5, 0.0)); |
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| 156 | else |
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| 157 | this->setBillboardColour(ColourValue(1.0, 0.0, 0.0)); |
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[1671] | 158 | } |
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| 159 | |
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[3033] | 160 | void Trigger::triggered(bool bIsTriggered) |
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| 161 | { |
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| 162 | this->fireEvent(bIsTriggered); |
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| 163 | } |
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| 164 | |
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[3280] | 165 | bool Trigger::isTriggered(TriggerMode::Value mode) |
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[1541] | 166 | { |
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[2029] | 167 | // if (this->bUpdating_) |
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| 168 | // return this->bTriggered_; |
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[1693] | 169 | |
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[2029] | 170 | // this->bUpdating_ = true; |
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| 171 | if (this->children_.size() != 0) |
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[1541] | 172 | { |
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[1693] | 173 | bool returnval = false; |
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[2029] | 174 | |
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| 175 | switch (mode) |
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[1671] | 176 | { |
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[3280] | 177 | case TriggerMode::EventTriggerAND: |
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[1693] | 178 | returnval = checkAnd(); |
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[1671] | 179 | break; |
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[3280] | 180 | case TriggerMode::EventTriggerOR: |
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[1693] | 181 | returnval = checkOr(); |
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[1671] | 182 | break; |
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[3280] | 183 | case TriggerMode::EventTriggerXOR: |
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[1693] | 184 | returnval = checkXor(); |
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[1671] | 185 | break; |
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| 186 | default: |
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[1693] | 187 | returnval = false; |
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[1671] | 188 | break; |
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| 189 | } |
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[2029] | 190 | // this->bUpdating_ = false; |
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| 191 | |
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[2069] | 192 | return returnval; |
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[1541] | 193 | } |
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[1671] | 194 | return true; |
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[1541] | 195 | } |
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| 196 | |
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[2029] | 197 | bool Trigger::checkAnd() |
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| 198 | { |
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| 199 | std::set<Trigger*>::iterator it; |
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| 200 | for(it = this->children_.begin(); it != this->children_.end(); ++it) |
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| 201 | { |
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| 202 | if (!(*it)->isActive()) |
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| 203 | return false; |
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| 204 | } |
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| 205 | return true; |
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| 206 | } |
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| 207 | |
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| 208 | bool Trigger::checkOr() |
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| 209 | { |
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| 210 | std::set<Trigger*>::iterator it; |
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| 211 | for(it = this->children_.begin(); it != this->children_.end(); ++it) |
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| 212 | { |
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| 213 | if ((*it)->isActive()) |
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| 214 | return true; |
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| 215 | } |
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| 216 | return false; |
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| 217 | } |
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| 218 | |
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| 219 | bool Trigger::checkXor() |
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| 220 | { |
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| 221 | std::set<Trigger*>::iterator it; |
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| 222 | bool test = false; |
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| 223 | for(it = this->children_.begin(); it != this->children_.end(); ++it) |
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| 224 | { |
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| 225 | if (test && (*it)->isActive()) |
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| 226 | return false; |
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| 227 | if ((*it)->isActive()) |
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| 228 | test = true; |
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| 229 | } |
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| 230 | return test; |
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| 231 | } |
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| 232 | |
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| 233 | bool Trigger::switchState() |
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| 234 | { |
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| 235 | if (( (this->latestState_ & 2) && this->bStayActive_ && (this->remainingActivations_ <= 0)) |
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[3196] | 236 | || (!(this->latestState_ & 2) && (this->remainingActivations_ == 0))) |
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[2029] | 237 | return false; |
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| 238 | else |
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| 239 | { |
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| 240 | this->latestState_ ^= 2; // toggle state bit |
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| 241 | |
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| 242 | // increase activation count |
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| 243 | if (this->latestState_ & 2 && this->remainingActivations_ > 0) |
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| 244 | this->remainingActivations_--; |
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| 245 | |
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| 246 | this->storeState(); |
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| 247 | |
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| 248 | return true; |
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| 249 | } |
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| 250 | } |
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| 251 | |
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| 252 | void Trigger::storeState() |
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| 253 | { |
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| 254 | // put state change into queue |
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| 255 | this->stateChanges_.push(std::pair<float, char>(this->timeSinceLastEvent_, this->latestState_)); |
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| 256 | // reset time since last event |
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| 257 | this->timeSinceLastEvent_ = 0.0; |
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| 258 | |
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| 259 | if (this->stateChanges_.size() == 1) |
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| 260 | this->remainingTime_ = this->stateChanges_.front().first; |
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| 261 | } |
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| 262 | |
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[1693] | 263 | void Trigger::setDelay(float delay) |
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| 264 | { |
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| 265 | this->delay_ = delay; |
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[2029] | 266 | this->timeSinceLastEvent_ = delay; |
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[1693] | 267 | } |
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| 268 | |
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[1969] | 269 | void Trigger::setMode(const std::string& modeName) |
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[1954] | 270 | { |
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| 271 | if (modeName == "and") |
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[3280] | 272 | this->setMode(TriggerMode::EventTriggerAND); |
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[1954] | 273 | else if (modeName == "or") |
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[3280] | 274 | this->setMode(TriggerMode::EventTriggerOR); |
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[1954] | 275 | else if (modeName == "xor") |
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[3280] | 276 | this->setMode(TriggerMode::EventTriggerXOR); |
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[1954] | 277 | } |
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| 278 | |
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[2029] | 279 | std::string Trigger::getModeString() const |
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[1550] | 280 | { |
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[3280] | 281 | if (this->mode_ == TriggerMode::EventTriggerAND) |
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[2029] | 282 | return std::string("and"); |
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[3280] | 283 | else if (this->mode_ == TriggerMode::EventTriggerOR) |
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[2029] | 284 | return std::string("or"); |
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[3280] | 285 | else if (this->mode_ == TriggerMode::EventTriggerXOR) |
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[2029] | 286 | return std::string("xor"); |
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| 287 | else |
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| 288 | return std::string("and"); |
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[1550] | 289 | } |
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| 290 | |
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[2029] | 291 | void Trigger::addTrigger(Trigger* trigger) |
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[1383] | 292 | { |
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[2029] | 293 | if (this != trigger) |
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| 294 | this->children_.insert(trigger); |
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[1383] | 295 | } |
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| 296 | |
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[2029] | 297 | const Trigger* Trigger::getTrigger(unsigned int index) const |
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[1541] | 298 | { |
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[2029] | 299 | if (this->children_.size() <= index) |
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| 300 | return NULL; |
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[1541] | 301 | |
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[2029] | 302 | std::set<Trigger*>::const_iterator it; |
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| 303 | it = this->children_.begin(); |
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| 304 | |
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| 305 | for (unsigned int i = 0; i != index; ++i) |
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| 306 | ++it; |
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| 307 | |
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| 308 | return (*it); |
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[1550] | 309 | } |
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| 310 | |
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[2029] | 311 | void Trigger::debugFlares(bool bVisible) |
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[1541] | 312 | { |
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[2029] | 313 | for (ObjectList<Trigger>::iterator it = ObjectList<Trigger>::begin(); it != ObjectList<Trigger>::end(); ++it) |
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| 314 | it->setVisible(bVisible); |
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[1541] | 315 | } |
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| 316 | |
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[2029] | 317 | void Trigger::setBillboardColour(const ColourValue& colour) |
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[1541] | 318 | { |
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[2171] | 319 | this->debugBillboard_.setColour(colour); |
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[1541] | 320 | } |
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| 321 | |
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[2029] | 322 | void Trigger::changedVisibility() |
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[1671] | 323 | { |
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[2029] | 324 | SUPER(Trigger, changedVisibility); |
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| 325 | |
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| 326 | this->debugBillboard_.setVisible(this->isVisible()); |
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[1671] | 327 | } |
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[1383] | 328 | } |
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