[2957] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Benjamin Knecht |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "GUIOverlay.h" |
---|
[3196] | 30 | |
---|
[2958] | 31 | #include <string> |
---|
[3196] | 32 | |
---|
[7163] | 33 | #include "util/Convert.h" |
---|
[2958] | 34 | #include "core/input/InputManager.h" |
---|
[3196] | 35 | #include "core/CoreIncludes.h" |
---|
[3370] | 36 | #include "core/GUIManager.h" |
---|
[3196] | 37 | #include "core/XMLPort.h" |
---|
[5735] | 38 | #include "infos/PlayerInfo.h" |
---|
[5757] | 39 | #include "worldentities/ControllableEntity.h" |
---|
[2957] | 40 | |
---|
| 41 | namespace orxonox |
---|
| 42 | { |
---|
[9667] | 43 | RegisterClass(GUIOverlay); |
---|
[2957] | 44 | |
---|
[9667] | 45 | GUIOverlay::GUIOverlay(Context* context) : OrxonoxOverlay(context) |
---|
[2957] | 46 | { |
---|
| 47 | RegisterObject(GUIOverlay); |
---|
| 48 | } |
---|
| 49 | |
---|
| 50 | GUIOverlay::~GUIOverlay() |
---|
| 51 | { |
---|
| 52 | } |
---|
| 53 | |
---|
[7401] | 54 | void GUIOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
[2957] | 55 | { |
---|
[7401] | 56 | SUPER(GUIOverlay, XMLPort, xmlelement, mode); |
---|
[2957] | 57 | |
---|
[7401] | 58 | XMLPortParam(GUIOverlay, "guiname", setGUIName, getGUIName, xmlelement, mode); |
---|
[2957] | 59 | } |
---|
| 60 | |
---|
| 61 | void GUIOverlay::changedVisibility() |
---|
| 62 | { |
---|
| 63 | SUPER(GUIOverlay, changedVisibility); |
---|
[6417] | 64 | |
---|
[5757] | 65 | //Setting player now. |
---|
[6753] | 66 | if (this->getOwner()) |
---|
| 67 | { |
---|
| 68 | ControllableEntity* entity = orxonox_cast<ControllableEntity*>(this->getOwner()); |
---|
| 69 | if (entity) |
---|
| 70 | GUIManager::getInstance().setPlayer(this->guiName_, entity->getPlayer()); |
---|
| 71 | } |
---|
[5757] | 72 | |
---|
[2957] | 73 | if (this->isVisible()) |
---|
[2958] | 74 | { |
---|
[7163] | 75 | const std::string& str = multi_cast<std::string>(reinterpret_cast<long>(this)); |
---|
[6417] | 76 | GUIManager::getInstance().showGUIExtra(this->guiName_, str); |
---|
[5978] | 77 | |
---|
[8858] | 78 | orxout(verbose, context::misc::gui) << "Showing GUI " << this->guiName_ << endl; |
---|
[2958] | 79 | } |
---|
[2957] | 80 | else |
---|
[2958] | 81 | { |
---|
[6417] | 82 | GUIManager::hideGUI(this->guiName_); |
---|
[8858] | 83 | orxout(verbose, context::misc::gui) << "Hiding GUI " << this->guiName_ << endl; |
---|
[2958] | 84 | } |
---|
[2957] | 85 | } |
---|
| 86 | |
---|
[5693] | 87 | void GUIOverlay::setGUIName(const std::string& name) |
---|
| 88 | { |
---|
| 89 | this->guiName_ = name; |
---|
[6753] | 90 | if (this->getOwner()) |
---|
| 91 | { |
---|
| 92 | ControllableEntity* entity = orxonox_cast<ControllableEntity*>(this->getOwner()); |
---|
| 93 | if (entity) |
---|
[11071] | 94 | GUIManager::getInstance().setPlayer(name, entity->getPlayer()); //Set Player is going to be nullptr, so it needs to be set in changedVisibility() as well. |
---|
[6753] | 95 | } |
---|
[5693] | 96 | } |
---|
[6753] | 97 | |
---|
| 98 | void GUIOverlay::changedOwner() |
---|
| 99 | { |
---|
| 100 | SUPER(GUIOverlay, changedOwner); |
---|
| 101 | if (!this->getGUIName().empty()) |
---|
| 102 | this->setGUIName(this->getGUIName()); |
---|
| 103 | } |
---|
[2958] | 104 | } |
---|