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source: code/trunk/src/modules/overlays/OverlaysPrereqs.h @ 11705

Last change on this file since 11705 was 11705, checked in by landauf, 7 years ago

[HUD_HS16] removed HUDPickupItem as it is not really necessary (it's just an ogre overlay). also fixed several memory-leaks and some issues with positioning and visibility of the pickup items

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the overlays module
33*/
34
35#ifndef _OverlaysPrereqs_H__
36#define _OverlaysPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "OrxonoxPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(OVERLAYS_STATIC_BUILD)
46#  ifdef OVERLAYS_SHARED_BUILD
47#    define _OverlaysExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _OverlaysExport
51#    else
52#      define _OverlaysExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _OverlaysPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _OverlaysExport  __attribute__ ((visibility("default")))
58#  define _OverlaysPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _OverlaysExport
61#  define _OverlaysPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class FadeoutText;
71    class GUIOverlay;
72    class OverlayText;
73
74    // debugging
75    class DebugFPSText;
76    class DebugRTRText;
77
78    // hud
79    class AnnounceMessage;
80    class BarColour;
81    class ChatOverlay;
82    class CountDown;
83    class DeathMessage;
84    class GametypeFadingMessage;
85    class GametypeStaticMessage;
86    class GametypeStatus;
87    class HUDBar;
88    class HUDHealthBar;
89    class HUDNavigation;
90    class HUDRadar;
91    class HUDSpeedBar;
92    class HUDShieldBar;
93    class HUDBoostBar;
94    class HUDRocketFuelBar;
95    class HUDEnemyHealthBar;
96    class HUDEnemyShieldBar;
97    class HUDWeaponSystem;
98    class HUDWeapon;
99    class HUDWeaponMode;
100    class HUDTimer;
101    class HUDAimAssistant;
102    class KillMessage;
103    class LastManStandingInfos;
104    class PauseNotice;
105    class TeamBaseMatchScore;
106    class HUDPickupSystem;
107
108    // stats
109    class CreateLines;
110    class Scoreboard;
111    class Stats;
112}
113
114#endif /* _OverlaysPrereqs_H__ */
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