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source: code/trunk/src/modules/overlays/hud/DeathMessage.h @ 10257

Last change on this file since 10257 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 1.5 KB
RevLine 
[3099]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _DeathMessage_H__
30#define _DeathMessage_H__
31
[5693]32#include "overlays/OverlaysPrereqs.h"
[3099]33
[3196]34#include "interfaces/GametypeMessageListener.h"
[3099]35#include "overlays/FadeoutText.h"
36
37namespace orxonox
38{
[5693]39    class _OverlaysExport DeathMessage : public FadeoutText, public GametypeMessageListener
[3099]40    {
41        public:
[9667]42            DeathMessage(Context* context);
[3099]43            virtual ~DeathMessage() {}
44
45            virtual void changedOwner();
46
47            void deathmessage(const GametypeInfo* gtinfo, const std::string& message);
48
49        private:
50            PlayerInfo* owner_;
51    };
52}
53#endif /* _DeathMessage_H__ */
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