1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Matthias Spalinger |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "HUDEnemyHealthBar.h" |
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30 | |
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31 | #include <OgreCamera.h> |
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32 | |
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33 | #include "util/Convert.h" |
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34 | #include "core/ConfigValueIncludes.h" |
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35 | #include "core/CoreIncludes.h" |
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36 | #include "core/XMLPort.h" |
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37 | #include "infos/PlayerInfo.h" |
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38 | #include "overlays/OverlayGroup.h" |
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39 | #include "CameraManager.h" |
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40 | #include "graphics/Camera.h" |
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41 | #include "util/Math.h" |
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42 | #include "HUDNavigation.h" |
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43 | #include "core/input/InputManager.h" |
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44 | #include "controllers/HumanController.h" |
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45 | #include "core/GraphicsManager.h" |
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46 | #include "Scene.h" |
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47 | #include "Radar.h" |
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48 | #include "controllers/NewHumanController.h" |
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49 | |
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50 | namespace orxonox |
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51 | { |
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52 | CreateFactory(HUDEnemyHealthBar); |
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53 | |
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54 | HUDEnemyHealthBar::HUDEnemyHealthBar(BaseObject* creator) : HUDHealthBar(creator) |
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55 | { |
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56 | RegisterObject(HUDEnemyHealthBar); |
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57 | |
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58 | this->setConfigValues(); |
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59 | setSensibility(0.1f); |
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60 | this->owner_ = 0; |
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61 | markerLimit_ = 3; //TODO connect with markerLimit_ from the settings / from HUDNavigation.cc |
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62 | currentYaw = 0; |
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63 | currentPitch = 0; |
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64 | |
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65 | this->getOverlayText()->setCaption(""); |
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66 | } |
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67 | |
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68 | HUDEnemyHealthBar::~HUDEnemyHealthBar() |
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69 | { |
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70 | sortedObjectList_.clear(); |
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71 | } |
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72 | |
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73 | void HUDEnemyHealthBar::setConfigValues() |
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74 | { |
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75 | SetConfigValue(useEnemyBar_, true); |
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76 | } |
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77 | |
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78 | void HUDEnemyHealthBar::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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79 | { |
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80 | SUPER(HUDEnemyHealthBar, XMLPort, xmlelement, mode); |
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81 | |
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82 | XMLPortParam ( HUDEnemyHealthBar, "sensibility", setSensibility, getSensibility, xmlelement, mode ); |
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83 | } |
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84 | |
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85 | bool compareDist ( std::pair<RadarViewable*, unsigned int > a, std::pair<RadarViewable*, unsigned int > b ) |
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86 | { |
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87 | return a.second<b.second; |
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88 | } |
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89 | |
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90 | void HUDEnemyHealthBar::tick(float dt) |
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91 | { |
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92 | if (!useEnemyBar_){ |
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93 | this->setValue(0); //TODO hide it instead of setting it to 0 |
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94 | this->getOverlayText()->setCaption(""); |
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95 | return; |
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96 | } |
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97 | |
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98 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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99 | if ( cam == NULL ) |
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100 | return; |
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101 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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102 | |
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103 | unsigned int markerCount_ = 0; |
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104 | |
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105 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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106 | { |
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107 | listIt->second = ( int ) ( ( listIt->first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition() ).length() + 0.5f ); |
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108 | } |
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109 | |
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110 | sortedObjectList_.sort ( compareDist ); |
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111 | |
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112 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++markerCount_, ++listIt ) |
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113 | { |
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114 | if ( markerCount_ < markerLimit_ ) |
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115 | { |
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116 | // Transform to screen coordinates and reverse x-axis |
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117 | Vector3 pos = (camTransform * listIt->first->getRVWorldPosition()); |
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118 | pos.x = -pos.x; |
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119 | |
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120 | // get mouse position |
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121 | if(this->getOwner() && dynamic_cast<ControllableEntity*>(this->getOwner())->getController() && dynamic_cast<NewHumanController*>(dynamic_cast<ControllableEntity*>(this->getOwner())->getController())) |
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122 | { |
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123 | currentYaw = dynamic_cast<NewHumanController*>(dynamic_cast<ControllableEntity*>(this->getOwner())->getController())->getCurrentYaw(); |
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124 | currentPitch = dynamic_cast<NewHumanController*>(dynamic_cast<ControllableEntity*>(this->getOwner())->getController())->getCurrentPitch(); |
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125 | } |
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126 | // Compare cursor position to object position |
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127 | if ( fabs(pos.x - currentYaw) < sens_ && fabs(pos.y - currentPitch) < sens_ ) |
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128 | { |
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129 | this->owner_ = orxonox_cast<Pawn*>(listIt->first); |
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130 | break; |
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131 | } |
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132 | } |
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133 | this->owner_ = 0; |
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134 | } |
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135 | |
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136 | |
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137 | |
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138 | if (this->owner_) |
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139 | { |
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140 | this->setValue(this->owner_->getHealth() / this->owner_->getInitialHealth()); |
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141 | this->getOverlayText()->setCaption(multi_cast<std::string>(static_cast<int>(this->owner_->getHealth()))); |
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142 | } |
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143 | else |
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144 | { |
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145 | this->setValue(0); //TODO hide it instead of setting it to zero |
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146 | this->getOverlayText()->setCaption(""); |
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147 | } |
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148 | |
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149 | if (this->getTextUseBarColour()) |
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150 | this->getOverlayText()->setColour(this->getCurrentBarColour()); |
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151 | } |
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152 | |
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153 | void HUDEnemyHealthBar::addObject ( RadarViewable* object ) |
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154 | { |
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155 | if( showObject(object)==false ) |
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156 | return; |
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157 | |
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158 | if ( sortedObjectList_.size() >= markerLimit_ ) |
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159 | if ( object == NULL ) |
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160 | return; |
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161 | |
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162 | sortedObjectList_.push_front ( std::make_pair ( object, ( unsigned int ) 0 ) ); |
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163 | |
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164 | //remove duplicates |
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165 | sortedObjectList_.unique(); |
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166 | } |
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167 | |
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168 | bool HUDEnemyHealthBar::showObject(RadarViewable* rv) |
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169 | { |
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170 | if ( rv == dynamic_cast<RadarViewable*> ( this->getOwner() ) ) |
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171 | return false; |
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172 | assert( rv->getWorldEntity() ); |
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173 | if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false ) |
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174 | return false; |
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175 | return true; |
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176 | } |
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177 | |
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178 | void HUDEnemyHealthBar::removeObject ( RadarViewable* viewable ) |
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179 | { |
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180 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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181 | { |
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182 | if ( (listIt->first) == viewable ) |
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183 | { |
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184 | sortedObjectList_.erase ( listIt ); |
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185 | break; |
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186 | } |
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187 | |
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188 | } |
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189 | |
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190 | } |
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191 | |
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192 | void HUDEnemyHealthBar::objectChanged(RadarViewable* viewable) |
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193 | { |
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194 | // TODO: niceification neccessary - and while you're at it: the same function exists in HUDNavigation.cc ;) |
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195 | removeObject(viewable); |
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196 | addObject(viewable); |
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197 | } |
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198 | |
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199 | void HUDEnemyHealthBar::changedOwner() |
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200 | { |
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201 | |
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202 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
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203 | for ( std::set<RadarViewable*>::const_iterator it = respawnObjects.begin(); it != respawnObjects.end(); ++it ) |
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204 | { |
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205 | if ( ! ( *it )->isHumanShip_ ) |
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206 | this->addObject ( *it ); |
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207 | } |
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208 | } |
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209 | |
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210 | } |
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