[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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[1454] | 4 | * |
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[1505] | 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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[1454] | 22 | * Author: |
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| 23 | * Felix Schulthess |
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| 24 | * Co-authors: |
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[1590] | 25 | * Reto Grieder |
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[7801] | 26 | * Oliver Scheuss |
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[9016] | 27 | * Matthias Spalinger |
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[1454] | 28 | * |
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| 29 | */ |
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[1393] | 30 | |
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[1601] | 31 | #include "HUDNavigation.h" |
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[1410] | 32 | |
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[6417] | 33 | #include <OgreCamera.h> |
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[7163] | 34 | #include <OgreFontManager.h> |
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[1393] | 35 | #include <OgreOverlayManager.h> |
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[1614] | 36 | #include <OgreTextAreaOverlayElement.h> |
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| 37 | #include <OgrePanelOverlayElement.h> |
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[1410] | 38 | |
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[9526] | 39 | #include <typeinfo> |
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| 40 | |
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[1614] | 41 | #include "util/Math.h" |
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[1616] | 42 | #include "util/Convert.h" |
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[9526] | 43 | #include "core/command/ConsoleCommand.h" |
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[1616] | 44 | #include "core/CoreIncludes.h" |
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| 45 | #include "core/XMLPort.h" |
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[6417] | 46 | #include "CameraManager.h" |
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[5929] | 47 | #include "Scene.h" |
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[5735] | 48 | #include "Radar.h" |
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[6417] | 49 | #include "graphics/Camera.h" |
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| 50 | #include "controllers/HumanController.h" |
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| 51 | #include "worldentities/pawns/Pawn.h" |
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[7163] | 52 | #include "worldentities/WorldEntity.h" |
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| 53 | #include "core/ConfigValueIncludes.h" |
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| 54 | #include "tools/TextureGenerator.h" |
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| 55 | // #include <boost/bind/bind_template.hpp> |
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[1393] | 56 | |
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[7163] | 57 | |
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[1393] | 58 | namespace orxonox |
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| 59 | { |
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[9526] | 60 | |
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| 61 | SetConsoleCommand("HUDNavigation","selectClosest", &HUDNavigation::selectClosestTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
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| 62 | SetConsoleCommand("HUDNavigation","selectNext", &HUDNavigation::selectNextTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
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| 63 | |
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| 64 | static bool compareDistance(std::pair<RadarViewable*, unsigned int> a, |
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| 65 | std::pair<RadarViewable*, unsigned int> b) |
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[9348] | 66 | { |
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| 67 | return a.second < b.second; |
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| 68 | } |
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| 69 | CreateFactory ( HUDNavigation ); |
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[2087] | 70 | |
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[9526] | 71 | HUDNavigation* HUDNavigation::localHUD_s = 0; |
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| 72 | |
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| 73 | HUDNavigation::HUDNavigation(BaseObject* creator) : |
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| 74 | OrxonoxOverlay(creator) |
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[9348] | 75 | { |
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[9526] | 76 | RegisterObject(HUDNavigation) |
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| 77 | ; this->setConfigValues(); |
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[2087] | 78 | |
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[9348] | 79 | // Set default values |
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| 80 | this->setFont("Monofur"); |
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| 81 | this->setTextSize(0.05f); |
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[9526] | 82 | this->setNavMarkerSize(0.03f); |
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| 83 | this->setAimMarkerSize(0.02f); |
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| 84 | |
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[9348] | 85 | this->setDetectionLimit(10000.0f); |
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[9526] | 86 | this->currentMunitionSpeed_ = 2500.0f; |
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| 87 | |
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| 88 | this->closestTarget_ = true; |
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| 89 | this->nextTarget_ = false; |
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| 90 | HUDNavigation::localHUD_s = this; |
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[9348] | 91 | } |
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[2087] | 92 | |
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[9348] | 93 | HUDNavigation::~HUDNavigation() |
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| 94 | { |
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| 95 | if (this->isInitialized()) |
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| 96 | { |
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| 97 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end();) |
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[9526] | 98 | removeObject((it++)->first); |
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[9348] | 99 | } |
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| 100 | this->sortedObjectList_.clear(); |
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| 101 | } |
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[2087] | 102 | |
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[9348] | 103 | void HUDNavigation::setConfigValues() |
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| 104 | { |
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| 105 | SetConfigValue(markerLimit_, 3); |
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| 106 | SetConfigValue(showDistance_, false); |
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| 107 | } |
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[2087] | 108 | |
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[9348] | 109 | void HUDNavigation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[7163] | 110 | { |
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[9348] | 111 | SUPER(HUDNavigation, XMLPort, xmlelement, mode); |
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[2087] | 112 | |
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[9526] | 113 | XMLPortParam(HUDNavigation, "font", setFont, getFont, xmlelement, mode); |
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| 114 | XMLPortParam(HUDNavigation, "textSize", setTextSize, getTextSize, xmlelement, mode); |
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| 115 | XMLPortParam(HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlelement, mode); |
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[9348] | 116 | XMLPortParam(HUDNavigation, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode); |
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[9526] | 117 | XMLPortParam(HUDNavigation, "aimMarkerSize", setAimMarkerSize, getAimMarkerSize, xmlelement, mode); |
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[1393] | 118 | } |
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| 119 | |
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[9348] | 120 | void HUDNavigation::setFont(const std::string& font) |
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| 121 | { |
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| 122 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName(font); |
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| 123 | if (fontPtr.isNull()) |
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| 124 | { |
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| 125 | orxout(internal_warning) << "HUDNavigation: Font '" << font << "' not found" << endl; |
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| 126 | return; |
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| 127 | } |
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| 128 | this->fontName_ = font; |
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| 129 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end(); ++it) |
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| 130 | { |
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| 131 | if (it->second.text_ != NULL) |
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[9526] | 132 | it->second.text_->setFontName(this->fontName_); |
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[9348] | 133 | } |
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| 134 | } |
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[1564] | 135 | |
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[9348] | 136 | const std::string& HUDNavigation::getFont() const |
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[1590] | 137 | { |
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[9348] | 138 | return this->fontName_; |
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[1590] | 139 | } |
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[9348] | 140 | |
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| 141 | void HUDNavigation::setTextSize(float size) |
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[1590] | 142 | { |
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[9348] | 143 | if (size <= 0.0f) |
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| 144 | { |
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| 145 | orxout(internal_warning) << "HUDNavigation: Negative font size not allowed" << endl; |
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| 146 | return; |
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| 147 | } |
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| 148 | this->textSize_ = size; |
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| 149 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it!=this->activeObjectList_.end(); ++it) |
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| 150 | { |
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| 151 | if (it->second.text_) |
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[9526] | 152 | it->second.text_->setCharHeight(size); |
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[9348] | 153 | } |
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[1590] | 154 | } |
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| 155 | |
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[9348] | 156 | float HUDNavigation::getTextSize() const |
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[1590] | 157 | { |
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[9348] | 158 | return this->textSize_; |
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[1590] | 159 | } |
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[9348] | 160 | |
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| 161 | float HUDNavigation::getArrowSizeX(int dist) const |
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[7163] | 162 | { |
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[9348] | 163 | if (dist < 600) |
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[9526] | 164 | dist = 600; |
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[9348] | 165 | return this->getActualSize().x * 900 * this->navMarkerSize_ / dist; |
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[7163] | 166 | } |
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[1590] | 167 | |
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[9348] | 168 | float HUDNavigation::getArrowSizeY(int dist) const |
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[1590] | 169 | { |
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[9348] | 170 | if (dist < 600) |
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[9526] | 171 | dist = 600; |
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[9348] | 172 | return this->getActualSize().y * 900 * this->navMarkerSize_ / dist; |
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[1590] | 173 | } |
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| 174 | |
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[9348] | 175 | void HUDNavigation::tick(float dt) |
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[1590] | 176 | { |
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[9348] | 177 | SUPER(HUDNavigation, tick, dt); |
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[1400] | 178 | |
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[9348] | 179 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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| 180 | if (cam == NULL) |
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[9526] | 181 | return; |
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[9348] | 182 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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[1399] | 183 | |
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[9348] | 184 | for (std::list<std::pair<RadarViewable*, unsigned int> >::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++listIt) |
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[9526] | 185 | listIt->second = (int)((listIt->first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f); |
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[1564] | 186 | |
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[9348] | 187 | this->sortedObjectList_.sort(compareDistance); |
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[9016] | 188 | |
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[9348] | 189 | unsigned int markerCount = 0; |
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| 190 | bool closeEnough = false; // only display objects that are close enough to be relevant for the player |
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[1399] | 191 | |
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[9526] | 192 | // if the selected object doesn't exist any more or is now out of range select the closest object |
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| 193 | std::map<RadarViewable*, ObjectInfo>::iterator selectedActiveObject = this->activeObjectList_.find(this->selectedTarget_); |
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| 194 | if(selectedActiveObject == this->activeObjectList_.end()) |
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| 195 | { |
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| 196 | this->closestTarget_ = true; |
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| 197 | } |
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| 198 | else if(this->detectionLimit_ < (this->selectedTarget_->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f) |
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| 199 | { |
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| 200 | this->closestTarget_ = true; |
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| 201 | selectedActiveObject->second.selected_ = false; |
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| 202 | } |
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| 203 | |
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| 204 | bool nextHasToBeSelected = false; |
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| 205 | |
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[9348] | 206 | for (std::list<std::pair<RadarViewable*, unsigned int> >::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++markerCount, ++listIt) |
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| 207 | { |
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| 208 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(listIt->first); |
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| 209 | closeEnough = listIt->second < this->detectionLimit_; |
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| 210 | // display radarviewables on HUD if the marker limit and max-distance is not exceeded |
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[9526] | 211 | if (markerCount < this->markerLimit_ && (closeEnough || this->detectionLimit_ < 0)) |
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[1580] | 212 | { |
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[9348] | 213 | // Get Distance to HumanController and save it in the TextAreaOverlayElement. |
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| 214 | int dist = listIt->second; |
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| 215 | float textLength = 0.0f; |
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[1590] | 216 | |
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[9348] | 217 | if (this->showDistance_) |
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[1580] | 218 | { |
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[9348] | 219 | //display distance next to cursor |
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| 220 | it->second.text_->setCaption(multi_cast<std::string>(dist)); |
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| 221 | textLength = multi_cast<std::string>(dist).size() * it->second.text_->getCharHeight() * 0.3f; |
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[1399] | 222 | } |
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[9348] | 223 | else |
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| 224 | { |
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| 225 | //display name next to cursor |
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| 226 | it->second.text_->setCaption(it->first->getRadarName()); |
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| 227 | textLength = it->first->getRadarName().size() * it->second.text_->getCharHeight() * 0.3f; |
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| 228 | } |
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[7163] | 229 | |
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[9526] | 230 | // select the object that aim-assistant indicates |
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| 231 | if(this->closestTarget_) |
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| 232 | // select the closest object |
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| 233 | { |
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| 234 | if(listIt == this->sortedObjectList_.begin()) |
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| 235 | { |
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| 236 | it->second.selected_ = true; |
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| 237 | this->selectedTarget_ = it->first; |
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| 238 | } |
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| 239 | else if(it->second.selected_) |
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| 240 | { |
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| 241 | it->second.selected_ = false; |
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| 242 | } |
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| 243 | |
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| 244 | } |
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| 245 | else if(this->nextTarget_) |
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| 246 | // select the next object in sortedObjectList |
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| 247 | { |
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| 248 | if(nextHasToBeSelected){ |
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| 249 | it->second.selected_ = true; |
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| 250 | this->selectedTarget_ = it->first; |
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| 251 | nextHasToBeSelected = false; |
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| 252 | } |
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| 253 | else if(it->second.selected_) |
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| 254 | { |
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| 255 | nextHasToBeSelected = true; |
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| 256 | it->second.selected_ = false; |
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| 257 | |
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| 258 | // check if there's a next object |
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| 259 | listIt++; |
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| 260 | if(listIt != this->sortedObjectList_.end()) |
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| 261 | { |
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| 262 | // and if the marker limit and max-distance are not exceeded for it |
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| 263 | if (markerCount + 1 >= this->markerLimit_ || |
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| 264 | (listIt->second > this->detectionLimit_ && detectionLimit_ >= 0)) |
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| 265 | { |
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| 266 | // otherwise select the closest object |
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| 267 | this->activeObjectList_.find(this->sortedObjectList_.begin()->first)->second.selected_ = true; |
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| 268 | this->selectedTarget_ = it->first; |
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| 269 | nextHasToBeSelected = false; |
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| 270 | } |
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| 271 | } |
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| 272 | listIt--; |
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| 273 | } |
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| 274 | } |
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| 275 | |
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| 276 | |
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[9348] | 277 | // Transform to screen coordinates |
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| 278 | Vector3 pos = camTransform * it->first->getRVWorldPosition(); |
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[9016] | 279 | |
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[9348] | 280 | bool outOfView = true; |
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| 281 | if (pos.z > 1.0) |
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| 282 | { |
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| 283 | // z > 1.0 means that the object is behind the camera |
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| 284 | outOfView = true; |
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| 285 | // we have to switch all coordinates (if you don't know why, |
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| 286 | // try linear algebra lectures, because I can't explain..) |
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| 287 | pos.x = -pos.x; |
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| 288 | pos.y = -pos.y; |
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| 289 | } |
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| 290 | else |
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| 291 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
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[9016] | 292 | |
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[9348] | 293 | if (outOfView) |
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[7163] | 294 | { |
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[9348] | 295 | // Object is not in view |
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| 296 | |
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| 297 | // Change material only if outOfView changed |
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| 298 | if (!it->second.wasOutOfView_) |
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[7163] | 299 | { |
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[9348] | 300 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("arrows.png", it->first->getRadarObjectColour())); |
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| 301 | it->second.wasOutOfView_ = true; |
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[9526] | 302 | it->second.target_->hide(); |
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[7163] | 303 | } |
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[9348] | 304 | |
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| 305 | //float xDistScale = this->getActualSize().x * 1000.0f * this->navMarkerSize_ / dist; |
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| 306 | //float yDistScale = this->getActualSize().y * 1000.0f * this->navMarkerSize_ / dist; |
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| 307 | |
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| 308 | // Adjust Arrowsize according to distance |
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| 309 | it->second.panel_->setDimensions(getArrowSizeX(dist), getArrowSizeY(dist)); |
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| 310 | |
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| 311 | // Switch between top, bottom, left and right position of the arrow at the screen border |
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| 312 | if (pos.x < pos.y) |
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| 313 | { |
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| 314 | if (pos.y > -pos.x) |
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| 315 | { |
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| 316 | // Top |
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| 317 | float position = pos.x / pos.y + 1.0f; |
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| 318 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 0.0f); |
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| 319 | it->second.panel_->setUV(0.5f, 0.0f, 1.0f, 0.5f); |
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| 320 | it->second.text_->setLeft((position - textLength) * 0.5f); |
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| 321 | it->second.text_->setTop(it->second.panel_->getHeight()); |
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| 322 | } |
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| 323 | else |
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| 324 | { |
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| 325 | // Left |
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| 326 | float position = pos.y / pos.x + 1.0f; |
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| 327 | it->second.panel_->setPosition(0.0f, (position - it->second.panel_->getWidth()) * 0.5f); |
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| 328 | it->second.panel_->setUV(0.0f, 0.0f, 0.5f, 0.5f); |
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| 329 | it->second.text_->setLeft(it->second.panel_->getWidth() + 0.01f); |
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| 330 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
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| 331 | } |
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| 332 | } |
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[7163] | 333 | else |
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| 334 | { |
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[9348] | 335 | if (pos.y < -pos.x) |
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| 336 | { |
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| 337 | // Bottom |
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| 338 | float position = -pos.x / pos.y + 1.0f; |
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| 339 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 1.0f - it->second.panel_->getHeight()); |
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| 340 | it->second.panel_->setUV(0.0f, 0.5f, 0.5f, 1.0f ); |
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| 341 | it->second.text_->setLeft((position - textLength) * 0.5f); |
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| 342 | it->second.text_->setTop(1.0f - it->second.panel_->getHeight() - it->second.text_->getCharHeight()); |
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| 343 | } |
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| 344 | else |
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| 345 | { |
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| 346 | // Right |
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| 347 | float position = -pos.y / pos.x + 1.0f; |
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| 348 | it->second.panel_->setPosition(1.0f - it->second.panel_->getWidth(), (position - it->second.panel_->getHeight()) * 0.5f); |
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| 349 | it->second.panel_->setUV(0.5f, 0.5f, 1.0f, 1.0f); |
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| 350 | it->second.text_->setLeft(1.0f - it->second.panel_->getWidth() - textLength - 0.01f); |
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| 351 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
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| 352 | } |
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[7163] | 353 | } |
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| 354 | } |
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[1580] | 355 | else |
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| 356 | { |
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[9348] | 357 | // Object is in view |
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[7163] | 358 | |
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[9348] | 359 | // Change material only if outOfView changed |
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| 360 | if (it->second.wasOutOfView_) |
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[7163] | 361 | { |
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[9348] | 362 | //it->second.panel_->setMaterialName("Orxonox/NavTDC"); |
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| 363 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("tdc.png", it->first->getRadarObjectColour())); |
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| 364 | it->second.panel_->setDimensions(this->navMarkerSize_ * this->getActualSize().x, this->navMarkerSize_ * this->getActualSize().y); |
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[9526] | 365 | it->second.target_->setDimensions(this->aimMarkerSize_ * this->getActualSize().x, this->aimMarkerSize_ * this->getActualSize().y); |
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[9348] | 366 | it->second.wasOutOfView_ = false; |
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[7163] | 367 | } |
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[9348] | 368 | |
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| 369 | // Position marker |
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| 370 | it->second.panel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
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| 371 | it->second.panel_->setLeft((pos.x + 1.0f - it->second.panel_->getWidth()) * 0.5f); |
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| 372 | it->second.panel_->setTop((-pos.y + 1.0f - it->second.panel_->getHeight()) * 0.5f); |
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| 373 | |
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| 374 | // Position text |
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| 375 | it->second.text_->setLeft((pos.x + 1.0f + it->second.panel_->getWidth()) * 0.5f); |
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| 376 | it->second.text_->setTop((-pos.y + 1.0f + it->second.panel_->getHeight()) * 0.5f); |
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[9526] | 377 | |
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| 378 | // Make sure the overlays are shown |
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| 379 | it->second.panel_->show(); |
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| 380 | it->second.text_->show(); |
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| 381 | |
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| 382 | // Target marker |
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| 383 | const Pawn* pawn = dynamic_cast<const Pawn*>(it->first->getWorldEntity()); |
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| 384 | /* Pawn* humanPawn = HumanController::getLocalControllerEntityAsPawn();*/ |
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| 385 | if(!it->second.selected_ |
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| 386 | || it->first->getRVVelocity().squaredLength() == 0 |
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| 387 | || pawn == NULL |
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| 388 | /* TODO : improve getTeam in such a way that it works |
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| 389 | * || humanPawn == NULL |
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| 390 | * || pawn->getTeam() == humanPawn->getTeam()*/) |
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| 391 | { |
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| 392 | // don't show marker for not selected enemies nor if the selected doesn't move |
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| 393 | it->second.target_->hide(); |
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| 394 | } |
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| 395 | else // object is selected and moves |
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| 396 | { |
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| 397 | // get the aim position |
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| 398 | Vector3* targetPos = this->toAimPosition(it->first); |
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| 399 | // Transform to screen coordinates |
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| 400 | Vector3 screenPos = camTransform * (*targetPos); |
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| 401 | // Check if the target marker is in view too |
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| 402 | if(screenPos.z > 1 || screenPos.x < -1.0 || screenPos.x > 1.0 |
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| 403 | || screenPos.y < -1.0 || screenPos.y > 1.0) |
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| 404 | { |
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| 405 | it->second.target_->hide(); |
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| 406 | } |
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| 407 | else |
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| 408 | { |
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| 409 | it->second.target_->setLeft((screenPos.x + 1.0f - it->second.target_->getWidth()) * 0.5f); |
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| 410 | it->second.target_->setTop((-screenPos.y + 1.0f - it->second.target_->getHeight()) * 0.5f); |
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| 411 | it->second.target_->show(); |
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| 412 | } |
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| 413 | delete targetPos; |
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| 414 | } |
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| 415 | |
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[1411] | 416 | } |
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| 417 | } |
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[9348] | 418 | else // do not display on HUD |
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[9526] | 419 | |
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[1580] | 420 | { |
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[9348] | 421 | it->second.panel_->hide(); |
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| 422 | it->second.text_->hide(); |
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[9526] | 423 | it->second.target_->hide(); |
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[9348] | 424 | } |
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| 425 | } |
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[9526] | 426 | |
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| 427 | this->closestTarget_ = false; |
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| 428 | this->nextTarget_ = false; |
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[9348] | 429 | } |
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[7163] | 430 | |
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[9348] | 431 | /** Overridden method of OrxonoxOverlay. |
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[9526] | 432 | @details |
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| 433 | Usually the entire overlay scales with scale(). |
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| 434 | Here we obviously have to adjust this. |
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| 435 | */ |
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[9348] | 436 | void HUDNavigation::sizeChanged() |
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| 437 | { |
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| 438 | // Use size to compensate for aspect ratio if enabled. |
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| 439 | float xScale = this->getActualSize().x; |
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| 440 | float yScale = this->getActualSize().y; |
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[7163] | 441 | |
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[9348] | 442 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end(); ++it) |
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[1580] | 443 | { |
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[9348] | 444 | if (it->second.panel_ != NULL) |
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| 445 | it->second.panel_->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
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| 446 | if (it->second.text_ != NULL) |
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| 447 | it->second.text_->setCharHeight(it->second.text_->getCharHeight() * yScale); |
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[9526] | 448 | if (it->second.target_ != NULL) |
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| 449 | it->second.target_->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
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[7163] | 450 | } |
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| 451 | } |
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[1566] | 452 | |
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[9348] | 453 | void HUDNavigation::addObject(RadarViewable* object) |
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[7163] | 454 | { |
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[9348] | 455 | if (showObject(object) == false) |
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[9526] | 456 | return; |
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[7163] | 457 | |
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[9348] | 458 | if (this->activeObjectList_.size() >= this->markerLimit_) |
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[9526] | 459 | if (object == NULL) |
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| 460 | return; |
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[7163] | 461 | |
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[9348] | 462 | // Object hasn't been added yet (we know that) |
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| 463 | assert(this->activeObjectList_.find(object) == this->activeObjectList_.end()); |
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[7163] | 464 | |
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[9348] | 465 | // Scales used for dimensions and text size |
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| 466 | float xScale = this->getActualSize().x; |
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| 467 | float yScale = this->getActualSize().y; |
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[7163] | 468 | |
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[9348] | 469 | // Create everything needed to display the object on the radar and add it to the map |
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[7163] | 470 | |
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[9348] | 471 | // Create arrow/marker |
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| 472 | Ogre::PanelOverlayElement* panel = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton() |
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[9526] | 473 | .createOverlayElement("Panel", "HUDNavigation_navMarker_" + getUniqueNumberString())); |
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[9348] | 474 | //panel->setMaterialName("Orxonox/NavTDC"); |
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| 475 | panel->setMaterialName(TextureGenerator::getMaterialName("tdc.png", object->getRadarObjectColour())); |
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| 476 | panel->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
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| 477 | //panel->setColour(object->getRadarObjectColour()); |
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[7163] | 478 | |
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[9526] | 479 | // Create target marker |
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| 480 | Ogre::PanelOverlayElement* target = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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| 481 | .createOverlayElement("Panel", "HUDNavigation_targetMarker_" + getUniqueNumberString())); |
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| 482 | target->setMaterialName(TextureGenerator::getMaterialName("target.png", object->getRadarObjectColour())); |
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| 483 | target->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
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| 484 | |
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| 485 | // Create text |
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[9348] | 486 | Ogre::TextAreaOverlayElement* text = static_cast<Ogre::TextAreaOverlayElement*>( Ogre::OverlayManager::getSingleton() |
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[9526] | 487 | .createOverlayElement("TextArea", "HUDNavigation_navText_" + getUniqueNumberString())); |
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[9348] | 488 | text->setFontName(this->fontName_); |
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| 489 | text->setCharHeight(text->getCharHeight() * yScale); |
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| 490 | text->setColour(object->getRadarObjectColour()); |
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[7163] | 491 | |
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[9348] | 492 | panel->hide(); |
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[9526] | 493 | target->hide(); |
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[9348] | 494 | text->hide(); |
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[7163] | 495 | |
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[9526] | 496 | ObjectInfo tempStruct = |
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| 497 | { panel, target, text, false, false, false}; |
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[9348] | 498 | this->activeObjectList_[object] = tempStruct; |
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[7163] | 499 | |
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[9348] | 500 | this->background_->addChild(panel); |
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[9526] | 501 | this->background_->addChild(target); |
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[9348] | 502 | this->background_->addChild(text); |
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[7163] | 503 | |
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[9348] | 504 | this->sortedObjectList_.push_front(std::make_pair(object, (unsigned int)0)); |
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| 505 | } |
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[7163] | 506 | |
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[9348] | 507 | void HUDNavigation::removeObject(RadarViewable* viewable) |
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[1580] | 508 | { |
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[9348] | 509 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(viewable); |
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[7163] | 510 | |
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[9348] | 511 | if (this->activeObjectList_.find(viewable) != this->activeObjectList_.end()) |
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| 512 | { |
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| 513 | // Detach overlays |
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| 514 | this->background_->removeChild(it->second.panel_->getName()); |
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[9526] | 515 | this->background_->removeChild(it->second.target_->getName()); |
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[9348] | 516 | this->background_->removeChild(it->second.text_->getName()); |
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| 517 | // Properly destroy the overlay elements (do not use delete!) |
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| 518 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.panel_); |
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[9526] | 519 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.target_); |
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[9348] | 520 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.text_); |
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| 521 | // Remove from the list |
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| 522 | this->activeObjectList_.erase(viewable); |
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| 523 | } |
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[7163] | 524 | |
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[9348] | 525 | for (std::list<std::pair<RadarViewable*, unsigned int> >::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++listIt) |
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| 526 | { |
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| 527 | if ((listIt->first) == viewable) |
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| 528 | { |
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| 529 | this->sortedObjectList_.erase(listIt); |
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| 530 | break; |
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| 531 | } |
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| 532 | } |
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[1410] | 533 | } |
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[1590] | 534 | |
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[9348] | 535 | void HUDNavigation::objectChanged(RadarViewable* viewable) |
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[1590] | 536 | { |
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[9348] | 537 | // TODO: niceification neccessary ;) |
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| 538 | removeObject(viewable); |
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| 539 | addObject(viewable); |
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| 540 | } |
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[7163] | 541 | |
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[9348] | 542 | bool HUDNavigation::showObject(RadarViewable* rv) |
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| 543 | { |
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| 544 | if (rv == orxonox_cast<RadarViewable*>(this->getOwner())) |
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[9526] | 545 | return false; |
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[9348] | 546 | assert(rv->getWorldEntity()); |
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| 547 | if (rv->getWorldEntity()->isVisible() == false || rv->getRadarVisibility() == false) |
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[9526] | 548 | return false; |
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[9348] | 549 | return true; |
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[1590] | 550 | } |
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[7163] | 551 | |
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[9348] | 552 | void HUDNavigation::changedOwner() |
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[7163] | 553 | { |
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[9348] | 554 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
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| 555 | for (std::set<RadarViewable*>::const_iterator it = respawnObjects.begin(); it != respawnObjects.end(); ++it) |
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| 556 | { |
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| 557 | if (!(*it)->isHumanShip_) |
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[9526] | 558 | this->addObject(*it); |
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[9348] | 559 | } |
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[7163] | 560 | } |
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[9526] | 561 | |
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| 562 | Vector3* HUDNavigation::toAimPosition(RadarViewable* target) const |
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| 563 | { |
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| 564 | Vector3 wePosition = HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition(); |
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| 565 | Vector3 targetPosition = target->getRVWorldPosition(); |
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| 566 | Vector3 targetSpeed = target->getRVVelocity(); |
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| 567 | Vector3 relativePosition = targetPosition - wePosition; //Vector from attacker to target |
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| 568 | |
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| 569 | float p_half = relativePosition.dotProduct(targetSpeed)/(targetSpeed.squaredLength() - this->currentMunitionSpeed_ * this->currentMunitionSpeed_); |
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| 570 | float time1 = -p_half + sqrt(p_half * p_half - relativePosition.squaredLength()/(targetSpeed.squaredLength() - this->currentMunitionSpeed_ * this->currentMunitionSpeed_)); |
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| 571 | |
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| 572 | Vector3* result = new Vector3(targetPosition + targetSpeed * time1); |
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| 573 | return result; |
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| 574 | } |
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| 575 | |
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| 576 | void HUDNavigation::selectClosestTarget() |
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| 577 | { |
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| 578 | if(HUDNavigation::localHUD_s) |
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| 579 | { |
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| 580 | HUDNavigation::localHUD_s->closestTarget_ = true; |
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| 581 | } |
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| 582 | } |
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| 583 | |
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| 584 | void HUDNavigation::selectNextTarget() |
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| 585 | { |
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| 586 | if(HUDNavigation::localHUD_s) |
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| 587 | { |
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| 588 | HUDNavigation::localHUD_s->nextTarget_ = true; |
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| 589 | } |
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| 590 | } |
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[7163] | 591 | } |
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