Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/trunk/src/modules/overlays/hud/HUDNavigation.h @ 7095

Last change on this file since 7095 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 2.8 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
[1454]4 *
[1505]5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
[1454]22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
[1590]25 *      Reto Grieder
[1454]26 *
27 */
[1393]28
[1601]29#ifndef _HUDNavigation_H__
30#define _HUDNavigation_H__
[1393]31
[5693]32#include "overlays/OverlaysPrereqs.h"
[1410]33
[3196]34#include "util/OgreForwardRefs.h"
[5693]35#include "tools/interfaces/Tickable.h"
[1601]36#include "overlays/OrxonoxOverlay.h"
[1393]37
38namespace orxonox
39{
[5693]40    class _OverlaysExport HUDNavigation : public OrxonoxOverlay, public Tickable
[1393]41    {
[1615]42    public:
[2087]43        HUDNavigation(BaseObject* creator);
[3196]44        virtual ~HUDNavigation();
[1393]45
[1747]46        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
47        virtual void tick(float dt);
[1590]48
[1615]49    private:
[1604]50        void sizeChanged();
51        void angleChanged() { }
52        void positionChanged() { }
53
54        // XMLPort accessors
[1627]55        void setNavMarkerSize(float size) { this->navMarkerSize_ = size; this->sizeChanged(); }
[1615]56        float getNavMarkerSize() const    { return this->navMarkerSize_; }
57
[6417]58/*
[1627]59        void setAimMarkerSize(float size) { this->aimMarkerSize_ = size; this->sizeChanged(); }
[1615]60        float getAimMarkerSize() const    { return this->aimMarkerSize_; }
[6417]61*/
[1615]62
[1590]63        void setTextSize(float size);
64        float getTextSize() const;
[1615]65
[1590]66        void setFont(const std::string& font);
[1615]67        const std::string& getFont() const;
[1590]68
[1615]69        void updateMarker();
70        void updateFocus();
71        float getDist2Focus() const;
72
[1595]73        Ogre::PanelOverlayElement* navMarker_;      //!< the panel used to show the arrow and the target marker
74        float navMarkerSize_;                       //!< One paramter size of the navigation marker
[6417]75/*
[1595]76        Ogre::PanelOverlayElement* aimMarker_;      //!< Panel used to show the aim Marker
77        float aimMarkerSize_;                       //!< One paramter size of the aim marker
[6417]78*/
[1595]79        Ogre::TextAreaOverlayElement* navText_;     //!< Text overlay to display the target distance
[1604]80        bool wasOutOfView_;                         //!< Performance booster variable: setMaterial is not cheap
[1615]81    };
[1393]82}
83
[1601]84#endif /* _HUDNavigation_H__ */
Note: See TracBrowser for help on using the repository browser.