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source: code/trunk/src/modules/overlays/hud/HUDPickupSystem.cc @ 11774

Last change on this file since 11774 was 11709, checked in by landauf, 7 years ago

[HUD_HS16] removed unused function

File size: 4.5 KB
RevLine 
[11263]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Patrick Wintermeyer
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[11277]29#include <vector>
30#include <string>
31
[11702]32#include <OgreOverlayManager.h>
[11705]33#include <OgreOverlayElement.h>
[11702]34#include <OgrePanelOverlayElement.h>
35
[11708]36#include "HUDPickupSystem.h"
37
[11263]38#include "core/CoreIncludes.h"
39#include "core/class/Super.h"
[11705]40#include "util/Convert.h"
[11305]41#include "pickup/PickupManager.h"
[11708]42#include "worldentities/pawns/Pawn.h"
[11263]43
44namespace orxonox
45{
46    RegisterClass(HUDPickupSystem);
47
48    HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context)
49    {
50        RegisterObject(HUDPickupSystem);
51
[11705]52        const float offsetX = 0.02f;
53        const float offsetY = 0.05f;
54        const float x = 0.2;
55        const float y = 0.5f;
56
57        for (int index = 0; index < 10; ++index)
58        {
59            int row = index / 5;
60            int column = index % 5;
61
62            std::string name = "HUDPickupItem" + multi_cast<std::string>(index);
63            Ogre::OverlayElement* item = Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", name);
64
65            item->setDimensions(0.16, 0.4);
66            item->setPosition(offsetX + column*x, offsetY + row*y);
67            this->items_.push_back(item);
68        }
[11263]69    }
70
71    HUDPickupSystem::~HUDPickupSystem()
72    {
[11705]73        for (Ogre::OverlayElement* item : items_)
74            Ogre::OverlayManager::getSingleton().destroyOverlayElement(item);
[11263]75    }
76
[11708]77    void HUDPickupSystem::changedOwner()
78    {
79        SUPER(HUDPickupSystem, changedOwner);
80
81        this->owner_ = orxonox_cast<Pawn*>(this->getOwner());
82    }
83
[11704]84    void HUDPickupSystem::tick(float dt)
[11700]85    {
[11704]86        SUPER(HUDPickupSystem, tick, dt);
87
[11708]88        std::vector<const PickupInventoryContainer*> containers = this->getPickupsForOwner();
89
[11705]90        for (size_t index = 0; index < this->items_.size(); ++index)
[11277]91        {
[11705]92            Ogre::OverlayElement* item = this->items_[index];
[11336]93
[11708]94            if (index < containers.size())
[11705]95            {
[11708]96                item->setMaterialName(this->getIcon(containers[index]->representationName));
[11705]97                if (!item->getParent())
98                    this->background_->addChild(item);
99            }
100            else
101            {
102                if (item->getParent())
103                    this->background_->removeChild(item->getName());
104            }
[11277]105        }
[11263]106    }
107
[11708]108    std::vector<const PickupInventoryContainer*> HUDPickupSystem::getPickupsForOwner() const
[11325]109    {
[11708]110        std::vector<const PickupInventoryContainer*> containers;
111
112        int numPickups = PickupManager::getInstance().getNumPickups();
113        for (int i = 0; i < numPickups; ++i)
114        {
115            const PickupInventoryContainer* container = PickupManager::getInstance().popPickup();
116            if (this->owner_ && this->owner_->getObjectID() == container->carrierPawnId)
117                containers.push_back(container);
118        }
119
120        return containers;
121    }
122
123    std::string HUDPickupSystem::getIcon(const std::string& repName) const
124    {
[11325]125        if(repName.find("invisible", 0)!=std::string::npos) return "Eye";
[11336]126        else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk";
[11325]127        else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross";
128        else if(repName.find("shield", 0)!=std::string::npos) return "Shield";
129        else if(repName.find("munition", 0)!=std::string::npos) return "Munition";
130        else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink";
131        else if(repName.find("boost", 0)!=std::string::npos) return "Flash";
132        else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup";
133        else if(repName.find("drone", 0)!=std::string::npos) return "Damage";
134        else return "Unknown";
135    }
[11263]136}
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