1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Patrick Wintermeyer |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include <vector> |
---|
30 | #include <string> |
---|
31 | |
---|
32 | #include "core/CoreIncludes.h" |
---|
33 | #include "core/XMLPort.h" |
---|
34 | #include "util/Convert.h" |
---|
35 | #include "core/class/Super.h" |
---|
36 | #include "HUDPickupSystem.h" |
---|
37 | #include "pickup/Pickup.h" |
---|
38 | #include "HUDPickupItem.h" |
---|
39 | #include "pickup/PickupManager.h" |
---|
40 | |
---|
41 | namespace orxonox |
---|
42 | { |
---|
43 | RegisterClass(HUDPickupSystem); |
---|
44 | |
---|
45 | HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context) |
---|
46 | { |
---|
47 | RegisterObject(HUDPickupSystem); |
---|
48 | |
---|
49 | overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDPickupSystem" + getUniqueNumberString())); |
---|
50 | overlayElement_->setMaterialName("PickupBar"); |
---|
51 | overlayElement_->setPosition(0.0f,0.0f); |
---|
52 | overlayElement_->setDimensions(0.70f,0.15f); |
---|
53 | this->background_->addChild(overlayElement_); |
---|
54 | } |
---|
55 | |
---|
56 | HUDPickupSystem::~HUDPickupSystem() |
---|
57 | { |
---|
58 | } |
---|
59 | |
---|
60 | void HUDPickupSystem::sizeChanged() |
---|
61 | { |
---|
62 | OrxonoxOverlay::sizeChanged(); |
---|
63 | |
---|
64 | } |
---|
65 | |
---|
66 | void HUDPickupSystem::sync(std::vector<Pickupable*> p, std::map<Pickupable*, uint32_t> indexes_) |
---|
67 | { |
---|
68 | //hide all pickup symbols in HUD and delete from local map |
---|
69 | |
---|
70 | for(const auto& sm_pair : picks) |
---|
71 | { |
---|
72 | sm_pair.second->hideMe(sm_pair.first, repaint); |
---|
73 | } |
---|
74 | |
---|
75 | picks.clear(); |
---|
76 | assert(picks.empty()); //picks must be empty now |
---|
77 | |
---|
78 | //add to local map and place on screen |
---|
79 | int i = 0; |
---|
80 | const float offsetX = 0.345f; |
---|
81 | float offsetY = 0.82f; |
---|
82 | const float x = 0.102f; |
---|
83 | |
---|
84 | for(Pickupable* pickup:p) |
---|
85 | { |
---|
86 | i=indexes_.find(pickup)->second; |
---|
87 | //second row has offset |
---|
88 | if(i==5) |
---|
89 | { |
---|
90 | i=0; |
---|
91 | offsetY+=0.075f; |
---|
92 | } |
---|
93 | |
---|
94 | HUDPickupItem* item = new HUDPickupItem(this->getContext()); |
---|
95 | item->initializeMaterial(this->getIcon(((Pickup*)pickup)->getRepresentationName()), offsetX+i*x, offsetY); |
---|
96 | item->setOverlayGroup(this->getOverlayGroup()); |
---|
97 | picks[pickup] = item; |
---|
98 | } |
---|
99 | } |
---|
100 | |
---|
101 | |
---|
102 | void HUDPickupSystem::destroyAll() |
---|
103 | { |
---|
104 | this->background_->removeChild(overlayElement_->getName()); |
---|
105 | } |
---|
106 | |
---|
107 | std::string HUDPickupSystem::getIcon(std::string repName) |
---|
108 | { |
---|
109 | if(repName.find("invisible", 0)!=std::string::npos) return "Eye"; |
---|
110 | else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk"; |
---|
111 | else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross"; |
---|
112 | else if(repName.find("shield", 0)!=std::string::npos) return "Shield"; |
---|
113 | else if(repName.find("munition", 0)!=std::string::npos) return "Munition"; |
---|
114 | else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink"; |
---|
115 | else if(repName.find("boost", 0)!=std::string::npos) return "Flash"; |
---|
116 | else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup"; |
---|
117 | else if(repName.find("drone", 0)!=std::string::npos) return "Damage"; |
---|
118 | else return "Unknown"; |
---|
119 | } |
---|
120 | } |
---|