| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Patrick Wintermeyer |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include <vector> |
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| 30 | #include <string> |
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| 31 | |
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| 32 | #include "core/CoreIncludes.h" |
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| 33 | #include "core/XMLPort.h" |
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| 34 | #include "util/Convert.h" |
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| 35 | #include "core/class/Super.h" |
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| 36 | #include "HUDPickupSystem.h" |
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| 37 | #include "pickup/Pickup.h" |
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| 38 | #include "HUDPickupItem.h" |
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| 39 | #include "pickup/PickupManager.h" |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | RegisterClass(HUDPickupSystem); |
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| 44 | |
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| 45 | HUDPickupSystem::HUDPickupSystem(Context* context) : OrxonoxOverlay(context) |
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| 46 | { |
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| 47 | RegisterObject(HUDPickupSystem); |
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| 48 | |
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| 49 | overlayElement_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDPickupSystem" + getUniqueNumberString())); |
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| 50 | overlayElement_->setMaterialName("PickupBar"); |
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| 51 | overlayElement_->setPosition(0.0f,0.0f); |
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| 52 | overlayElement_->setDimensions(0.70f,0.15f); |
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| 53 | this->background_->addChild(overlayElement_); |
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| 54 | } |
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| 55 | |
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| 56 | HUDPickupSystem::~HUDPickupSystem() |
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| 57 | { |
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| 58 | } |
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| 59 | |
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| 60 | void HUDPickupSystem::sizeChanged() |
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| 61 | { |
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| 62 | OrxonoxOverlay::sizeChanged(); |
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| 63 | |
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| 64 | } |
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| 65 | |
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| 66 | void HUDPickupSystem::sync(std::vector<Pickupable*> p, std::map<Pickupable*, uint32_t> indexes_) |
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| 67 | { |
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| 68 | //hide all pickup symbols in HUD and delete from local map |
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| 69 | |
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| 70 | for(const auto& sm_pair : picks) |
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| 71 | { |
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| 72 | sm_pair.second->hideMe(sm_pair.first, repaint); |
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| 73 | } |
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| 74 | |
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| 75 | picks.clear(); |
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| 76 | assert(picks.empty()); //picks must be empty now |
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| 77 | |
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| 78 | //add to local map and place on screen |
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| 79 | int i = 0; |
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| 80 | const float offsetX = 0.345f; |
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| 81 | float offsetY = 0.82f; |
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| 82 | const float x = 0.102f; |
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| 83 | |
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| 84 | for(Pickupable* pickup:p) |
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| 85 | { |
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| 86 | i=indexes_.find(pickup)->second; |
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| 87 | //second row has offset |
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| 88 | if(i==5) |
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| 89 | { |
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| 90 | i=0; |
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| 91 | offsetY+=0.075f; |
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| 92 | } |
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| 93 | |
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| 94 | HUDPickupItem* item = new HUDPickupItem(this->getContext()); |
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| 95 | item->initializeMaterial(this->getIcon(((Pickup*)pickup)->getRepresentationName()), offsetX+i*x, offsetY); |
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| 96 | item->setOverlayGroup(this->getOverlayGroup()); |
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| 97 | picks[pickup] = item; |
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| 98 | } |
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| 99 | } |
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| 100 | |
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| 101 | |
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| 102 | void HUDPickupSystem::destroyAll() |
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| 103 | { |
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| 104 | this->background_->removeChild(overlayElement_->getName()); |
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| 105 | } |
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| 106 | |
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| 107 | std::string HUDPickupSystem::getIcon(std::string repName) |
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| 108 | { |
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| 109 | if(repName.find("invisible", 0)!=std::string::npos) return "Eye"; |
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| 110 | else if(repName.find("tri", 0)!=std::string::npos) return "Asterisk"; |
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| 111 | else if(repName.find("health", 0)!=std::string::npos || repName.find("Health", 0)!=std::string::npos) return "Cross"; |
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| 112 | else if(repName.find("shield", 0)!=std::string::npos) return "Shield"; |
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| 113 | else if(repName.find("munition", 0)!=std::string::npos) return "Munition"; |
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| 114 | else if(repName.find("shrink", 0)!=std::string::npos) return "Shrink"; |
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| 115 | else if(repName.find("boost", 0)!=std::string::npos) return "Flash"; |
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| 116 | else if(repName.find("speed", 0)!=std::string::npos) return "3arrowsup"; |
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| 117 | else if(repName.find("drone", 0)!=std::string::npos) return "Damage"; |
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| 118 | else return "Unknown"; |
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| 119 | } |
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| 120 | } |
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