[10688] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[10724] | 23 | * Fabien Vultier |
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[10688] | 24 | * Co-authors: |
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[10724] | 25 | * ... |
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[10688] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "HUDWeaponMode.h" |
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| 30 | |
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[11071] | 31 | #include "util/Convert.h" |
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| 32 | #include "util/StringUtils.h" |
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[10688] | 33 | #include "core/CoreIncludes.h" |
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[10724] | 34 | #include "core/class/Super.h" |
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[10688] | 35 | |
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| 36 | namespace orxonox |
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| 37 | { |
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| 38 | RegisterClass(HUDWeaponMode); |
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| 39 | |
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| 40 | HUDWeaponMode::HUDWeaponMode(Context* context) : OrxonoxOverlay(context) |
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| 41 | { |
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| 42 | RegisterObject(HUDWeaponMode); |
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| 43 | |
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[10721] | 44 | weaponIndex_ = 0; |
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| 45 | weaponModeIndex_ = 0; |
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| 46 | |
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[10688] | 47 | overlayElementIcon_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDWeaponMode" + getUniqueNumberString())); |
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| 48 | overlayElementIcon_->setPosition(0.0f,0.0f); |
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| 49 | overlayElementIcon_->setDimensions(1.0f,1.0f); |
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| 50 | this->background_->addChild(overlayElementIcon_); |
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| 51 | |
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| 52 | overlayElementReplenish_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDWeaponMode" + getUniqueNumberString())); |
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| 53 | overlayElementReplenish_->setPosition(0.0f,0.0f); |
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| 54 | overlayElementReplenish_->setDimensions(1.0f,1.0f); |
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| 55 | this->background_->addChild(overlayElementReplenish_); |
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| 56 | |
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| 57 | overlayElementMunition_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDWeaponMode" + getUniqueNumberString())); |
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| 58 | overlayElementMunition_->setPosition(0.0f,0.0f); |
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| 59 | overlayElementMunition_->setDimensions(1.0f,1.0f); |
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| 60 | this->background_->addChild(overlayElementMunition_); |
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| 61 | |
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| 62 | overlayElementState_ = static_cast<Ogre::PanelOverlayElement* >(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDWeaponMode" + getUniqueNumberString())); |
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| 63 | overlayElementState_->setPosition(0.0f,0.0f); |
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| 64 | overlayElementState_->setDimensions(1.0f,1.0f); |
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| 65 | this->background_->addChild(overlayElementState_); |
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| 66 | |
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| 67 | overlayElementIcon_->show(); |
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| 68 | overlayElementReplenish_->show(); |
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| 69 | overlayElementMunition_->show(); |
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| 70 | overlayElementState_->show(); |
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| 71 | |
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| 72 | // Create two text overlays |
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| 73 | this->textOverlayLeft_ = new OverlayText(this->getContext()); |
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| 74 | assert(this->textOverlayLeft_.get()); |
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[10791] | 75 | this->textOverlayLeft_->setCaption("?"); |
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[10688] | 76 | textOverlayLeft_->setPickPoint(Vector2(0.0f,0.0f)); |
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| 77 | textOverlayLeft_->setVisible(true); |
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[11071] | 78 | textOverlayLeft_->setAlignment(OverlayText::Alignment::Center); |
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[10688] | 79 | textOverlayLeft_->setTextSize(0.02f); |
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| 80 | textOverlayLeft_->setColour(ColourValue(0.21,0.70,0.21,1.0)); |
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[10721] | 81 | textOverlayLeft_->setAspectCorrection(false); |
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[10724] | 82 | textOverlayLeft_->setZOrder(600); |
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[10688] | 83 | |
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| 84 | this->textOverlayRight_ = new OverlayText(this->getContext()); |
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[10791] | 85 | assert(this->textOverlayRight_.get()); |
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| 86 | this->textOverlayRight_->setCaption("?"); |
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[10688] | 87 | textOverlayRight_->setPickPoint(Vector2(0.0f,0.0f)); |
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| 88 | textOverlayRight_->setVisible(true); |
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[11071] | 89 | textOverlayRight_->setAlignment(OverlayText::Alignment::Center); |
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[10688] | 90 | textOverlayRight_->setTextSize(0.02f); |
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| 91 | textOverlayRight_->setColour(ColourValue(0.21,0.70,0.21,1.0)); |
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[10721] | 92 | textOverlayRight_->setAspectCorrection(false); |
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[10724] | 93 | textOverlayRight_->setZOrder(600); |
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[10688] | 94 | |
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[10794] | 95 | materialNameState_ = ""; |
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[10688] | 96 | |
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| 97 | overlayElementReplenish_->setMaterialName("Orxonox/WSHUD_Replenish"); |
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| 98 | } |
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| 99 | |
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| 100 | HUDWeaponMode::~HUDWeaponMode() |
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| 101 | { |
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| 102 | if (this->isInitialized()) |
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| 103 | { |
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[10739] | 104 | this->textOverlayLeft_->destroy(); |
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| 105 | this->textOverlayRight_->destroy(); |
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[10688] | 106 | } |
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| 107 | } |
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| 108 | |
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| 109 | void HUDWeaponMode::tick(float dt) |
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| 110 | { |
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| 111 | SUPER(HUDWeaponMode, tick, dt); |
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| 112 | |
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| 113 | if (this->owner_ && this->weaponMode_) |
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| 114 | { |
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| 115 | std::string lastMaterialNameState = materialNameState_; |
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| 116 | |
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| 117 | if (weaponMode_->getReloading()) |
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| 118 | { |
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| 119 | materialNameState_ = "Orxonox/WSHUD_Reloading"; |
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| 120 | } |
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| 121 | else |
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| 122 | { |
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| 123 | materialNameState_ = "Orxonox/WSHUD_Ready"; |
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| 124 | } |
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| 125 | |
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| 126 | Munition* munition = this->weaponMode_->getMunition(); |
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| 127 | |
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[11071] | 128 | if (munition != nullptr) |
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[10688] | 129 | { |
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[11071] | 130 | MunitionDeployment deployment = munition->getMunitionDeployment(); |
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[10688] | 131 | |
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[10724] | 132 | if (deployment == MunitionDeployment::Share) |
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[10688] | 133 | { |
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| 134 | this->textOverlayLeft_->setCaption(multi_cast<std::string>(munition->getNumMunitionInCurrentMagazine(weaponMode_))); |
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| 135 | this->textOverlayRight_->setCaption(multi_cast<std::string>(munition->getNumMagazines())); |
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| 136 | } |
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[10724] | 137 | else if (deployment == MunitionDeployment::Stack) |
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[10688] | 138 | { |
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| 139 | this->textOverlayLeft_->setCaption(multi_cast<std::string>(munition->getNumMunition(weaponMode_))); |
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| 140 | this->textOverlayRight_->setCaption(""); |
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| 141 | } |
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[10724] | 142 | else if (deployment == MunitionDeployment::Separate) |
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[10688] | 143 | { |
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| 144 | this->textOverlayLeft_->setCaption(multi_cast<std::string>(munition->getNumMunitionInCurrentMagazine(weaponMode_))); |
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| 145 | this->textOverlayRight_->setCaption(multi_cast<std::string>(munition->getNumMagazines())); |
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| 146 | } |
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| 147 | |
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| 148 | if (munition->getNumMunition(weaponMode_) == 0) |
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| 149 | { |
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| 150 | materialNameState_ = "Orxonox/WSHUD_Empty"; |
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| 151 | } |
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| 152 | |
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[10791] | 153 | if (munition->isA(Class(ReplenishingMunition))) |
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| 154 | { |
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| 155 | ReplenishingMunition* replenishingMunition = dynamic_cast<ReplenishingMunition*>(munition); |
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[10688] | 156 | |
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[10878] | 157 | if (replenishingMunition->canAddMagazines(1)) |
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[10791] | 158 | { |
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| 159 | float progress = 1.0f - replenishingMunition->getProgress(); |
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| 160 | overlayElementReplenish_->setDimensions(1.0f,progress); |
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| 161 | } |
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| 162 | else |
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| 163 | { |
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| 164 | overlayElementReplenish_->setDimensions(1.0f,1.0f); |
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| 165 | } |
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[10688] | 166 | } |
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| 167 | } |
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| 168 | |
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| 169 | if (materialNameState_ != lastMaterialNameState) |
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| 170 | { |
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| 171 | overlayElementState_->setMaterialName(materialNameState_); |
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| 172 | } |
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| 173 | } |
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| 174 | } |
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| 175 | |
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| 176 | void HUDWeaponMode::positionChanged() |
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| 177 | { |
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| 178 | OrxonoxOverlay::positionChanged(); |
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| 179 | |
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| 180 | positionHUDChilds(); |
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[10721] | 181 | } |
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[10688] | 182 | |
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[10721] | 183 | void HUDWeaponMode::sizeChanged() |
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| 184 | { |
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| 185 | OrxonoxOverlay::sizeChanged(); |
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| 186 | |
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| 187 | positionHUDChilds(); |
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| 188 | } |
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| 189 | |
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[10688] | 190 | void HUDWeaponMode::changedOwner() |
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| 191 | { |
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| 192 | SUPER(HUDWeaponMode, changedOwner); |
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| 193 | |
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| 194 | this->owner_ = orxonox_cast<Pawn*>(this->getOwner()); |
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[10794] | 195 | |
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[10795] | 196 | materialNameState_ = ""; // Needed to set the material in the tick after a change of the owner. |
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[10688] | 197 | } |
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| 198 | |
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| 199 | void HUDWeaponMode::changedOverlayGroup() |
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| 200 | { |
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| 201 | SUPER(HUDWeaponMode, changedOverlayGroup); |
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| 202 | |
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| 203 | this->getOverlayGroup()->addElement(this->textOverlayLeft_.get()); |
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| 204 | this->getOverlayGroup()->addElement(this->textOverlayRight_.get()); |
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| 205 | } |
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| 206 | |
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| 207 | void HUDWeaponMode::changedVisibility() |
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| 208 | { |
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| 209 | SUPER(HUDWeaponMode, changedVisibility); |
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| 210 | |
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[10794] | 211 | bool visible = this->isVisible(); |
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| 212 | |
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| 213 | this->textOverlayLeft_->setVisible(visible); |
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| 214 | this->textOverlayRight_->setVisible(visible); |
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[10688] | 215 | } |
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| 216 | |
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| 217 | void HUDWeaponMode::changedName() |
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| 218 | { |
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| 219 | SUPER(HUDWeaponMode, changedName); |
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| 220 | |
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| 221 | //this->textOverlay_->setName(this->getName() + "text"); |
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| 222 | } |
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| 223 | |
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| 224 | void HUDWeaponMode::setWeaponMode(WeaponMode* weaponMode) |
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| 225 | { |
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| 226 | weaponMode_ = weaponMode; |
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| 227 | |
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| 228 | if (!weaponMode_) |
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| 229 | { |
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| 230 | return; |
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| 231 | } |
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| 232 | |
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| 233 | std::string materialName = weaponMode_->getHUDImageString(); |
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| 234 | |
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| 235 | overlayElementIcon_->setMaterialName(materialName); |
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| 236 | |
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| 237 | Munition* munition = this->weaponMode_->getMunition(); |
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| 238 | |
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[11071] | 239 | if (munition != nullptr) |
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[10688] | 240 | { |
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[11071] | 241 | MunitionDeployment deployment = munition->getMunitionDeployment(); |
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[10688] | 242 | |
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[10724] | 243 | if (deployment == MunitionDeployment::Share) |
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[10688] | 244 | { |
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| 245 | overlayElementMunition_->setMaterialName("Orxonox/WSHUD_MunitionShare"); |
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| 246 | } |
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[10724] | 247 | else if (deployment == MunitionDeployment::Stack) |
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[10688] | 248 | { |
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| 249 | overlayElementMunition_->setMaterialName("Orxonox/WSHUD_MunitionStack"); |
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| 250 | } |
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[10724] | 251 | else if (deployment == MunitionDeployment::Separate) |
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[10688] | 252 | { |
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| 253 | overlayElementMunition_->setMaterialName("Orxonox/WSHUD_MunitionSeparate"); |
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| 254 | } |
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[10721] | 255 | } |
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[10688] | 256 | } |
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| 257 | |
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| 258 | void HUDWeaponMode::positionHUDChilds() |
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| 259 | { |
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[10721] | 260 | Vector2 size = Vector2(getSize().x*45.0f/150.0f, getSize().y); |
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| 261 | Vector2 offset1 = Vector2(getSize().x*82.5f/150.0f, 0.0f); |
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| 262 | Vector2 offset2 = Vector2(getSize().x*127.5f/150.0f, 0.0f); |
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| 263 | |
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| 264 | textOverlayLeft_->setPosition(getPosition() + offset1); |
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| 265 | textOverlayRight_->setPosition(getPosition() + offset2); |
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| 266 | |
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| 267 | textOverlayLeft_->setSize(size); |
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| 268 | textOverlayRight_->setSize(size); |
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| 269 | |
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| 270 | textOverlayLeft_->setTextSize(getSize().y); |
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| 271 | textOverlayRight_->setTextSize(getSize().y); |
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| 272 | } |
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| 273 | |
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| 274 | void HUDWeaponMode::updateSize() |
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| 275 | { |
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| 276 | this->setSize(weaponModeHUDActualSize_); |
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| 277 | updatePosition(); |
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| 278 | } |
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| 279 | |
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| 280 | void HUDWeaponMode::updatePosition() |
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| 281 | { |
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[10739] | 282 | this->setPosition(Vector2(weaponModeHUDActualSize_.x*weaponIndex_,weaponModeHUDActualSize_.y*weaponModeIndex_) + this->positionOffset_); |
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[10721] | 283 | } |
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[11044] | 284 | } |
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