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source: code/trunk/src/modules/overlays/stats/CreateLines.h @ 12040

Last change on this file since 12040 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 1.9 KB
RevLine 
[2200]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Hildebrandt
24 *
25 */
26
27#ifndef _CreateLines_H__
28#define _CreateLines_H__
29
[5693]30#include "overlays/OverlaysPrereqs.h"
[2200]31
[11071]32#include <string>
33
[2200]34namespace orxonox
35{
[5693]36    class _OverlaysExport CreateLines
[2200]37    {
38
39    public: // functions
[2495]40        CreateLines(float, float, float, float);
41        virtual ~CreateLines();
[2200]42
[2495]43        void setPlayerName(const std::string&);
44        void setScore(const std::string&);
45        void setDeaths(const std::string&);
[2200]46
[2495]47        void setVisibility(bool);
[5980]48        void changedVisibility();
49        void setOverlayGroup( OverlayGroup* group );
[2320]50
[2495]51        //void setNumberOfColumns(unsigned int numberOfColumns, unsigned int lineIndex);
52        //void alignColumn(int columnIndex, float leftOffset, float topOffset);
53        //void setColumnText(int columnIndex, std::string columnText);
54
[2200]55    private: // functions
56
57    private: // variables
[2495]58        //std::vector<OverlayText*> textColumns_;
59        OverlayText* playerNameText_;
60        OverlayText* scoreText_;
61        OverlayText* deathsText_;
[2200]62
[2495]63        Stats* background_;
64
[2200]65    };
66}
67
68#endif /* _CreateLines_H__ */
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