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source: code/trunk/src/modules/pickup/CollectiblePickup.cc @ 7206

Last change on this file since 7206 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

File size: 4.7 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file CollectiblePickup.cc
31    @brief Implementation of the CollectiblePickup class.
32*/
33
34#include "CollectiblePickup.h"
35
36#include "core/CoreIncludes.h"
37#include "PickupCollection.h"
38
39namespace orxonox {
40
41    /**
42    @brief
43        Constructor.
44        Registers the object and initializes variables.
45    */
46    CollectiblePickup::CollectiblePickup() : isInCollection_(false)
47    {
48        RegisterObject(CollectiblePickup);
49
50        this->collection_ = NULL;
51    }
52
53    /**
54    @brief
55        Destructor.
56    */
57    CollectiblePickup::~CollectiblePickup()
58    {
59
60    }
61
62    /**
63    @brief
64        Is called by OrxonoxClass::destroy() before the object is actually destroyed.
65    */
66    void CollectiblePickup::preDestroy(void)
67    {
68        this->Pickupable::preDestroy();
69
70        // The PickupCollection has to be destroyed as well.
71        if(this->isInCollection())
72            this->collection_->Pickupable::destroy();
73    }
74
75    /**
76    @brief
77        Destroys a Pickupable.
78    */
79    void CollectiblePickup::destroyPickup(void)
80    {
81        if(!this->isInCollection()) // If the CollectiblePickup is not in a PickupCollection the destroyPickup method of Pickupable is called.
82            this->Pickupable::destroyPickup();
83        else // Else the ColectiblePickup is dropped and disabled,
84        {
85            this->drop(false);
86            if(this->isInCollection() && this->isEnabled()) // It is only disabled if it is enabled and still ina PickupCollection after having been dropped.
87            {
88                this->setDisabled();
89                this->collection_->pickupDisabled();
90            }
91        }
92    }
93
94    /**
95    @brief
96        Is called by the PickupCarrier when it is being destroyed.
97    */
98    void CollectiblePickup::carrierDestroyed(void)
99    {
100        if(!this->isInCollection())
101            this->Pickupable::destroy();
102        else // If the CollectiblePickup is part of a PickupCollection it is just dropped instead of destroyed.
103            this->drop(false);
104    }
105
106    /**
107    @brief
108        Is called when the pickup has transited from used to unused or the other way around.
109    */
110    void CollectiblePickup::changedUsed(void)
111    {
112        SUPER(CollectiblePickup, changedUsed);
113
114        if(this->isInCollection())
115            this->collection_->pickupChangedUsed(this->isUsed());
116    }
117
118    /**
119    @brief
120        Is called when the pickup has transited from picked up to dropped or the other way around.
121    */
122    void CollectiblePickup::changedPickedUp(void)
123    {
124        SUPER(CollectiblePickup, changedPickedUp);
125
126        if(this->isInCollection())
127            this->collection_->pickupChangedPickedUp(this->isPickedUp());
128    }
129
130    /**
131    @brief
132        Adds this CollectiblePickup to the input PickupCollection.
133    @param collection
134        A pointer to the PickupCollection to which the CollectiblePickup should be added.
135    @return
136        Returns true if the CollectiblePickup was successfully added to the PickupCollection.
137    */
138    bool CollectiblePickup::addToCollection(PickupCollection* collection)
139    {
140        if(this->isInCollection() || collection == NULL) //If the CollectiblePickup already is in a PickupCollection or if the input pointer is NULL.
141            return false;
142
143        this->isInCollection_ = true;
144        this->collection_ = collection;
145        return true;
146    }
147
148    /**
149    @brief
150        Removes this CollectiblePickup from its PickupCollection.
151    @return
152        Returns true if the CollectiblePickup was succcessfully removed.
153    */
154    bool CollectiblePickup::removeFromCollection(void)
155    {
156        if(!this->isInCollection()) //If the CollectiblePickup is not in a PickupCollection.
157            return false;
158
159        this->isInCollection_ = false;
160        this->collection_ = NULL;
161        return true;
162    }
163
164}
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