[2917] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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[6475] | 25 | * Damian 'Mozork' Frick |
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[2917] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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[6475] | 31 | @brief Definition of the DroppedPickup class. |
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[2917] | 32 | */ |
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| 33 | |
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[6475] | 34 | #ifndef _DroppedPickup_H__ |
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| 35 | #define _DroppedPickup_H__ |
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[2917] | 36 | |
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[6466] | 37 | #include "PickupPrereqs.h" |
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[2917] | 38 | |
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[5953] | 39 | #include "PickupSpawner.h" |
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[2917] | 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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[6475] | 43 | |
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| 44 | /** |
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| 45 | @brief |
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| 46 | Special PickupSpawner that is created whe a Pickupable is dropped. It just spawns one pickup, the one that was dropped. |
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| 47 | @author |
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| 48 | Daniel 'Huty' Haggenmueller |
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| 49 | Damian 'Mozork' Frick |
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| 50 | */ |
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[6496] | 51 | class _PickupExport DroppedPickup : public PickupSpawner |
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[2917] | 52 | { |
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[5953] | 53 | public: |
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[6475] | 54 | DroppedPickup(BaseObject* creator); //!< Default constructor. |
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| 55 | DroppedPickup(BaseObject* creator, Pickupable* pickup, const Vector3& position, float triggerDistance = 10.0); //!< Constructor. |
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| 56 | virtual ~DroppedPickup(); //!< Destructor. |
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[2917] | 57 | |
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[5953] | 58 | protected: |
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[6475] | 59 | virtual Pickupable* getPickup(void); //!< Creates the Pickupable that is going to get picked up. |
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[2917] | 60 | |
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| 61 | }; |
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| 62 | } |
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| 63 | |
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[6475] | 64 | #endif /* _DroppedPickup_H__ */ |
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