1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file PickupRepresentation.cc |
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31 | @brief Implementation of the PickupRepresentation class. |
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32 | */ |
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33 | |
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34 | #include "PickupRepresentation.h" |
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35 | |
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36 | #include "core/CoreIncludes.h" |
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37 | #include "core/GameMode.h" |
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38 | #include "util/StringUtils.h" |
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39 | |
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40 | #include "graphics/Billboard.h" |
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41 | |
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42 | #include "PickupManager.h" |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | |
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47 | CreateFactory(PickupRepresentation); |
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48 | |
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49 | /** |
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50 | @brief |
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51 | Constructor. Registers the object and initializes its member variables. |
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52 | This is primarily for use of the PickupManager in creating a default PickupRepresentation. |
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53 | */ |
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54 | PickupRepresentation::PickupRepresentation() : BaseObject(NULL), Synchronisable(NULL), spawnerRepresentation_(NULL), pickup_(NULL) |
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55 | { |
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56 | RegisterObject(PickupRepresentation); |
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57 | |
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58 | this->initialize(); |
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59 | this->setSyncMode(0x0); // The default PickupRperesentation created by each PickupManager is not synchronised, since it only exists locally. |
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60 | } |
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61 | |
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62 | /** |
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63 | @brief |
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64 | Default Constructor. Registers the object and initializes its member variables. |
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65 | */ |
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66 | PickupRepresentation::PickupRepresentation(BaseObject* creator) : BaseObject(creator), Synchronisable(creator), spawnerRepresentation_(NULL), pickup_(NULL) |
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67 | { |
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68 | RegisterObject(PickupRepresentation); |
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69 | |
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70 | this->initialize(); |
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71 | this->registerVariables(); |
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72 | |
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73 | PickupManager::getInstance().registerRepresentation(this); // Registers the PickupRepresentation with the PickupManager. |
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74 | } |
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75 | |
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76 | /** |
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77 | @brief |
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78 | Destructor. |
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79 | */ |
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80 | PickupRepresentation::~PickupRepresentation() |
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81 | { |
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82 | if(this->spawnerRepresentation_ != NULL) |
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83 | this->spawnerRepresentation_->destroy(); |
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84 | |
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85 | if(this->isInitialized()) |
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86 | { |
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87 | if(GameMode::isMaster() && this->pickup_ != NULL) |
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88 | { |
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89 | PickupManager::getInstance().unregisterRepresentation(this->pickup_->getPickupIdentifier(), this); |
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90 | } |
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91 | PickupManager::getInstance().unregisterRepresentation(this); |
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92 | } |
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93 | } |
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94 | |
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95 | /** |
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96 | @brief |
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97 | Initializes the member variables of this PickupRepresentation. |
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98 | */ |
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99 | void PickupRepresentation::initialize(void) |
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100 | { |
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101 | this->description_ = "This is a pickup."; |
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102 | this->name_ = "Pickup"; |
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103 | this->spawnerTemplate_ = ""; |
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104 | this->inventoryRepresentation_ = "Default"; |
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105 | } |
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106 | |
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107 | /** |
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108 | @brief |
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109 | Registers the variables that need to be synchornised. |
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110 | */ |
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111 | void PickupRepresentation::registerVariables(void) |
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112 | { |
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113 | registerVariable(this->description_, VariableDirection::ToClient); |
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114 | registerVariable(this->name_, VariableDirection::ToClient); |
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115 | registerVariable(this->inventoryRepresentation_, VariableDirection::ToClient); |
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116 | } |
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117 | |
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118 | /** |
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119 | @brief |
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120 | Method for creating a PickupRepresentation object through XML. |
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121 | */ |
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122 | void PickupRepresentation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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123 | { |
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124 | SUPER(PickupRepresentation, XMLPort, xmlelement, mode); |
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125 | |
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126 | XMLPortParam(PickupRepresentation, "pickupName", setPickupName, getPickupName, xmlelement, mode); |
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127 | XMLPortParam(PickupRepresentation, "pickupDescription", setPickupDescription, getPickupDescription, xmlelement, mode); |
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128 | XMLPortParam(PickupRepresentation, "spawnerTemplate", setSpawnerTemplate, getSpawnerTemplate, xmlelement, mode); |
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129 | XMLPortParam(PickupRepresentation, "inventoryRepresentation", setInventoryRepresentation, getInventoryRepresentation, xmlelement, mode); |
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130 | XMLPortObject(PickupRepresentation, Pickupable, "pickup", setPickup, getPickup, xmlelement, mode); |
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131 | XMLPortObject(PickupRepresentation, StaticEntity, "spawner-representation", setSpawnerRepresentation, getSpawnerRepresentationIndex, xmlelement, mode); |
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132 | |
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133 | if(GameMode::isMaster()) |
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134 | { |
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135 | // Registers the PickupRepresentation with the PickupManager through the PickupIdentifier of the Pickupable it represents. |
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136 | PickupManager::getInstance().registerRepresentation(this->pickup_->getPickupIdentifier(), this); |
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137 | } |
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138 | |
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139 | if(this->spawnerRepresentation_ != NULL) |
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140 | this->spawnerRepresentation_->setVisible(false); |
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141 | |
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142 | COUT(4) << "PickupRepresentation created: name: '" << this->name_ << "', description: '" << this->description_ << "', spawnerTemplate: '" << this->spawnerTemplate_ << "'." << std::endl; |
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143 | } |
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144 | |
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145 | /** |
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146 | @brief |
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147 | Get a spawnerRepresentation for a specific PickupSpawner. |
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148 | @param spawner |
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149 | A pointer to the PickupSpawner. |
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150 | @return |
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151 | Returns a pointer to the StaticEntity. |
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152 | */ |
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153 | StaticEntity* PickupRepresentation::getSpawnerRepresentation(PickupSpawner* spawner) |
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154 | { |
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155 | if(this->spawnerRepresentation_ == NULL) |
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156 | { |
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157 | COUT(4) << "PickupRepresentation: No spawner representation found." << std::endl; |
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158 | if(this->spawnerTemplate_ == BLANKSTRING) |
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159 | { |
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160 | COUT(4) << "PickupRepresentation: Spawner template is empty." << std::endl; |
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161 | // If neither spawnerRepresentation nor spawnerTemplate was specified |
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162 | return this->getDefaultSpawnerRepresentation(spawner); |
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163 | } |
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164 | this->addTemplate(this->spawnerTemplate_); |
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165 | } |
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166 | |
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167 | StaticEntity* representation = this->spawnerRepresentation_; |
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168 | representation->setVisible(true); |
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169 | |
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170 | this->addTemplate(this->spawnerTemplate_); |
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171 | this->spawnerRepresentation_->setVisible(false); |
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172 | |
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173 | return representation; |
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174 | } |
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175 | |
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176 | /** |
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177 | @brief |
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178 | Get the default spawnerRepresentation for a specific PickupSpawner. |
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179 | Helper method of internal use. |
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180 | @param spawner |
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181 | A pointer to the PickupSpawner. |
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182 | @return |
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183 | Returns a pointer to the StaticEntity. |
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184 | */ |
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185 | //TODO: Possibility to define default representation through XML? |
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186 | StaticEntity* PickupRepresentation::getDefaultSpawnerRepresentation(PickupSpawner* spawner) |
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187 | { |
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188 | StaticEntity* representation = new StaticEntity(spawner); |
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189 | Billboard* sphere = new Billboard(spawner); |
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190 | sphere->setColour(ColourValue(0.95f, 0.85f, 0.27f)); |
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191 | sphere->setMaterial("Sphere2"); |
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192 | sphere->setScale(0.1f); |
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193 | Billboard* icon = new Billboard(spawner); |
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194 | icon->setColour(ColourValue(0.89f, 0.79f, 0.08f)); |
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195 | icon->setMaterial("Asterix"); |
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196 | icon->setScale(0.5); |
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197 | sphere->attach(icon); |
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198 | representation->attach(sphere); |
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199 | return representation; |
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200 | } |
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201 | |
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202 | } |
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