[2917] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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[6405] | 25 | * Damian 'Mozork' Frick |
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[2917] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[6540] | 30 | @file PickupSpawner.cc |
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| 31 | @brief Implementation of the PickupSpawner class. |
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[2917] | 32 | */ |
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| 33 | |
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| 34 | #include "PickupSpawner.h" |
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[3196] | 35 | |
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[2917] | 36 | #include "core/CoreIncludes.h" |
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[7493] | 37 | #include "core/GameMode.h" |
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[3196] | 38 | #include "core/Template.h" |
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[2917] | 39 | #include "core/XMLPort.h" |
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[7547] | 40 | |
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[5735] | 41 | #include "worldentities/pawns/Pawn.h" |
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[7547] | 42 | |
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[6466] | 43 | #include "PickupManager.h" |
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| 44 | #include "PickupRepresentation.h" |
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[2917] | 45 | |
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| 46 | namespace orxonox |
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| 47 | { |
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[5953] | 48 | |
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[2917] | 49 | CreateFactory(PickupSpawner); |
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| 50 | |
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| 51 | /** |
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[5947] | 52 | @brief |
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[6421] | 53 | Constructor. Creates a blank PickupSpawner. |
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[5947] | 54 | @param creator |
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| 55 | Pointer to the object which created this item. |
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[2917] | 56 | */ |
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[6540] | 57 | PickupSpawner::PickupSpawner(BaseObject* creator) : StaticEntity(creator), pickup_(NULL) |
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[2917] | 58 | { |
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[6540] | 59 | RegisterObject(PickupSpawner); |
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[7163] | 60 | |
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[6514] | 61 | this->initialize(); |
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[5953] | 62 | } |
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| 63 | |
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[6421] | 64 | /** |
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| 65 | @brief |
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| 66 | Constructor, Creates a fully functional PickupSpawner. |
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| 67 | @param creator |
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| 68 | The creator of this PickupSpawner. |
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| 69 | @param pickup |
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| 70 | The Pickupable to be spawned by this PickupSpawner. |
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| 71 | @param triggerDistance |
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| 72 | The distance at which the PickupSpawner will trigger. |
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| 73 | @param respawnTime |
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| 74 | The minimum time between two spawns. |
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[7401] | 75 | @param maxSpawnedItems |
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[6421] | 76 | The maximum number of items spawned by this PickupSpawner. |
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| 77 | */ |
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[6540] | 78 | PickupSpawner::PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems) : StaticEntity(creator), pickup_(NULL) |
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[5953] | 79 | { |
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[6466] | 80 | RegisterObject(PickupSpawner); |
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[7163] | 81 | |
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[5953] | 82 | this->initialize(); |
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[7163] | 83 | |
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[6405] | 84 | this->pickup_ = pickup; |
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[5953] | 85 | |
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| 86 | this->triggerDistance_ = triggerDistance; |
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| 87 | this->respawnTime_ = respawnTime; |
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| 88 | this->setMaxSpawnedItems(maxSpawnedItems); |
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[7163] | 89 | |
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[6475] | 90 | if(this->pickup_ == NULL) |
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| 91 | { |
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| 92 | COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; |
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| 93 | this->setActive(false); |
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| 94 | } |
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| 95 | else |
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| 96 | { |
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| 97 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); |
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| 98 | this->attach(representation->getSpawnerRepresentation(this)); |
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[7548] | 99 | this->setActive(true); |
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[6475] | 100 | } |
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[5953] | 101 | } |
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| 102 | |
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[6421] | 103 | /** |
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| 104 | @brief |
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| 105 | Registers the object and sets some default values. |
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| 106 | */ |
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[5953] | 107 | void PickupSpawner::initialize(void) |
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| 108 | { |
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[6563] | 109 | this->triggerDistance_ = 10; |
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[7549] | 110 | this->respawnTime_ = 5.0f; |
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[5953] | 111 | this->maxSpawnedItems_ = INF; |
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| 112 | this->spawnsRemaining_ = INF; |
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[7163] | 113 | this->selfDestruct_ = false; |
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[2917] | 114 | } |
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[5947] | 115 | |
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| 116 | /** |
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| 117 | @brief |
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| 118 | Destructor. |
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| 119 | */ |
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[2917] | 120 | PickupSpawner::~PickupSpawner() |
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| 121 | { |
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[7801] | 122 | if(this->isInitialized() && this->selfDestruct_ && this->pickup_ != NULL) |
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[6478] | 123 | this->pickup_->destroy(); |
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[2917] | 124 | } |
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[5947] | 125 | |
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[2917] | 126 | /** |
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[5947] | 127 | @brief |
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| 128 | Method for creating a PickupSpawner through XML. |
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| 129 | @param xmlelement |
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| 130 | XML element which contains the PickupSpawner. |
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| 131 | @param mode |
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| 132 | XMLPort mode. |
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[2917] | 133 | */ |
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| 134 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 135 | { |
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| 136 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); |
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| 137 | |
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[6421] | 138 | XMLPortObject(PickupSpawner, Pickupable, "pickup", setPickupable, getPickupable, xmlelement, mode); |
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[7163] | 139 | |
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[2917] | 140 | XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); |
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| 141 | XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); |
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[5953] | 142 | XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); |
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[7163] | 143 | |
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[6475] | 144 | if(this->pickup_ == NULL) |
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[6405] | 145 | { |
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[6475] | 146 | COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; |
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| 147 | this->setActive(false); |
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[6405] | 148 | } |
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[6475] | 149 | else |
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[6405] | 150 | { |
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[6475] | 151 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); |
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| 152 | this->attach(representation->getSpawnerRepresentation(this)); |
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[7549] | 153 | this->setActive(true); |
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[6405] | 154 | } |
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[2917] | 155 | } |
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[7163] | 156 | |
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[6421] | 157 | /** |
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| 158 | @brief |
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[6475] | 159 | Invoked when the activity has changed. Sets visibility of attached objects. |
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[6421] | 160 | */ |
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[6475] | 161 | void PickupSpawner::changedActivity() |
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[6405] | 162 | { |
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[6475] | 163 | SUPER(PickupSpawner, changedActivity); |
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[5947] | 164 | |
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[7493] | 165 | if(GameMode::isMaster()) |
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| 166 | this->setVisible(this->isActive()); |
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[5953] | 167 | } |
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[7163] | 168 | |
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[2917] | 169 | /** |
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[5947] | 170 | @brief |
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| 171 | Tick, checks if any Pawn is close enough to trigger. |
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| 172 | @param dt |
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| 173 | Time since last tick. |
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[2917] | 174 | */ |
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[7493] | 175 | //TODO: Replace with collisions? |
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[2917] | 176 | void PickupSpawner::tick(float dt) |
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| 177 | { |
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[6540] | 178 | SUPER(PickupSpawner, tick, dt); |
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[7163] | 179 | |
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[7493] | 180 | // If the PickupSpawner is active. |
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| 181 | if(GameMode::isMaster() && this->isActive()) |
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[2917] | 182 | { |
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[7163] | 183 | SmartPtr<PickupSpawner> temp = this; //Create a smart pointer to keep the PickupSpawner alive until we iterated through all Pawns (in case a Pawn takes the last pickup) |
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| 184 | |
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[7549] | 185 | // Remove PickupCarriers from the blocked list if they have exceeded their time. |
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| 186 | for(std::map<PickupCarrier*, std::time_t>::iterator it = this->blocked_.begin(); it != this->blocked_.end(); ) |
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| 187 | { |
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| 188 | std::map<PickupCarrier*, std::time_t>::iterator temp = it; |
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| 189 | it++; |
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| 190 | if(temp->second < std::time(0)) |
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| 191 | this->blocked_.erase(temp); |
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| 192 | } |
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| 193 | |
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[7493] | 194 | // Iterate trough all Pawns. |
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[7549] | 195 | for(ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) |
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[2917] | 196 | { |
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| 197 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
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[6711] | 198 | PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(*it); |
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[7549] | 199 | // If a PickupCarrier, that fits the target-range of the Pickupable spawned by this PickupSpawnder, is in trigger-distance and the carrier is not blocked. |
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| 200 | if(distance.length() < this->triggerDistance_ && carrier != NULL && this->blocked_.find(carrier) == this->blocked_.end()) |
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[6405] | 201 | { |
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[7547] | 202 | if(carrier->isTarget(this->pickup_)) |
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| 203 | this->trigger(*it); |
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[6405] | 204 | } |
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[2917] | 205 | } |
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| 206 | } |
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| 207 | } |
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[7163] | 208 | |
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[2917] | 209 | /** |
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[5947] | 210 | @brief |
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[6475] | 211 | Sets the maximum number of spawned items. |
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| 212 | @param items |
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| 213 | The maximum number of spawned items to be set. |
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[2917] | 214 | */ |
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[6475] | 215 | void PickupSpawner::setMaxSpawnedItems(int items) |
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[2917] | 216 | { |
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[6475] | 217 | this->maxSpawnedItems_ = items; |
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| 218 | this->spawnsRemaining_ = items; |
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[6405] | 219 | } |
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[7163] | 220 | |
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[6421] | 221 | /** |
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| 222 | @brief |
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| 223 | Decrements the number of remaining spawns. |
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| 224 | Sets the PickupSpawner to inactive for the duration of the respawnTime. |
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| 225 | Destroys the PickupSpawner if the number of remaining spawns has reached zero. |
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| 226 | */ |
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[6405] | 227 | void PickupSpawner::decrementSpawnsRemaining(void) |
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| 228 | { |
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| 229 | if(this->spawnsRemaining_ != INF) |
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| 230 | this->spawnsRemaining_--; |
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[7493] | 231 | |
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[6405] | 232 | if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) |
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| 233 | { |
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[6512] | 234 | this->startRespawnTimer(); |
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[5953] | 235 | |
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[6405] | 236 | this->setActive(false); |
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| 237 | this->fireEvent(); |
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| 238 | } |
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| 239 | else |
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[5953] | 240 | { |
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[7163] | 241 | COUT(4) << "PickupSpawner (&" << this << ") empty, selfdestruct initialized." << std::endl; |
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[5953] | 242 | this->setActive(false); |
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[6475] | 243 | this->destroy(); |
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[5953] | 244 | } |
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[2917] | 245 | } |
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[7163] | 246 | |
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[6475] | 247 | /** |
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| 248 | @brief |
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[6512] | 249 | Starts the respawn timer. |
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| 250 | */ |
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| 251 | void PickupSpawner::startRespawnTimer(void) |
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| 252 | { |
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| 253 | this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); |
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| 254 | } |
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[7163] | 255 | |
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[6512] | 256 | /** |
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| 257 | @brief |
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[6475] | 258 | Sets a Pickupable for the PickupSpawner to spawn. |
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| 259 | @param pickup |
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| 260 | The Pickupable to be set. |
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| 261 | */ |
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| 262 | void PickupSpawner::setPickupable(Pickupable* pickup) |
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| 263 | { |
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| 264 | if(this->pickup_ != NULL) |
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| 265 | { |
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[7163] | 266 | COUT(1) << "In PickupSpawner (&" << this << "): setPickupable called, with this->pickup_ already set." << std::endl; |
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[6475] | 267 | return; |
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| 268 | } |
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| 269 | if(pickup == NULL) |
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| 270 | { |
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[7163] | 271 | COUT(1) << "In PickupSpawner (&" << this << "): Argument of setPickupable is NULL." << std::endl; |
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[6475] | 272 | return; |
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| 273 | } |
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[7163] | 274 | |
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[6475] | 275 | this->pickup_ = pickup; |
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| 276 | } |
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[7163] | 277 | |
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[6475] | 278 | /** |
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| 279 | @brief |
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| 280 | Get the Pickupable that is spawned by this PickupSpawner. |
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| 281 | @return |
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| 282 | Returns the Pickupable that is spawned by this PickupSpawner. |
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| 283 | */ |
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[7547] | 284 | const Pickupable* PickupSpawner::getPickupable(void) const |
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[6475] | 285 | { |
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| 286 | return this->pickup_; |
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| 287 | } |
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[5947] | 288 | |
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[2917] | 289 | /** |
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[5947] | 290 | @brief |
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[6475] | 291 | Trigger the PickupSpawner. |
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| 292 | Adds the pickup to the Pawn that triggered, sets the timer to re-activate and deactives the PickupSpawner. |
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| 293 | @param pawn |
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| 294 | Pawn which triggered the PickupSpawner. |
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| 295 | */ |
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| 296 | void PickupSpawner::trigger(Pawn* pawn) |
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| 297 | { |
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[7493] | 298 | if(this->isActive()) // Checks whether PickupSpawner is active. |
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[6475] | 299 | { |
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[7163] | 300 | COUT(4) << "PickupSpawner (&" << this << ") triggered and active." << std::endl; |
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| 301 | |
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[6475] | 302 | PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(pawn); |
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[7549] | 303 | assert(carrier); |
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[7163] | 304 | |
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[7549] | 305 | // If the Pawn isn't a target of the Pickupable. |
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[6475] | 306 | if(!carrier->isTarget(this->pickup_)) |
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| 307 | { |
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[7163] | 308 | COUT(4) << "PickupSpawner (&" << this << ") triggered but Pawn wasn't a target of the Pickupable." << std::endl; |
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[6475] | 309 | return; |
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| 310 | } |
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[7163] | 311 | |
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[6475] | 312 | PickupCarrier* target = carrier->getTarget(this->pickup_); |
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| 313 | Pickupable* pickup = this->getPickup(); |
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[7163] | 314 | |
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[7549] | 315 | this->block(carrier); |
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| 316 | |
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[7493] | 317 | assert(pickup); |
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| 318 | assert(target); |
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[7801] | 319 | bool pickedUp = pickup->pickup(target); |
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| 320 | assert(pickedUp); |
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| 321 | pickedUp = false; // To avoid compiler warning. |
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[7163] | 322 | |
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[7493] | 323 | this->decrementSpawnsRemaining(); |
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[6475] | 324 | } |
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| 325 | } |
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| 326 | |
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| 327 | /** |
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| 328 | @brief |
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[6405] | 329 | Creates a new Pickupable. |
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[5953] | 330 | @return |
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[6405] | 331 | The Pickupable created. |
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[7163] | 332 | */ |
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[6405] | 333 | Pickupable* PickupSpawner::getPickup(void) |
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[5953] | 334 | { |
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[6405] | 335 | if(this->spawnsRemaining_ == 0) |
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| 336 | { |
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| 337 | COUT(1) << "Massive Error: PickupSpawner still alive until having spawned last item." << std::endl; |
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| 338 | return NULL; |
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| 339 | } |
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[7163] | 340 | |
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[6405] | 341 | Pickupable* pickup = this->pickup_->clone(); |
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| 342 | return pickup; |
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[5953] | 343 | } |
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| 344 | |
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| 345 | /** |
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| 346 | @brief |
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[5947] | 347 | Invoked by the timer, re-activates the PickupSpawner. |
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[2917] | 348 | */ |
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| 349 | void PickupSpawner::respawnTimerCallback() |
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| 350 | { |
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[7163] | 351 | COUT(4) << "PickupSpawner (&" << this << ") reactivated." << std::endl; |
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[2917] | 352 | |
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| 353 | this->setActive(true); |
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| 354 | } |
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| 355 | } |
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