1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Daniel 'Huty' Haggenmueller |
---|
24 | * Co-authors: |
---|
25 | * Damian 'Mozork' Frick |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file PickupSpawner.cc |
---|
31 | @brief Implementation of the PickupSpawner class. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "PickupSpawner.h" |
---|
35 | |
---|
36 | #include "core/CoreIncludes.h" |
---|
37 | #include "core/Template.h" |
---|
38 | #include "core/XMLPort.h" |
---|
39 | #include "worldentities/pawns/Pawn.h" |
---|
40 | #include "PickupManager.h" |
---|
41 | #include "PickupRepresentation.h" |
---|
42 | |
---|
43 | namespace orxonox |
---|
44 | { |
---|
45 | |
---|
46 | CreateFactory(PickupSpawner); |
---|
47 | |
---|
48 | /** |
---|
49 | @brief |
---|
50 | Constructor. Creates a blank PickupSpawner. |
---|
51 | @param creator |
---|
52 | Pointer to the object which created this item. |
---|
53 | */ |
---|
54 | PickupSpawner::PickupSpawner(BaseObject* creator) : StaticEntity(creator), pickup_(NULL) |
---|
55 | { |
---|
56 | RegisterObject(PickupSpawner); |
---|
57 | |
---|
58 | this->initialize(); |
---|
59 | } |
---|
60 | |
---|
61 | /** |
---|
62 | @brief |
---|
63 | Constructor, Creates a fully functional PickupSpawner. |
---|
64 | @param creator |
---|
65 | The creator of this PickupSpawner. |
---|
66 | @param pickup |
---|
67 | The Pickupable to be spawned by this PickupSpawner. |
---|
68 | @param triggerDistance |
---|
69 | The distance at which the PickupSpawner will trigger. |
---|
70 | @param respawnTime |
---|
71 | The minimum time between two spawns. |
---|
72 | @param maySpawnedItems |
---|
73 | The maximum number of items spawned by this PickupSpawner. |
---|
74 | */ |
---|
75 | PickupSpawner::PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems) : StaticEntity(creator), pickup_(NULL) |
---|
76 | { |
---|
77 | RegisterObject(PickupSpawner); |
---|
78 | |
---|
79 | this->initialize(); |
---|
80 | |
---|
81 | this->pickup_ = pickup; |
---|
82 | |
---|
83 | this->triggerDistance_ = triggerDistance; |
---|
84 | this->respawnTime_ = respawnTime; |
---|
85 | this->setMaxSpawnedItems(maxSpawnedItems); |
---|
86 | |
---|
87 | if(this->pickup_ == NULL) |
---|
88 | { |
---|
89 | COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; |
---|
90 | this->setActive(false); |
---|
91 | } |
---|
92 | else |
---|
93 | { |
---|
94 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); |
---|
95 | this->attach(representation->getSpawnerRepresentation(this)); |
---|
96 | } |
---|
97 | } |
---|
98 | |
---|
99 | /** |
---|
100 | @brief |
---|
101 | Registers the object and sets some default values. |
---|
102 | */ |
---|
103 | void PickupSpawner::initialize(void) |
---|
104 | { |
---|
105 | this->triggerDistance_ = 10; |
---|
106 | this->respawnTime_ = 0; |
---|
107 | this->maxSpawnedItems_ = INF; |
---|
108 | this->spawnsRemaining_ = INF; |
---|
109 | } |
---|
110 | |
---|
111 | /** |
---|
112 | @brief |
---|
113 | Destructor. |
---|
114 | */ |
---|
115 | PickupSpawner::~PickupSpawner() |
---|
116 | { |
---|
117 | if(this->pickup_ != NULL) |
---|
118 | this->pickup_->destroy(); |
---|
119 | } |
---|
120 | |
---|
121 | /** |
---|
122 | @brief |
---|
123 | Method for creating a PickupSpawner through XML. |
---|
124 | @param xmlelement |
---|
125 | XML element which contains the PickupSpawner. |
---|
126 | @param mode |
---|
127 | XMLPort mode. |
---|
128 | */ |
---|
129 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
130 | { |
---|
131 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); |
---|
132 | |
---|
133 | XMLPortObject(PickupSpawner, Pickupable, "pickup", setPickupable, getPickupable, xmlelement, mode); |
---|
134 | |
---|
135 | XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); |
---|
136 | XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); |
---|
137 | XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); |
---|
138 | |
---|
139 | if(this->pickup_ == NULL) |
---|
140 | { |
---|
141 | COUT(2) << "A PickupSpawner was created without a valid Pickupable. This won't work." << std::endl; |
---|
142 | this->setActive(false); |
---|
143 | } |
---|
144 | else |
---|
145 | { |
---|
146 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(this->pickup_->getPickupIdentifier()); |
---|
147 | representation->setVisible(this->isActive()); |
---|
148 | this->attach(representation->getSpawnerRepresentation(this)); |
---|
149 | this->setActive(true); |
---|
150 | } |
---|
151 | } |
---|
152 | |
---|
153 | /** |
---|
154 | @brief |
---|
155 | Invoked when the activity has changed. Sets visibility of attached objects. |
---|
156 | */ |
---|
157 | void PickupSpawner::changedActivity() |
---|
158 | { |
---|
159 | SUPER(PickupSpawner, changedActivity); |
---|
160 | |
---|
161 | this->setVisible(this->isActive()); |
---|
162 | } |
---|
163 | |
---|
164 | /** |
---|
165 | @brief |
---|
166 | Tick, checks if any Pawn is close enough to trigger. |
---|
167 | @param dt |
---|
168 | Time since last tick. |
---|
169 | */ |
---|
170 | //TODO: Replace with collisions. |
---|
171 | void PickupSpawner::tick(float dt) |
---|
172 | { |
---|
173 | SUPER(PickupSpawner, tick, dt); |
---|
174 | |
---|
175 | //! If the PickupSpawner is active. |
---|
176 | if (this->isActive()) |
---|
177 | { |
---|
178 | //! Iterate trough all Pawns. |
---|
179 | for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) |
---|
180 | { |
---|
181 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
---|
182 | PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(*it); |
---|
183 | //! If a Pawn, that fits the target-range of the item spawned by this Pickup, is in trigger-distance. |
---|
184 | if (distance.length() < this->triggerDistance_ && carrier != NULL && carrier->isTarget(this->pickup_)) |
---|
185 | { |
---|
186 | this->trigger(*it); |
---|
187 | } |
---|
188 | } |
---|
189 | } |
---|
190 | } |
---|
191 | |
---|
192 | /** |
---|
193 | @brief |
---|
194 | Sets the maximum number of spawned items. |
---|
195 | @param items |
---|
196 | The maximum number of spawned items to be set. |
---|
197 | */ |
---|
198 | void PickupSpawner::setMaxSpawnedItems(int items) |
---|
199 | { |
---|
200 | this->maxSpawnedItems_ = items; |
---|
201 | this->spawnsRemaining_ = items; |
---|
202 | } |
---|
203 | |
---|
204 | /** |
---|
205 | @brief |
---|
206 | Decrements the number of remaining spawns. |
---|
207 | Sets the PickupSpawner to inactive for the duration of the respawnTime. |
---|
208 | Destroys the PickupSpawner if the number of remaining spawns has reached zero. |
---|
209 | */ |
---|
210 | void PickupSpawner::decrementSpawnsRemaining(void) |
---|
211 | { |
---|
212 | if(this->spawnsRemaining_ != INF) |
---|
213 | { |
---|
214 | this->spawnsRemaining_--; |
---|
215 | } |
---|
216 | if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) |
---|
217 | { |
---|
218 | this->startRespawnTimer(); |
---|
219 | |
---|
220 | this->setActive(false); |
---|
221 | this->fireEvent(); |
---|
222 | } |
---|
223 | else |
---|
224 | { |
---|
225 | COUT(3) << "PickupSpawner empty, selfdestruct initialized." << std::endl; |
---|
226 | this->setActive(false); |
---|
227 | this->destroy(); |
---|
228 | } |
---|
229 | } |
---|
230 | |
---|
231 | /** |
---|
232 | @brief |
---|
233 | Starts the respawn timer. |
---|
234 | */ |
---|
235 | void PickupSpawner::startRespawnTimer(void) |
---|
236 | { |
---|
237 | this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); |
---|
238 | } |
---|
239 | |
---|
240 | /** |
---|
241 | @brief |
---|
242 | Sets a Pickupable for the PickupSpawner to spawn. |
---|
243 | @param pickup |
---|
244 | The Pickupable to be set. |
---|
245 | */ |
---|
246 | void PickupSpawner::setPickupable(Pickupable* pickup) |
---|
247 | { |
---|
248 | if(this->pickup_ != NULL) |
---|
249 | { |
---|
250 | COUT(1) << "In PickupSpawner: setPickupable called, with this->pickup_ already set." << std::endl; |
---|
251 | return; |
---|
252 | } |
---|
253 | if(pickup == NULL) |
---|
254 | { |
---|
255 | COUT(1) << "In PickupSpawner: Argument of setPickupable is NULL." << std::endl; |
---|
256 | return; |
---|
257 | } |
---|
258 | |
---|
259 | this->pickup_ = pickup; |
---|
260 | } |
---|
261 | |
---|
262 | /** |
---|
263 | @brief |
---|
264 | Get the Pickupable that is spawned by this PickupSpawner. |
---|
265 | @return |
---|
266 | Returns the Pickupable that is spawned by this PickupSpawner. |
---|
267 | */ |
---|
268 | const Pickupable* PickupSpawner::getPickupable(void) |
---|
269 | { |
---|
270 | return this->pickup_; |
---|
271 | } |
---|
272 | |
---|
273 | /** |
---|
274 | @brief |
---|
275 | Trigger the PickupSpawner. |
---|
276 | Adds the pickup to the Pawn that triggered, sets the timer to re-activate and deactives the PickupSpawner. |
---|
277 | @param pawn |
---|
278 | Pawn which triggered the PickupSpawner. |
---|
279 | */ |
---|
280 | void PickupSpawner::trigger(Pawn* pawn) |
---|
281 | { |
---|
282 | if (this->isActive()) //!< Checks whether PickupSpawner is active. |
---|
283 | { |
---|
284 | COUT(3) << "PickupSpawner triggered and active." << std::endl; |
---|
285 | |
---|
286 | PickupCarrier* carrier = dynamic_cast<PickupCarrier*>(pawn); |
---|
287 | if(carrier == NULL) |
---|
288 | { |
---|
289 | COUT(1) << "This is bad. Pawn isn't PickupCarrier." << std::endl; |
---|
290 | return; |
---|
291 | } |
---|
292 | |
---|
293 | if(!carrier->isTarget(this->pickup_)) |
---|
294 | { |
---|
295 | COUT(4) << "PickupSpawner triggered but Pawn wasn't a target of the Pickupable." << std::endl; |
---|
296 | return; |
---|
297 | } |
---|
298 | |
---|
299 | PickupCarrier* target = carrier->getTarget(this->pickup_); |
---|
300 | Pickupable* pickup = this->getPickup(); |
---|
301 | |
---|
302 | if(target != NULL && pickup != NULL) |
---|
303 | { |
---|
304 | if(target->pickup(pickup)) |
---|
305 | { |
---|
306 | this->decrementSpawnsRemaining(); |
---|
307 | } |
---|
308 | else |
---|
309 | { |
---|
310 | pickup->destroy(); |
---|
311 | } |
---|
312 | } |
---|
313 | else |
---|
314 | { |
---|
315 | if(target == NULL) |
---|
316 | COUT(1) << "PickupSpawner: Pickupable has no target." << std::endl; |
---|
317 | |
---|
318 | if(pickup == NULL) |
---|
319 | { |
---|
320 | COUT(1) << "PickupSpawner: getPickup produced an error, no Pickupable created." << std::endl; |
---|
321 | } |
---|
322 | else |
---|
323 | { |
---|
324 | pickup->destroy(); |
---|
325 | } |
---|
326 | } |
---|
327 | } |
---|
328 | } |
---|
329 | |
---|
330 | /** |
---|
331 | @brief |
---|
332 | Creates a new Pickupable. |
---|
333 | @return |
---|
334 | The Pickupable created. |
---|
335 | */ |
---|
336 | Pickupable* PickupSpawner::getPickup(void) |
---|
337 | { |
---|
338 | if(this->spawnsRemaining_ == 0) |
---|
339 | { |
---|
340 | COUT(1) << "Massive Error: PickupSpawner still alive until having spawned last item." << std::endl; |
---|
341 | return NULL; |
---|
342 | } |
---|
343 | |
---|
344 | Pickupable* pickup = this->pickup_->clone(); |
---|
345 | return pickup; |
---|
346 | } |
---|
347 | |
---|
348 | /** |
---|
349 | @brief |
---|
350 | Invoked by the timer, re-activates the PickupSpawner. |
---|
351 | */ |
---|
352 | void PickupSpawner::respawnTimerCallback() |
---|
353 | { |
---|
354 | COUT(3) << "PickupSpawner reactivated." << std::endl; |
---|
355 | |
---|
356 | this->setActive(true); |
---|
357 | } |
---|
358 | } |
---|