[2917] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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[6475] | 25 | * Damian 'Mozork' Frick |
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[2917] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[6540] | 30 | @file PickupSpawner.h |
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| 31 | @brief Definition of the PickupSpawner class. |
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[2917] | 32 | */ |
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| 33 | |
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| 34 | #ifndef _PickupSpawner_H__ |
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| 35 | #define _PickupSpawner_H__ |
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| 36 | |
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[6466] | 37 | #include "PickupPrereqs.h" |
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[2917] | 38 | |
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[3196] | 39 | #include <string> |
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[6475] | 40 | #include "interfaces/Pickupable.h" |
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[3196] | 41 | #include "tools/Timer.h" |
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[6475] | 42 | |
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[5693] | 43 | #include "tools/interfaces/Tickable.h" |
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[5735] | 44 | #include "worldentities/StaticEntity.h" |
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[2917] | 45 | |
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| 46 | namespace orxonox |
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| 47 | { |
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| 48 | /** |
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[6475] | 49 | @brief |
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| 50 | The PickupSpawner class is responsible for spawning pickups of a specific type. |
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| 51 | Forthermore it can be specified how long the time interval between spawning two items is and how many pickups are spawned at maximum, amongst other things. |
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| 52 | @author |
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| 53 | Daniel 'Huty' Haggenmueller |
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| 54 | Damian 'Mozork' Frick |
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[2917] | 55 | */ |
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[6496] | 56 | class _PickupExport PickupSpawner : public StaticEntity, public Tickable |
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[2917] | 57 | { |
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[5947] | 58 | public: |
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[6475] | 59 | PickupSpawner(BaseObject* creator); //!< Default Constructor. |
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| 60 | PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems); //!< Constructor. |
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| 61 | virtual ~PickupSpawner(); //!< Destructor. |
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[2917] | 62 | |
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[5947] | 63 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a PickupSpawner through XML. |
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[6475] | 64 | virtual void changedActivity(); //!< Invoked when activity has changed (set visibilty). |
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[5947] | 65 | virtual void tick(float dt); |
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[2917] | 66 | |
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[5947] | 67 | /** |
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[6475] | 68 | @brief Get the distance in which to trigger. |
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| 69 | @return Returns the distance in which this gets triggered. |
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[5947] | 70 | */ |
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| 71 | inline float getTriggerDistance() const |
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| 72 | { return this->triggerDistance_; } |
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| 73 | /** |
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[6475] | 74 | @brief Set the distance in which to trigger. |
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| 75 | @param value The new distance in which to trigger. |
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[5947] | 76 | */ |
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| 77 | inline void setTriggerDistance(float value) |
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| 78 | { this->triggerDistance_ = value; } |
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[2917] | 79 | |
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[5947] | 80 | /** |
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[6475] | 81 | @brief Get the time to respawn. |
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| 82 | @returns Returns the time after which this gets re-actived. |
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[5947] | 83 | */ |
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| 84 | inline float getRespawnTime() const |
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| 85 | { return this->respawnTime_; } |
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| 86 | /** |
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[6475] | 87 | @brief Set the time to respawn. |
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| 88 | @param time New time after which this gets re-actived. |
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[5947] | 89 | */ |
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| 90 | inline void setRespawnTime(float time) |
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| 91 | { this->respawnTime_ = time; } |
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[5953] | 92 | |
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[6421] | 93 | /** |
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[6475] | 94 | @brief Get the maximum number of items that will be spawned by this PickupSpawner. |
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| 95 | @return Returns the maximum number of items spawned by this PickupSpawner. |
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[6421] | 96 | */ |
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[5953] | 97 | inline int getMaxSpawnedItems(void) |
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| 98 | { return this->maxSpawnedItems_; } |
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[6475] | 99 | void setMaxSpawnedItems(int items); //!< Sets the maximum number of spawned items. |
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[5953] | 100 | |
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| 101 | protected: |
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[6475] | 102 | void decrementSpawnsRemaining(void); //!< Decrements the number of remaining spawns. |
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[6512] | 103 | |
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| 104 | void startRespawnTimer(void); |
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[6405] | 105 | |
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[6475] | 106 | virtual Pickupable* getPickup(void); //!< Creates a new Pickupable. |
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[6405] | 107 | |
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[6475] | 108 | void setPickupable(Pickupable* pickup); //!< Sets a Pickupable for the PickupSpawner to spawn. |
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| 109 | const Pickupable* getPickupable(void); //!< Get the Pickupable that is spawned by this PickupSpawner. |
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[6421] | 110 | |
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| 111 | Pickupable* pickup_; //!< The pickup to be spawned. |
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[5953] | 112 | |
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[5947] | 113 | private: |
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[5953] | 114 | void initialize(void); |
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[6405] | 115 | |
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[6475] | 116 | void trigger(Pawn* pawn); //!< Method called when a Pawn is close enough. |
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| 117 | void respawnTimerCallback(); //!< Method called when the timer runs out. |
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[5953] | 118 | |
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[6475] | 119 | int maxSpawnedItems_; //!< Maximum number of items spawned by this PickupSpawner. |
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| 120 | int spawnsRemaining_; //!< Number of items that can be spawned by this PickupSpawner until it selfdestructs. |
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[5953] | 121 | |
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[6475] | 122 | float triggerDistance_; //!< Distance in which this gets triggered. |
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[2917] | 123 | |
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[6475] | 124 | float respawnTime_; //!< Time after which this gets re-actived. |
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| 125 | Timer respawnTimer_; //!< Timer used for re-activating. |
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[3046] | 126 | |
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[6475] | 127 | static const int INF = -1; //!< Constant for infinity. |
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[2917] | 128 | }; |
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| 129 | } |
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| 130 | |
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| 131 | #endif /* _PickupSpawner_H__ */ |
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