1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Daniel 'Huty' Haggenmueller |
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24 | * Co-authors: |
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25 | * Damian 'Mozork' Frick |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file PickupSpawner.h |
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31 | @brief Definition of the PickupSpawner class. |
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32 | @ingroup Pickup |
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33 | */ |
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34 | |
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35 | #ifndef _PickupSpawner_H__ |
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36 | #define _PickupSpawner_H__ |
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37 | |
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38 | #include "PickupPrereqs.h" |
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39 | |
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40 | #include <string> |
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41 | |
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42 | #include "tools/Timer.h" |
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43 | |
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44 | #include "interfaces/Pickupable.h" |
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45 | |
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46 | #include "tools/interfaces/Tickable.h" |
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47 | #include "worldentities/StaticEntity.h" |
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48 | |
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49 | namespace orxonox |
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50 | { |
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51 | /** |
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52 | @brief |
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53 | The PickupSpawner class is responsible for spawning @ref orxonox::Pickupable "Pickupables" of a specific type. |
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54 | Furthermore it can be specified how long the time interval between spawning two items is and how many @ref orxonox::Pickupable "Pickupables" are spawned at maximum, amongst other things. The parameters that can be used to further specify the behaviour of the PickupSpawner are: |
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55 | - The <b>triggerDistance</b> can be used to specify how far away an entity has to be to still trigger the PickupSPawner (and thus receive a @ref orxonox::Pickupable "Pickupable" form it). The default is 10. |
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56 | - The <b>respawnTime</b> is the time in seconds that passes until the PickupSpawner is enabled again, after having spawned a @ref orxonox::Pickupable "Pickupable". The default is 0. |
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57 | - The <b>maxSpawnedItems</b> is the number of @ref orxonox::Pickupable "Pickupables" that are spawned by this PickupSpawner at the most. The default is -1, which denotes infinity. |
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58 | |
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59 | A PickupSpawner is created in XML, which can be done in the following fashion: |
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60 | @code |
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61 | <PickupSpawner position="-100,0,-100" respawnTime="30" maxSpawnedItems="10"> |
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62 | <pickup> |
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63 | <SomePickup > |
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64 | </pickup> |
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65 | </PickupSpawner> |
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66 | @endcode |
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67 | As we can see, since the PickupSpawner is a StaticEntity, it also has spatial coordinates. We can also see, that the type of @ref orxonox::Pickupable "Pickupable" which is spawned hast to be specified as well. |
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68 | |
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69 | @author |
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70 | Daniel 'Huty' Haggenmueller |
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71 | @author |
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72 | Damian 'Mozork' Frick |
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73 | |
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74 | @ingroup Pickup |
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75 | */ |
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76 | class _PickupExport PickupSpawner : public StaticEntity, public Tickable |
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77 | { |
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78 | public: |
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79 | PickupSpawner(BaseObject* creator); //!< Default Constructor. |
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80 | PickupSpawner(BaseObject* creator, Pickupable* pickup, float triggerDistance, float respawnTime, int maxSpawnedItems); //!< Constructor. |
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81 | virtual ~PickupSpawner(); //!< Destructor. |
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82 | |
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83 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a PickupSpawner through XML. |
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84 | virtual void changedActivity(); //!< Invoked when activity has changed (set visibilty). |
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85 | virtual void tick(float dt); //!< Tick, checks if any Pawn is close enough to trigger. |
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86 | |
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87 | /** |
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88 | @brief Get the distance in which to trigger. |
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89 | @return Returns the distance in which this gets triggered. |
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90 | */ |
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91 | inline float getTriggerDistance() const |
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92 | { return this->triggerDistance_; } |
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93 | /** |
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94 | @brief Set the distance in which to trigger. |
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95 | @param value The new distance in which to trigger. |
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96 | */ |
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97 | inline void setTriggerDistance(float value) |
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98 | { this->triggerDistance_ = value; } |
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99 | |
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100 | /** |
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101 | @brief Get the time to respawn. |
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102 | @returns Returns the time after which this gets re-actived. |
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103 | */ |
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104 | inline float getRespawnTime() const |
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105 | { return this->respawnTime_; } |
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106 | /** |
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107 | @brief Set the time to respawn. |
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108 | @param time New time after which this gets re-actived. |
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109 | */ |
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110 | inline void setRespawnTime(float time) |
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111 | { this->respawnTime_ = time; } |
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112 | |
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113 | /** |
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114 | @brief Get the maximum number of items that will be spawned by this PickupSpawner. |
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115 | @return Returns the maximum number of items spawned by this PickupSpawner. |
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116 | */ |
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117 | inline int getMaxSpawnedItems(void) |
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118 | { return this->maxSpawnedItems_; } |
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119 | void setMaxSpawnedItems(int items); //!< Sets the maximum number of spawned items. |
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120 | |
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121 | protected: |
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122 | void decrementSpawnsRemaining(void); //!< Decrements the number of remaining spawns. |
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123 | |
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124 | void startRespawnTimer(void); |
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125 | |
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126 | virtual Pickupable* getPickup(void); //!< Creates a new Pickupable. |
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127 | |
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128 | void setPickupable(Pickupable* pickup); //!< Sets a Pickupable for the PickupSpawner to spawn. |
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129 | const Pickupable* getPickupable(void); //!< Get the Pickupable that is spawned by this PickupSpawner. |
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130 | |
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131 | Pickupable* pickup_; //!< The pickup to be spawned. |
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132 | |
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133 | private: |
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134 | void initialize(void); |
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135 | |
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136 | void trigger(Pawn* pawn); //!< Method called when a Pawn is close enough. |
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137 | void respawnTimerCallback(); //!< Method called when the timer runs out. |
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138 | |
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139 | int maxSpawnedItems_; //!< Maximum number of items spawned by this PickupSpawner. |
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140 | int spawnsRemaining_; //!< Number of items that can be spawned by this PickupSpawner until it selfdestructs. |
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141 | |
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142 | float triggerDistance_; //!< Distance in which this gets triggered. |
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143 | |
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144 | float respawnTime_; //!< Time after which this gets re-actived. |
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145 | Timer respawnTimer_; //!< Timer used for re-activating. |
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146 | |
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147 | bool selfDestruct_; //!< True if the PickupSpawner is selfdestructing. |
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148 | |
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149 | static const int INF = -1; //!< Constant for infinity. |
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150 | }; |
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151 | } |
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152 | |
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153 | #endif /* _PickupSpawner_H__ */ |
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